Player Matchup

Merlin
Merlin
Decmat
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,551 Elo+
Party 3
Ah Puch
Ah Puch
TRIP FIRES
Ah Puch
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
309W - 271L
1,561 Elo+
Party 2
Poseidon
Poseidon
TheMythicXx
Poseidon
Level 100
God Stats
2W - 0L
1,702 SR
Queue Stats
13W - 9L
1,507 Elo+
Party 3
Baba Yaga
Baba Yaga
flipperdasiy
Baba Yaga
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,494 Elo+
Solo
Ra
Ra
lTR1Px DarK z
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,506 Elo+
Party 2
Team Averages
Level 49
1,540 SR
1,524 Elo+

VS

Team Averages
Level 115
1,498 SR
1,515 Elo+
Fenrir
Fenrir
DBBandit
Fenrir
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 135L
1,592 Elo+
Party 1
Fafnir
Fafnir
EH elTIGRE
Fafnir
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
820W - 791L
1,498 Elo+
Party 1
Athena
Athena
IIIGUMBOIII
Athena
Level 125
God Stats
12W - 14L
1,490 SR
Queue Stats
1,581W - 1,559L
1,488 Elo+
Party 1
Anhur
Anhur
MrTickleTrunk
Anhur
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 152L
1,438 Elo+
Solo
Terra
Terra
OlSwampNads
Terra
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
1,010W - 1,001L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Decmat
Merlin
19
5 / 7 / 16
12,621
701
8,973
15,188
7,626
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
TRIP FIRES
Ah Puch
20
9 / 6 / 17
13,443
747
23,725
19,827
8,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
TheMythicXx
Poseidon
20
13 / 7 / 16
14,352
797
24,913
18,906
8,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
flipperdasiy
Baba Yaga
20
9 / 5 / 23
14,269
793
18,087
19,959
10,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 4 / 24
13,861
770
19,214
14,820
10,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DBBandit
Fenrir
20
13 / 11 / 8
13,017
723
21,406
27,190
31,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
EH elTIGRE
Fafnir
17
2 / 7 / 14
11,141
619
10,806
23,910
47,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
19
5 / 9 / 11
12,615
701
10,480
24,491
41,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 11
12,163
676
12,727
15,597
6,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 8 / 21
12,077
671
21,491
26,684
40,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
93
40
Kills
28
29
Deaths
40
96
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DBBandit
Fenrir
13
11
8
1.55
W
Merlin
Decmat
Merlin
5
7
16
1.86
L
Fafnir
EH elTIGRE
Fafnir
2
7
14
1.29
L
Athena
5
9
11
1.17
L
5
5
11
2.1
L
3
8
21
1.69
W
Ah Puch
TRIP FIRES
Ah Puch
9
6
17
2.92
W
Poseidon
TheMythicXx
Poseidon
13
7
16
3
W
Baba Yaga
flipperdasiy
Baba Yaga
9
5
23
4.1
W
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,912
Damage
76,910
88,700
Taken
117,872
46,343
Mitigated
167,564
41,607
Healing
31,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DBBandit
Fenrir
21,406
6,184
477
3,587
27,190
31,064
776
22,642
4,253
0
33,835
W
Merlin
Decmat
Merlin
8,973
1,414
1,578
1,529
15,188
7,626
203
6,849
8,339
14,766
0
L
Fafnir
EH elTIGRE
Fafnir
10,806
4,410
978
2,440
23,910
47,389
162
18,264
5,128
21,067
0
L
Athena
10,480
2,921
2,386
1,422
24,491
41,521
315
18,785
5,215
22,798
0
L
12,727
5,523
535
2,437
15,597
6,598
0
14,156
1,179
0
29,878
L
21,491
2,042
10,144
6,942
26,684
40,992
266
18,992
7,185
48,076
0
W
Ah Puch
TRIP FIRES
Ah Puch
23,725
2,555
2,079
3,472
19,827
8,958
931
8,300
11,527
32,128
0
W
Poseidon
TheMythicXx
Poseidon
24,913
3,924
1,407
4,457
18,906
8,889
952
9,351
9,555
37,281
0
W
Baba Yaga
flipperdasiy
Baba Yaga
18,087
3,747
1,050
8,723
19,959
10,304
1,285
8,346
11,613
38,139
0
W
19,214
2,576
11,707
5,605
14,820
10,566
1,112
9,931
4,889
49,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,546
Gold Earned
61,013
160
Minions Killed
144
0
Camps Cleared
0
1,432,822
Distance Traveled
1,464,270
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,017
723
19
1
0
267,574
1
W
Merlin
12,621
701
19
1
0
249,838
0
L
Fafnir
11,141
619
22
1
0
230,968
0
L
Athena
12,615
701
17
1
0
306,789
0
L
Anhur
12,163
676
56
3
0
341,602
3
L
Terra
12,077
671
30
2
0
317,337
0
W
Ah Puch
13,443
747
18
1
0
283,854
0
W
Poseidon
14,352
797
26
1
0
298,124
1
W
Baba Yaga
14,269
793
32
2
0
305,601
0
W
Ra
13,861
770
65
4
0
295,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role