Player Matchup

Ravana
Ravana
ComeQueso
Ravana
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 68L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
DarkGunner607
Cthulhu
Level 29
God Stats
30W - 27L
1,423 SR
Queue Stats
39W - 47L
1,391 Elo+
Party 2
Aphrodite
Aphrodite
Yikumei
Aphrodite
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 63L
1,356 Elo+
Party 2
Team Averages
Level 104
1,474 SR
1,368 Elo+

VS

Team Averages
Level 79
1,426 SR
1,364 Elo+
Hel
Hel
Pat5Ever
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,401 Elo+
Party 1
Ymir
Ymir
SauccyGorilla
Ymir
Level 7
God Stats
4W - 3L
1,494 SR
Queue Stats
6W - 6L
1,401 Elo+
Party 1
Artemis
Artemis
UNSCReaper25
Artemis
Level 143
God Stats
1W - 3L
1,283 SR
Queue Stats
8W - 6L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ComeQueso
Ravana
14
9 / 4 / 6
11,332
809
13,044
12,968
9,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
14
4 / 4 / 11
11,502
822
11,875
12,844
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Yikumei
Aphrodite
14
3 / 1 / 13
10,418
744
8,148
8,807
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
9,059
647
5,434
11,698
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 5
9,504
679
3,995
17,139
11,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
UNSCReaper25
Artemis
15
8 / 4 / 0
10,630
759
10,850
10,383
4,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
16
Kills
9
9
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
ComeQueso
Ravana
9
4
6
3
W
Cthulhu
4
4
11
2.38
L
1
6
5
0.58
L
0
6
5
0.42
L
Artemis
UNSCReaper25
Artemis
8
4
0
2
W
Aphrodite
Yikumei
Aphrodite
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
20,279
34,619
Taken
39,220
23,532
Mitigated
19,867
15,471
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ComeQueso
Ravana
13,044
3,849
0
1,294
12,968
9,970
1,419
3,217
9,650
371
50,129
W
Cthulhu
11,875
908
0
2,362
12,844
8,515
530
3,216
9,278
36,093
0
L
5,434
200
2,170
3,998
11,698
4,129
0
6,457
5,241
21,514
0
L
3,995
895
0
0
17,139
11,636
0
8,454
8,685
18,014
0
L
Artemis
UNSCReaper25
Artemis
10,850
6,606
0
1,586
10,383
4,102
780
5,481
4,902
0
50,517
W
Aphrodite
Yikumei
Aphrodite
8,148
1,006
5,689
6,126
8,807
5,047
1,080
2,404
6,241
45,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
29,193
171
Minions Killed
129
0
Camps Cleared
0
804,909
Distance Traveled
713,669
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,332
809
51
4
0
272,080
1
W
Cthulhu
11,502
822
40
3
0
260,265
1
L
Hel
9,059
647
29
2
0
257,693
3
L
Ymir
9,504
679
32
2
0
228,689
1
L
Artemis
10,630
759
68
5
0
227,287
3
W
Aphrodite
10,418
744
80
6
0
272,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role