Player Matchup

Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AnakinCringewalk
Chaac
Level 48
God Stats
4W - 13L
1,459 SR
Queue Stats
24W - 58L
1,307 Elo+
Party 1
Heimdallr
Heimdallr
MAKAvelli1997xx
Heimdallr
Level 29
God Stats
5W - 5L
1,289 SR
Queue Stats
19W - 28L
1,275 Elo+
Party 2
Janus
Janus
ScumBag_Manny
Janus
Level 40
God Stats
1W - 2L
1,501 SR
Queue Stats
44W - 70L
1,473 Elo+
Party 1
Thanatos
Thanatos
k1lla_unleashed7
Thanatos
Level 35
God Stats
4W - 12L
1,231 SR
Queue Stats
16W - 29L
1,066 Elo+
Party 2
Team Averages
Level 48
1,396 SR
1,324 Elo+

VS

Team Averages
Level 54
1,490 SR
1,384 Elo+
Ao Kuang
Ao Kuang
Jess507
Ao Kuang
Level 66
God Stats
56W - 41L
1,329 SR
Queue Stats
248W - 224L
1,412 Elo+
Party 3
Cupid
Cupid
PrivateMocoCoco
Cupid
Level 66
God Stats
14W - 9L
1,733 SR
Queue Stats
292W - 263L
1,392 Elo+
Party 3
Horus
Horus
Zach325
Horus
Level 67
God Stats
44W - 33L
1,505 SR
Queue Stats
223W - 210L
1,416 Elo+
Party 3
Scylla
Scylla
icehxtels
Scylla
Level 47
God Stats
5W - 8L
1,500 SR
Queue Stats
222W - 255L
1,312 Elo+
Solo
Thor
Thor
mdesantis13
Thor
Level 23
God Stats
37W - 35L
1,381 SR
Queue Stats
63W - 62L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 6 / 1
5,905
369
3,176
12,740
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 0
7,232
452
7,912
19,076
10,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
MAKAvelli1997xx
Heimdallr
9
0 / 4 / 1
5,666
354
3,441
7,230
2,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 0
7,841
490
2,467
5,734
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,907
432
2,819
7,949
2,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jess507
Ao Kuang
17
14 / 1 / 2
10,374
648
11,611
11,652
7,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 5
9,291
581
13,375
10,179
3,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Zach325
Horus
10
0 / 0 / 6
7,141
446
1,037
5,432
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
icehxtels
Scylla
14
1 / 0 / 4
8,226
514
7,019
5,492
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
3 / 1 / 4
9,160
573
6,298
8,162
5,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
22
22
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
1
0.08
L
1
7
0
0.14
W
Ao Kuang
Jess507
Ao Kuang
14
1
2
15
L
Heimdallr
MAKAvelli1997xx
Heimdallr
0
4
1
0.13
W
4
1
5
6.5
L
1
3
0
0.33
W
Horus
Zach325
Horus
0
0
6
3
W
Scylla
icehxtels
Scylla
1
0
4
3
L
1
2
2
1
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
39,340
52,729
Taken
40,917
26,521
Mitigated
22,288
17,318
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,176
556
735
3,328
12,740
8,933
0
2,927
9,745
18,855
0
L
7,912
1,517
219
5,752
19,076
10,875
0
6,878
11,793
0
39,572
W
Ao Kuang
Jess507
Ao Kuang
11,611
4,253
0
5,750
11,652
7,091
78
1,549
10,103
60,364
10,084
L
Heimdallr
MAKAvelli1997xx
Heimdallr
3,441
1,617
0
676
7,230
2,131
0
1,864
5,311
0
19,633
W
13,375
8,251
522
5,071
10,179
3,666
3,022
1,774
8,405
0
75,868
L
2,467
416
0
952
5,734
2,067
164
3,794
1,832
46,853
0
W
Horus
Zach325
Horus
1,037
437
880
3,056
5,432
3,763
521
1,592
3,840
0
5,898
W
Scylla
icehxtels
Scylla
7,019
461
0
1,533
5,492
1,844
1,934
728
4,764
38,454
0
L
2,819
818
99
5,557
7,949
2,515
0
2,323
5,548
0
33,843
W
6,298
1,942
0
2,494
8,162
5,924
1,025
0
8,162
0
42,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,551
Gold Earned
44,192
291
Minions Killed
414
0
Camps Cleared
0
1,313,329
Distance Traveled
1,328,560
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,905
369
23
1
0
256,943
3
L
Chaac
7,232
452
80
5
0
252,651
0
W
Ao Kuang
10,374
648
109
7
0
324,292
0
L
Heimdallr
5,666
354
37
2
0
221,586
4
W
Cupid
9,291
581
131
8
0
264,931
3
L
Janus
7,841
490
86
5
0
256,720
3
W
Horus
7,141
446
4
0
0
231,997
0
W
Scylla
8,226
514
88
6
0
257,252
0
L
Thanatos
6,907
432
65
4
0
325,429
1
W
Thor
9,160
573
82
5
0
250,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role