Player Matchup

Skadi
Skadi
HaRmFuLziiTah
Skadi
Level 105
God Stats
1W - 1L
1,335 SR
Queue Stats
20W - 11L
1,725 Elo+
Party 3
Set
Set
MetalGod
Set
Level 126
God Stats
4W - 2L
1,525 SR
Queue Stats
101W - 87L
1,538 Elo+
Party 1
Ymir
Ymir
Niovion
Ymir
Level 13
God Stats
6W - 3L
1,509 SR
Queue Stats
16W - 9L
1,461 Elo+
Party 3
Cu Chulainn
Cu Chulainn
UltraaScorpion
Cu Chulainn
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 50L
1,478 Elo+
Party 1
Raijin
Raijin
wolfman5000
Raijin
Level 24
God Stats
2W - 1L
1,731 SR
Queue Stats
53W - 38L
1,558 Elo+
Party 1
Team Averages
Level 79
1,520 SR
1,552 Elo+

VS

Team Averages
Level 31
1,462 SR
1,317 Elo+
Yemoja
Yemoja
Brooklyn2926
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
GraceV
Hou Yi
Level 25
God Stats
3W - 25L
1,162 SR
Queue Stats
46W - 120L
1,215 Elo+
Party 2
Thoth
Thoth
Lokerboy10
Thoth
Level 29
God Stats
1W - 2L
1,808 SR
Queue Stats
314W - 416L
1,314 Elo+
Party 2
Anubis
Anubis
Manuel0207
Anubis
Level 41
God Stats
26W - 62L
1,449 SR
Queue Stats
261W - 519L
1,276 Elo+
Party 2
Bastet
Bastet
Richirg2012
Bastet
Level 45
God Stats
12W - 18L
1,391 SR
Queue Stats
265W - 547L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 5
13,222
575
14,251
6,923
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 0 / 9
16,299
709
16,787
20,671
19,134
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Niovion
Ymir
20
4 / 0 / 14
12,726
553
7,302
12,153
10,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
UltraaScorpion
Cu Chulainn
19
4 / 2 / 6
13,419
583
11,775
14,015
13,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
20
9 / 1 / 6
14,165
616
10,558
9,006
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 6 / 1
9,227
401
3,196
12,697
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
GraceV
Hou Yi
15
1 / 6 / 0
8,961
390
3,248
14,086
5,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
19
0 / 8 / 2
10,823
471
4,633
17,181
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Manuel0207
Anubis
15
1 / 8 / 0
9,407
409
3,218
15,404
8,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
1 / 8 / 1
9,178
399
6,136
20,215
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
36
Kills
3
3
Deaths
36
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
1
0.08
L
Hou Yi
GraceV
Hou Yi
1
6
0
0.17
W
8
0
5
10.5
L
Thoth
0
8
2
0.13
L
Anubis
Manuel0207
Anubis
1
8
0
0.13
W
11
0
9
15.5
W
Ymir
Niovion
Ymir
4
0
14
11
L
Bastet
1
8
1
0.19
W
Cu Chulainn
UltraaScorpion
Cu Chulainn
4
2
6
3.5
W
Raijin
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,673
Damage
20,431
62,768
Taken
79,583
49,487
Mitigated
36,390
28,179
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,196
605
731
1,010
12,697
8,638
0
6,046
6,523
40,626
0
L
Hou Yi
GraceV
Hou Yi
3,248
2,028
222
580
14,086
5,095
0
2,756
11,292
0
41,217
W
14,251
5,774
0
3,827
6,923
2,832
4,617
1,983
4,758
0
78,935
L
Thoth
4,633
394
0
750
17,181
6,646
35
4,540
12,269
89,376
0
L
Anubis
Manuel0207
Anubis
3,218
394
0
3,008
15,404
8,436
0
1,244
13,866
47,580
0
W
16,787
7,252
0
15,251
20,671
19,134
4,443
3,075
17,460
0
165,129
W
Ymir
Niovion
Ymir
7,302
887
0
2,228
12,153
10,357
1,666
1,961
10,162
60,171
0
L
Bastet
6,136
1,783
0
4,268
20,215
7,575
0
3,264
16,760
0
54,301
W
Cu Chulainn
UltraaScorpion
Cu Chulainn
11,775
1,304
0
4,044
14,015
13,148
1,898
3,707
10,308
5,087
60,678
W
Raijin
10,558
720
0
2,829
9,006
4,016
1,806
2,460
6,406
81,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,831
Gold Earned
47,596
692
Minions Killed
518
0
Camps Cleared
0
2,229,142
Distance Traveled
1,892,741
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,227
401
55
2
0
360,022
1
L
Hou Yi
8,961
390
92
4
0
374,491
3
W
Skadi
13,222
575
116
5
0
420,624
0
L
Thoth
10,823
471
167
7
0
370,269
5
L
Anubis
9,407
409
108
5
0
350,399
7
W
Set
16,299
709
220
10
0
513,692
6
W
Ymir
12,726
553
107
5
0
434,967
0
L
Bastet
9,178
399
96
4
0
437,560
4
W
Cu Chulainn
13,419
583
111
5
0
436,393
7
W
Raijin
14,165
616
138
6
0
423,466
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role