Player Matchup

Jing Wei
Jing Wei
FireGuide502376
Jing Wei
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
508W - 461L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
TheKing ofScubs
Sun Wukong
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
332W - 328L
1,485 Elo+
Party 2
He Bo
He Bo
bachtrevor17
He Bo
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
534W - 493L
1,527 Elo+
Party 1
Bakasura
Bakasura
chokaho magik
Bakasura
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 265L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
lilturtlenurse
Danzaburou
Level 124
God Stats
1W - 3L
1,304 SR
Queue Stats
237W - 248L
1,474 Elo+
Solo
Team Averages
Level 133
1,461 SR
1,509 Elo+

VS

Team Averages
Level 111
1,461 SR
1,378 Elo+
Nemesis
Nemesis
Bobo1190
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,282 Elo+
Party 3
Tyr
Tyr
Dingo124
Tyr
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 222L
1,655 Elo+
Solo
Achilles
Achilles
MrPandaSonic
Achilles
Level 104
God Stats
1W - 1L
1,306 SR
Queue Stats
49W - 57L
1,282 Elo+
Party 3
Hera
Hera
Renegade61
Hera
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 70L
1,282 Elo+
Party 3
Jormungandr
Jormungandr
nvargas99
Jormungandr
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 81L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 9 / 13
12,006
750
17,556
19,378
7,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TheKing ofScubs
Sun Wukong
20
8 / 6 / 17
13,197
825
13,875
23,067
23,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
6 / 8 / 16
12,709
794
23,869
14,009
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
chokaho magik
Bakasura
18
3 / 9 / 15
11,319
707
9,514
19,341
8,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
lilturtlenurse
Danzaburou
19
5 / 6 / 15
12,404
775
15,026
19,974
7,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bobo1190
Nemesis
20
12 / 7 / 13
13,556
847
14,577
19,980
9,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 18
11,955
747
11,368
21,919
31,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
MrPandaSonic
Achilles
18
8 / 5 / 16
12,467
779
17,832
30,110
32,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 7 / 16
12,501
781
19,739
13,731
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
nvargas99
Jormungandr
20
6 / 6 / 18
12,875
805
18,425
19,593
24,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
119
28
Kills
38
38
Deaths
30
76
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bobo1190
Nemesis
12
7
13
2.64
W
4
5
18
2.6
L
Jing Wei
6
9
13
1.39
W
Achilles
MrPandaSonic
Achilles
8
5
16
3.2
W
8
7
16
2.29
L
Sun Wukong
TheKing ofScubs
Sun Wukong
8
6
17
2.75
L
6
8
16
1.75
L
Bakasura
chokaho magik
Bakasura
3
9
15
1.17
L
Danzaburou
lilturtlenurse
Danzaburou
5
6
15
2.08
W
Jormungandr
nvargas99
Jormungandr
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,840
Damage
81,941
95,769
Taken
105,333
52,469
Mitigated
103,265
33,818
Healing
35,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bobo1190
Nemesis
14,577
6,604
985
3,830
19,980
9,366
792
2,904
16,684
0
30,659
W
11,368
1,541
2,968
6,586
21,919
31,346
1,758
3,998
17,219
0
28,144
L
Jing Wei
17,556
11,439
2,535
3,174
19,378
7,504
1,812
8,594
10,289
0
30,106
W
Achilles
MrPandaSonic
Achilles
17,832
4,052
1,465
9,592
30,110
32,452
660
6,808
22,490
0
27,096
W
19,739
5,572
2,837
2,240
13,731
5,580
2,191
5,216
8,263
43,445
0
L
Sun Wukong
TheKing ofScubs
Sun Wukong
13,875
2,030
4,044
6,144
23,067
23,145
331
7,842
14,632
0
36,955
L
23,869
1,600
263
1,089
14,009
4,952
405
4,534
9,163
38,779
0
L
Bakasura
chokaho magik
Bakasura
9,514
7,076
3,896
3,925
19,341
8,883
1,347
4,422
14,518
14
11,316
L
Danzaburou
lilturtlenurse
Danzaburou
15,026
4,540
840
7,908
19,974
7,985
1,862
11,065
8,407
0
34,841
W
Jormungandr
nvargas99
Jormungandr
18,425
3,142
2,204
2,642
19,593
24,521
893
3,772
15,227
38,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,635
Gold Earned
63,354
140
Minions Killed
157
0
Camps Cleared
0
1,317,765
Distance Traveled
1,324,123
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,556
847
25
2
0
275,726
0
W
Tyr
11,955
747
28
2
0
287,594
0
L
Jing Wei
12,006
750
18
1
0
247,166
0
W
Achilles
12,467
779
13
1
0
274,689
3
W
Hera
12,501
781
48
3
0
239,568
4
L
Sun Wukong
13,197
825
37
2
0
280,658
0
L
He Bo
12,709
794
31
2
0
244,398
0
L
Bakasura
11,319
707
17
1
0
260,129
0
L
Danzaburou
12,404
775
37
2
0
285,414
3
W
Jormungandr
12,875
805
43
3
0
246,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role