Player Matchup

Chang'e
Chang'e
DONT_TRUST_MEH_
Chang'e
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 50L
1,706 Elo+
Party 1
Terra
Terra
MajesticAuraX
Terra
Level 109
God Stats
7W - 3L
1,056 SR
Queue Stats
274W - 265L
1,544 Elo+
Party 1
Skadi
Skadi
Obey Abraham767
Skadi
Level 45
God Stats
2W - 1L
1,817 SR
Queue Stats
72W - 77L
1,599 Elo+
Party 1
Scylla
Scylla
draggle
Scylla
Level 126
God Stats
3W - 1L
1,303 SR
Queue Stats
111W - 105L
1,606 Elo+
Party 1
Loki
Loki
xDeraj-
Loki
Level 81
God Stats
6W - 1L
1,880 SR
Queue Stats
20W - 13L
1,658 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,623 Elo+

VS

Team Averages
Level 91
1,546 SR
1,584 Elo+
Artio
Artio
BeAsT MoDE CL
Artio
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,614 Elo+
Party 2
Bakasura
Bakasura
DeathlyShadows2
Bakasura
Level 69
God Stats
1W - 4L
1,728 SR
Queue Stats
32W - 29L
1,591 Elo+
Party 2
Cernunnos
Cernunnos
RagingStrike12
Cernunnos
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,591 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tephry
Cu Chulainn
Level 102
God Stats
7W - 8L
1,500 SR
Queue Stats
322W - 294L
1,625 Elo+
Party 2
Chronos
Chronos
iTZ_DeeJaY_K-oS
Chronos
Level 160
God Stats
10W - 13L
1,500 SR
Queue Stats
1,660W - 1,578L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 7
13,189
573
24,364
21,978
9,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 1 / 14
12,277
534
10,077
20,650
13,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 5 / 7
11,134
484
8,095
15,117
4,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
draggle
Scylla
20
3 / 2 / 6
12,771
555
12,652
10,768
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
xDeraj-
Loki
20
8 / 2 / 8
12,881
560
15,690
15,604
6,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
10,014
435
8,575
26,154
19,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
18
4 / 5 / 0
11,234
488
9,996
15,978
9,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
RagingStrike12
Cernunnos
17
3 / 5 / 1
10,684
465
9,903
18,745
7,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Tephry
Cu Chulainn
15
2 / 3 / 4
9,600
417
10,992
22,998
14,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 1
11,139
484
9,565
20,111
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
25
Kills
11
11
Deaths
25
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
8
1
7
11.5
L
Bakasura
4
5
0
0.8
W
4
1
14
11
W
2
5
7
1.1
L
Cernunnos
RagingStrike12
Cernunnos
3
5
1
0.7
L
Cu Chulainn
Tephry
Cu Chulainn
2
3
4
1.33
W
Scylla
draggle
Scylla
3
2
6
3
L
2
4
1
0.63
W
Loki
xDeraj-
Loki
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,878
Damage
49,031
84,117
Taken
103,986
39,310
Mitigated
58,677
37,995
Healing
31,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,575
1,314
207
6,081
26,154
19,539
630
14,888
10,381
66,226
0
W
24,364
1,300
3,583
11,855
21,978
9,125
579
8,922
12,711
97,097
0
L
Bakasura
9,996
5,734
0
4,234
15,978
9,621
0
6,341
9,492
0
71,903
W
10,077
1,000
4,796
8,653
20,650
13,796
92
6,441
13,423
48,212
0
W
8,095
4,330
943
4,102
15,117
4,903
452
751
13,817
0
60,315
L
Cernunnos
RagingStrike12
Cernunnos
9,903
5,841
0
6,623
18,745
7,185
758
3,988
14,692
0
73,654
L
Cu Chulainn
Tephry
Cu Chulainn
10,992
1,656
717
7,531
22,998
14,878
102
10,308
12,206
0
56,949
W
Scylla
draggle
Scylla
12,652
1,634
0
3,648
10,768
4,851
524
3,477
7,151
108,737
0
L
9,565
2,315
0
6,239
20,111
7,454
1,025
9,521
10,122
77,799
0
W
Loki
xDeraj-
Loki
15,690
5,584
0
415
15,604
6,635
219
2,407
12,868
0
98,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,252
Gold Earned
52,671
647
Minions Killed
594
0
Camps Cleared
0
2,305,042
Distance Traveled
2,190,535
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,014
435
107
5
0
410,318
0
W
Chang'e
13,189
573
185
8
0
435,976
3
L
Bakasura
11,234
488
148
6
0
502,785
0
W
Terra
12,277
534
57
2
0
502,844
5
W
Skadi
11,134
484
96
4
0
398,847
6
L
Cernunnos
10,684
465
114
5
0
370,688
4
L
Cu Chulainn
9,600
417
85
4
0
466,608
4
W
Scylla
12,771
555
183
8
0
442,795
9
L
Chronos
11,139
484
140
6
0
440,136
6
W
Loki
12,881
560
126
5
0
524,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role