Player Matchup

Ra
Ra
ShinSnipes
Ra
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 96L
1,838 Elo+
Party 1
Erlang Shen
Erlang Shen
cawhi
Erlang Shen
Level 13
God Stats
30W - 22L
1,679 SR
Queue Stats
459W - 361L
1,678 Elo+
Party 1
Jing Wei
Jing Wei
korzuh
Jing Wei
Level 17
God Stats
14W - 3L
1,867 SR
Queue Stats
380W - 304L
1,744 Elo+
Party 1
Fafnir
Fafnir
xLowyal
Fafnir
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
275W - 174L
1,821 Elo+
Party 1
Kali
Kali
zuna
Kali
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 74L
1,944 Elo+
Party 1
Team Averages
Level 14
1,609 SR
1,805 Elo+

VS

Team Averages
Level 20
1,641 SR
1,704 Elo+
Guan Yu
Guan Yu
DepMoofin
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,852 Elo+
Solo
Kukulkan
Kukulkan
UnderTheWillows
Kukulkan
Level 13
God Stats
2W - 1L
1,498 SR
Queue Stats
13W - 12L
1,583 Elo+
Solo
Nemesis
Nemesis
Watterier_
Nemesis
Level 25
God Stats
14W - 6L
1,740 SR
Queue Stats
115W - 122L
1,682 Elo+
Solo
Fenrir
Fenrir
menace4lyfe80
Fenrir
Level 28
God Stats
2W - 3L
1,737 SR
Queue Stats
29W - 36L
1,641 Elo+
Solo
Danzaburou
Danzaburou
whitesplaysmite
Danzaburou
Level 27
God Stats
22W - 10L
1,728 SR
Queue Stats
122W - 90L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 8 / 1
12,183
609
15,481
18,902
7,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
cawhi
Erlang Shen
14
0 / 6 / 1
8,499
425
5,645
14,437
11,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
korzuh
Jing Wei
14
1 / 7 / 3
8,307
415
4,742
12,451
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
xLowyal
Fafnir
12
3 / 7 / 5
9,326
466
7,119
22,853
23,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
zuna
Kali
11
0 / 10 / 2
7,467
373
4,627
16,497
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DepMoofin
Guan Yu
20
12 / 1 / 7
13,418
671
21,723
18,447
25,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
18
10 / 6 / 7
12,788
639
15,208
11,586
4,551
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Watterier_
Nemesis
17
1 / 4 / 2
10,651
533
5,881
11,981
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 4 / 13
11,535
577
12,807
19,674
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
whitesplaysmite
Danzaburou
19
8 / 1 / 8
13,368
668
15,069
14,484
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
16
Kills
38
38
Deaths
16
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DepMoofin
Guan Yu
12
1
7
15.5
L
12
8
1
1.56
W
Kukulkan
10
6
7
2.25
W
Nemesis
Watterier_
Nemesis
1
4
2
0.5
L
Erlang Shen
cawhi
Erlang Shen
0
6
1
0.08
L
Jing Wei
korzuh
Jing Wei
1
7
3
0.36
W
7
4
13
3.38
W
Danzaburou
whitesplaysmite
Danzaburou
8
1
8
12
L
Fafnir
xLowyal
Fafnir
3
7
5
0.79
L
Kali
zuna
Kali
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
70,688
85,140
Taken
76,172
54,019
Mitigated
57,826
17,129
Healing
25,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DepMoofin
Guan Yu
21,723
3,314
978
7,505
18,447
25,212
354
2,723
15,554
12,333
80,026
L
15,481
1,447
1,132
6,112
18,902
7,658
1,270
5,567
13,185
74,235
0
W
Kukulkan
15,208
2,224
0
1,381
11,586
4,551
2,475
6,119
5,307
70,588
0
W
Nemesis
Watterier_
Nemesis
5,881
2,110
0
950
11,981
7,133
297
3,874
7,971
0
77,890
L
Erlang Shen
cawhi
Erlang Shen
5,645
2,638
0
1,594
14,437
11,611
224
3,034
11,139
0
45,254
L
Jing Wei
korzuh
Jing Wei
4,742
3,649
0
1,152
12,451
5,775
0
1,666
10,719
0
38,598
W
12,807
1,730
0
6,979
19,674
14,667
1,244
6,497
13,007
112
35,721
W
Danzaburou
whitesplaysmite
Danzaburou
15,069
6,519
0
7,810
14,484
6,263
6,117
2,661
11,733
0
105,699
L
Fafnir
xLowyal
Fafnir
7,119
1,021
0
3,076
22,853
23,842
0
6,138
16,640
20,095
0
L
Kali
zuna
Kali
4,627
2,693
0
4,063
16,497
5,133
0
2,777
13,620
0
29,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
61,760
380
Minions Killed
593
0
Camps Cleared
0
1,730,502
Distance Traveled
1,974,397
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,418
671
162
8
0
439,177
2
L
Ra
12,183
609
146
7
0
331,150
0
W
Kukulkan
12,788
639
126
6
0
359,528
0
W
Nemesis
10,651
533
118
6
0
418,900
3
L
Erlang Shen
8,499
425
91
5
0
368,805
4
L
Jing Wei
8,307
415
67
3
0
359,090
1
W
Fenrir
11,535
577
34
2
0
404,692
7
W
Danzaburou
13,368
668
153
8
0
352,100
1
L
Fafnir
9,326
466
17
1
0
359,528
1
L
Kali
7,467
373
59
3
0
311,929
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role