Player Matchup

Zhong Kui
Zhong Kui
Armilli
Zhong Kui
Level 71
God Stats
1W - 0L
1,817 SR
Queue Stats
11W - 14L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
HonorTheSkill
Danzaburou
Level 64
God Stats
4W - 1L
1,768 SR
Queue Stats
59W - 54L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
OptimusGrimes
Sylvanus
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 36L
1,626 Elo+
Party 2
Team Averages
Level 85
1,695 SR
1,588 Elo+

VS

Team Averages
Level 81
1,510 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Chief_Humpamoose
Sun Wukong
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
TheTurtleReturns
Baron Samedi
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 86L
1,774 Elo+
Party 1
Heimdallr
Heimdallr
bionic-eyes
Heimdallr
Level 59
God Stats
11W - 15L
1,529 SR
Queue Stats
182W - 144L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Armilli
Zhong Kui
15
6 / 4 / 10
11,875
699
16,529
15,168
13,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
HonorTheSkill
Danzaburou
17
9 / 2 / 9
13,129
772
17,021
13,320
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
OptimusGrimes
Sylvanus
15
4 / 2 / 14
11,754
691
9,594
13,682
19,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chief_Humpamoose
Sun Wukong
15
2 / 4 / 5
10,819
636
7,600
19,740
10,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
TheTurtleReturns
Baron Samedi
14
2 / 7 / 4
10,839
638
17,002
16,101
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
bionic-eyes
Heimdallr
14
4 / 8 / 3
11,886
699
6,004
15,072
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
8
8
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Armilli
Zhong Kui
6
4
10
2.75
L
Sun Wukong
Chief_Humpamoose
Sun Wukong
2
4
5
1.13
W
Danzaburou
HonorTheSkill
Danzaburou
9
2
9
6.75
W
Sylvanus
OptimusGrimes
Sylvanus
4
2
14
5.5
L
Baron Samedi
TheTurtleReturns
Baron Samedi
2
7
4
0.57
L
Heimdallr
bionic-eyes
Heimdallr
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,144
Damage
30,606
42,170
Taken
50,913
39,325
Mitigated
22,234
16,347
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Armilli
Zhong Kui
16,529
1,467
0
5,968
15,168
13,048
1,123
4,249
10,653
45,707
0
L
Sun Wukong
Chief_Humpamoose
Sun Wukong
7,600
1,499
576
1,235
19,740
10,146
0
8,913
10,827
0
35,375
W
Danzaburou
HonorTheSkill
Danzaburou
17,021
9,729
0
2,276
13,320
6,483
1,500
6,439
6,588
0
87,941
W
Sylvanus
OptimusGrimes
Sylvanus
9,594
1,961
3,186
4,917
13,682
19,794
873
5,896
7,365
27,371
0
L
Baron Samedi
TheTurtleReturns
Baron Samedi
17,002
963
1,414
4,688
16,101
6,256
0
8,904
7,197
56,397
0
L
Heimdallr
bionic-eyes
Heimdallr
6,004
2,447
0
1,991
15,072
5,832
0
8,358
6,714
0
32,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
33,544
208
Minions Killed
177
0
Camps Cleared
0
868,039
Distance Traveled
851,273
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,875
699
51
3
0
329,694
4
L
Sun Wukong
10,819
636
41
2
0
323,299
0
W
Danzaburou
13,129
772
125
7
0
275,941
0
W
Sylvanus
11,754
691
32
2
0
262,404
3
L
Baron Samedi
10,839
638
68
4
0
262,248
2
L
Heimdallr
11,886
699
68
4
0
265,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role