Player Matchup

Ymir
Ymir
CHONASCO
Ymir
Level 124
God Stats
10W - 14L
1,482 SR
Queue Stats
27W - 33L
1,524 Elo+
Party 2
Nike
Nike
DeltaXPhantom47
Nike
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 84L
1,577 Elo+
Party 2
Skadi
Skadi
DeviousAlucard
Skadi
Level 107
God Stats
2W - 3L
1,376 SR
Queue Stats
42W - 49L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
Jonnathan86
Zhong Kui
Level 87
God Stats
2W - 0L
1,800 SR
Queue Stats
11W - 16L
1,516 Elo+
Party 2
Osiris
Osiris
WeaponEy3z
Osiris
Level 159
God Stats
13W - 14L
1,800 SR
Queue Stats
236W - 248L
1,616 Elo+
Party 2
Team Averages
Level 121
1,592 SR
1,553 Elo+

VS

Team Averages
Level 122
1,688 SR
1,632 Elo+
Danzaburou
Danzaburou
DisplayError404
Danzaburou
Level 99
God Stats
1W - 1L
1,834 SR
Queue Stats
240W - 200L
1,609 Elo+
Solo
Neith
Neith
GlizzyGalaxy
Neith
Level 68
God Stats
14W - 19L
1,734 SR
Queue Stats
24W - 36L
1,741 Elo+
Party 1
Vulcan
Vulcan
JossueJha
Vulcan
Level 159
God Stats
54W - 40L
1,772 SR
Queue Stats
259W - 233L
1,564 Elo+
Solo
Ratatoskr
Ratatoskr
Papasito_Alexito
Ratatoskr
Level 130
God Stats
2W - 2L
1,505 SR
Queue Stats
178W - 189L
1,577 Elo+
Party 1
Ra
Ra
row_kyo
Ra
Level 156
God Stats
48W - 54L
1,594 SR
Queue Stats
49W - 54L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 2
10,436
549
4,274
11,062
6,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 4
9,818
517
6,577
12,889
5,800
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 1 / 4
11,316
596
8,187
11,196
3,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Jonnathan86
Zhong Kui
17
3 / 1 / 5
10,745
566
5,176
9,170
7,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
WeaponEy3z
Osiris
18
6 / 1 / 2
11,265
593
9,046
13,555
11,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DisplayError404
Danzaburou
17
1 / 3 / 0
10,085
531
3,132
9,809
5,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 3 / 2
8,999
474
6,345
9,958
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
JossueJha
Vulcan
15
3 / 4 / 1
9,644
508
8,955
7,791
2,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
13
2 / 7 / 3
8,505
448
4,623
13,386
6,587
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 1
9,699
510
2,338
11,191
4,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
7
7
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
2
2
W
4
2
4
3
W
4
1
4
6
L
Danzaburou
DisplayError404
Danzaburou
1
3
0
0.33
L
1
3
2
0.67
W
Zhong Kui
Jonnathan86
Zhong Kui
3
1
5
5.5
L
Vulcan
JossueJha
Vulcan
3
4
1
0.88
L
Ratatoskr
2
7
3
0.5
W
Osiris
WeaponEy3z
Osiris
6
1
2
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
25,393
57,872
Taken
52,135
36,035
Mitigated
23,481
19,002
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,274
575
0
1,713
11,062
6,566
0
4,172
6,890
46,450
0
W
6,577
1,246
183
1,801
12,889
5,800
0
4,211
8,678
0
38,470
W
8,187
3,172
0
4,831
11,196
3,804
773
3,237
7,959
0
86,455
L
Danzaburou
DisplayError404
Danzaburou
3,132
1,730
0
3,137
9,809
5,369
0
885
8,924
0
78,337
L
6,345
2,074
0
2,580
9,958
3,930
794
695
9,263
0
40,073
W
Zhong Kui
Jonnathan86
Zhong Kui
5,176
289
0
6,128
9,170
7,999
1,063
3,117
6,053
74,978
0
L
Vulcan
JossueJha
Vulcan
8,955
3,686
0
508
7,791
2,840
0
3,452
4,339
65,900
0
L
Ratatoskr
4,623
1,503
0
1,105
13,386
6,587
0
3,794
9,592
0
50,493
W
Osiris
WeaponEy3z
Osiris
9,046
3,630
0
4,346
13,555
11,866
235
2,570
10,985
1,142
81,568
L
2,338
236
1,024
4,676
11,191
4,755
784
1,354
9,837
81,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,580
Gold Earned
46,932
560
Minions Killed
583
0
Camps Cleared
0
1,733,160
Distance Traveled
1,712,813
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,436
549
77
4
0
326,836
4
W
Nike
9,818
517
73
4
0
376,506
1
W
Skadi
11,316
596
146
8
0
350,038
3
L
Danzaburou
10,085
531
143
8
0
304,294
2
L
Neith
8,999
474
99
5
0
315,054
1
W
Zhong Kui
10,745
566
141
7
0
296,928
3
L
Vulcan
9,644
508
106
6
0
358,793
6
L
Ratatoskr
8,505
448
74
4
0
364,000
3
W
Osiris
11,265
593
123
6
0
382,852
3
L
Ra
9,699
510
161
8
0
370,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role