Player Matchup

Fenrir
Fenrir
Enebee
Fenrir
Level 24
God Stats
1W - 4L
1,481 SR
Queue Stats
24W - 18L
1,586 Elo+
Party 1
Bellona
Bellona
JuanIRoma
Bellona
Level 42
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 1
Merlin
Merlin
Valeerian
Merlin
Level 49
God Stats
0W - 1L
1,914 SR
Queue Stats
10W - 10L
1,559 Elo+
Solo
Ganesha
Ganesha
gordinhocarrozza
Ganesha
Level 40
God Stats
9W - 15L
1,456 SR
Queue Stats
37W - 48L
1,528 Elo+
Party 1
Cupid
Cupid
morcilla_Casera
Cupid
Level 34
God Stats
2W - 1L
1,810 SR
Queue Stats
81W - 98L
1,431 Elo+
Solo
Team Averages
Level 38
1,589 SR
1,515 Elo+

VS

Team Averages
Level 83
1,804 SR
1,657 Elo+
Eset
Eset
ElChelmo
Eset
Level 153
God Stats
12W - 5L
1,576 SR
Queue Stats
466W - 310L
1,717 Elo+
Party 3
Sylvanus
Sylvanus
Pekkardo
Sylvanus
Level 45
God Stats
17W - 6L
1,971 SR
Queue Stats
118W - 40L
1,800 Elo+
Party 3
Ratatoskr
Ratatoskr
Rul0s
Ratatoskr
Level 152
God Stats
12W - 2L
1,896 SR
Queue Stats
337W - 227L
1,805 Elo+
Party 3
Artemis
Artemis
XCroo0s
Artemis
Level 34
God Stats
4W - 2L
1,774 SR
Queue Stats
71W - 77L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
zDaniels08
Cthulhu
Level 29
God Stats
1W - 0L
1,804 SR
Queue Stats
65W - 74L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Enebee
Fenrir
12
5 / 3 / 1
7,422
530
5,225
11,078
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
JuanIRoma
Bellona
11
0 / 4 / 1
5,973
427
6,462
11,095
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Valeerian
Merlin
12
2 / 9 / 3
7,367
526
3,902
8,913
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 6
6,544
467
6,830
10,601
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 6 / 0
6,537
467
3,823
11,054
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
7 / 4 / 8
8,588
613
10,032
9,442
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Pekkardo
Sylvanus
13
2 / 2 / 8
7,693
550
8,124
9,597
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Rul0s
Ratatoskr
15
16 / 1 / 3
9,676
691
13,035
9,299
3,297
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
XCroo0s
Artemis
11
0 / 2 / 6
6,205
443
4,445
8,060
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
zDaniels08
Cthulhu
10
1 / 3 / 8
6,801
486
4,748
7,863
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
12
Kills
26
26
Deaths
12
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
7
4
8
2.75
L
Fenrir
Enebee
Fenrir
5
3
1
1.83
L
Bellona
JuanIRoma
Bellona
0
4
1
0.13
W
Sylvanus
Pekkardo
Sylvanus
2
2
8
3
W
Ratatoskr
Rul0s
Ratatoskr
16
1
3
17.5
L
Merlin
Valeerian
Merlin
2
9
3
0.39
W
Artemis
XCroo0s
Artemis
0
2
6
1.5
L
0
4
6
0.75
L
5
6
0
0.83
W
Cthulhu
zDaniels08
Cthulhu
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
40,384
52,741
Taken
44,261
21,614
Mitigated
18,698
12,418
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
10,032
1,112
474
2,743
9,442
3,186
1,254
2,087
7,330
45,533
0
L
Fenrir
Enebee
Fenrir
5,225
1,140
0
3,034
11,078
3,588
0
4,448
6,462
0
39,124
L
Bellona
JuanIRoma
Bellona
6,462
1,450
0
3,088
11,095
6,940
0
5,292
5,687
0
28,824
W
Sylvanus
Pekkardo
Sylvanus
8,124
1,745
1,023
4,136
9,597
5,881
552
1,834
7,499
29,405
4,190
W
Ratatoskr
Rul0s
Ratatoskr
13,035
3,065
0
2,322
9,299
3,297
209
1,732
7,467
0
47,751
L
Merlin
Valeerian
Merlin
3,902
204
0
381
8,913
2,607
0
4,943
3,594
35,638
0
W
Artemis
XCroo0s
Artemis
4,445
1,315
0
3,479
8,060
2,219
340
1,789
6,271
0
37,949
L
6,830
533
0
2,090
10,601
5,166
0
3,485
7,112
23,298
0
L
3,823
1,592
88
3,737
11,054
3,313
0
3,734
7,236
0
30,549
W
Cthulhu
zDaniels08
Cthulhu
4,748
344
0
1,140
7,863
4,115
116
3,290
4,528
16,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
38,963
307
Minions Killed
323
0
Camps Cleared
0
1,202,767
Distance Traveled
1,290,240
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,588
613
72
5
0
252,527
6
L
Fenrir
7,422
530
65
5
0
268,778
0
L
Bellona
5,973
427
70
5
0
240,278
1
W
Sylvanus
7,693
550
71
5
0
214,549
1
W
Ratatoskr
9,676
691
82
6
0
332,595
1
L
Merlin
7,367
526
75
5
0
222,251
1
W
Artemis
6,205
443
68
5
0
211,306
2
L
Ganesha
6,544
467
3
0
0
258,027
5
L
Cupid
6,537
467
94
7
0
213,433
3
W
Cthulhu
6,801
486
30
2
0
279,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role