Player Matchup

Medusa
Medusa
Aqua Freezi
Medusa
Level 43
God Stats
1W - 2L
1,494 SR
Queue Stats
84W - 102L
1,524 Elo+
Party 2
Bacchus
Bacchus
AsianGucciiG
Bacchus
Level 51
God Stats
1W - 3L
1,417 SR
Queue Stats
32W - 31L
1,557 Elo+
Party 2
Vulcan
Vulcan
EliteBarber1961
Vulcan
Level 30
God Stats
2W - 4L
1,529 SR
Queue Stats
6W - 10L
1,491 Elo+
Party 2
Kuzenbo
Kuzenbo
OldPapaNick
Kuzenbo
Level 78
God Stats
13W - 8L
1,655 SR
Queue Stats
85W - 86L
1,492 Elo+
Party 2
Mercury
Mercury
Tituba Ott
Mercury
Level 82
God Stats
15W - 11L
1,677 SR
Queue Stats
230W - 241L
1,482 Elo+
Party 2
Team Averages
Level 57
1,554 SR
1,509 Elo+

VS

Team Averages
Level 82
1,487 SR
1,460 Elo+
Aphrodite
Aphrodite
BigRedBands
Aphrodite
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
OriginGinger
Heimdallr
Level 46
God Stats
7W - 8L
1,554 SR
Queue Stats
416W - 373L
1,416 Elo+
Party 3
King Arthur
King Arthur
THELegend27 RLv
King Arthur
Level 116
God Stats
144W - 99L
1,581 SR
Queue Stats
435W - 420L
1,498 Elo+
Party 3
Geb
Geb
asapariii
Geb
Level 44
God Stats
2W - 2L
1,299 SR
Queue Stats
7W - 10L
1,362 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wild23
Tsukuyomi
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
223W - 198L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 8 / 1
10,040
418
5,880
20,038
8,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
AsianGucciiG
Bacchus
15
2 / 8 / 1
9,249
385
8,091
21,360
24,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 8 / 0
10,072
420
13,024
13,367
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
OldPapaNick
Kuzenbo
15
1 / 1 / 5
10,018
417
10,006
24,050
33,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Tituba Ott
Mercury
17
1 / 9 / 3
10,556
440
6,607
20,561
9,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigRedBands
Aphrodite
20
9 / 1 / 13
13,951
581
27,477
24,570
13,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
OriginGinger
Heimdallr
19
8 / 0 / 7
12,653
527
13,578
11,356
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
THELegend27 RLv
King Arthur
20
11 / 1 / 12
15,131
630
23,390
28,080
28,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 1 / 14
9,886
412
2,525
7,629
7,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
wild23
Tsukuyomi
20
6 / 5 / 7
12,857
536
8,784
16,938
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
8
Kills
34
34
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
1
0.19
L
Bacchus
AsianGucciiG
Bacchus
2
8
1
0.31
W
Aphrodite
BigRedBands
Aphrodite
9
1
13
15.5
L
3
8
0
0.38
L
Kuzenbo
OldPapaNick
Kuzenbo
1
1
5
3.5
W
Heimdallr
OriginGinger
Heimdallr
8
0
7
11.5
W
King Arthur
THELegend27 RLv
King Arthur
11
1
12
17
L
Mercury
Tituba Ott
Mercury
1
9
3
0.28
W
0
1
14
7
W
Tsukuyomi
wild23
Tsukuyomi
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,608
Damage
75,754
99,376
Taken
88,573
82,999
Mitigated
63,057
9,819
Healing
48,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,880
1,928
0
5,167
20,038
8,753
0
6,205
13,833
0
65,621
L
Bacchus
AsianGucciiG
Bacchus
8,091
606
0
1,262
21,360
24,369
204
3,916
16,982
39,125
0
W
Aphrodite
BigRedBands
Aphrodite
27,477
4,865
7,872
19,875
24,570
13,502
2,508
10,836
13,734
121,921
0
L
13,024
6,703
0
268
13,367
6,854
94
5,211
8,156
77,876
0
L
Kuzenbo
OldPapaNick
Kuzenbo
10,006
2,889
0
2,622
24,050
33,523
0
9,843
14,207
38,531
0
W
Heimdallr
OriginGinger
Heimdallr
13,578
8,603
0
3,353
11,356
6,743
4,045
3,531
7,781
0
98,415
W
King Arthur
THELegend27 RLv
King Arthur
23,390
3,131
0
10,641
28,080
28,255
911
8,754
18,859
359
108,582
L
Mercury
Tituba Ott
Mercury
6,607
3,388
0
500
20,561
9,500
0
5,186
15,375
0
95,510
W
2,525
0
782
535
7,629
7,185
0
2,757
4,546
24,517
0
W
Tsukuyomi
wild23
Tsukuyomi
8,784
2,578
0
4,984
16,938
7,372
427
4,582
12,206
0
79,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
64,478
470
Minions Killed
713
0
Camps Cleared
0
2,284,801
Distance Traveled
2,320,677
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,040
418
107
4
0
452,524
2
L
Bacchus
9,249
385
50
2
0
385,864
5
W
Aphrodite
13,951
581
195
8
0
474,101
2
L
Vulcan
10,072
420
116
5
0
428,945
0
L
Kuzenbo
10,018
417
45
2
0
535,432
5
W
Heimdallr
12,653
527
164
7
0
424,040
1
W
King Arthur
15,131
630
186
8
0
473,242
0
L
Mercury
10,556
440
152
6
0
482,036
5
W
Geb
9,886
412
33
1
0
484,688
0
W
Tsukuyomi
12,857
536
135
6
0
464,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role