Player Matchup

Chronos
Chronos
Bearlamp
Chronos
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,465 Elo+
Party 1
Ullr
Ullr
CapuchinScrtm
Ullr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
ColdSenpai
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
JumpSlam
Baron Samedi
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 111L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
NowatMolimo
Cthulhu
Level 160
God Stats
8W - 5L
1,476 SR
Queue Stats
397W - 386L
1,459 Elo+
Party 1
Team Averages
Level 81
1,495 SR
1,510 Elo+

VS

Team Averages
Level 93
1,502 SR
1,502 Elo+
Skadi
Skadi
Daredae96
Skadi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 33L
1,531 Elo+
Solo
Discordia
Discordia
LucentStar
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
WhoaNoWay
Scylla
Level 148
God Stats
5W - 5L
1,273 SR
Queue Stats
439W - 409L
1,610 Elo+
Party 3
Jormungandr
Jormungandr
doingstuffmofo
Jormungandr
Level 109
God Stats
15W - 7L
1,736 SR
Queue Stats
566W - 492L
1,552 Elo+
Party 3
Yemoja
Yemoja
newbrad
Yemoja
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
262W - 201L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bearlamp
Chronos
17
1 / 5 / 11
10,829
570
4,652
15,081
5,432
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 7 / 6
13,413
706
20,685
22,605
9,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
ColdSenpai
Camazotz
19
6 / 10 / 7
12,823
675
14,829
26,164
9,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
JumpSlam
Baron Samedi
19
1 / 7 / 12
12,086
636
18,251
18,311
9,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NowatMolimo
Cthulhu
20
3 / 4 / 14
12,758
671
25,376
35,465
46,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Daredae96
Skadi
15
0 / 9 / 12
10,627
559
9,296
18,903
8,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
LucentStar
Discordia
20
14 / 2 / 14
15,604
821
38,299
11,355
7,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
WhoaNoWay
Scylla
20
10 / 4 / 13
14,273
751
29,190
19,856
9,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
doingstuffmofo
Jormungandr
20
6 / 5 / 19
14,241
750
20,490
32,976
40,152
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
newbrad
Yemoja
19
3 / 3 / 17
12,045
634
4,979
21,556
23,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
108
23
Kills
33
33
Deaths
23
50
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bearlamp
Chronos
1
5
11
1.3
L
12
7
6
2.14
L
Camazotz
ColdSenpai
Camazotz
6
10
7
0.95
W
Skadi
Daredae96
Skadi
0
9
12
0.67
L
Baron Samedi
JumpSlam
Baron Samedi
1
7
12
1
W
Discordia
LucentStar
Discordia
14
2
14
10.5
L
Cthulhu
NowatMolimo
Cthulhu
3
4
14
2.5
W
Scylla
WhoaNoWay
Scylla
10
4
13
4.13
W
Jormungandr
doingstuffmofo
Jormungandr
6
5
19
3.1
W
Yemoja
newbrad
Yemoja
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,793
Damage
102,254
117,626
Taken
104,646
79,611
Mitigated
88,628
45,644
Healing
37,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bearlamp
Chronos
4,652
809
2,871
2,155
15,081
5,432
0
12,820
2,061
16,208
0
L
20,685
8,500
3,127
4,615
22,605
9,096
1,694
17,521
4,809
0
32,362
L
Camazotz
ColdSenpai
Camazotz
14,829
5,002
2,259
8,120
26,164
9,676
0
21,625
4,089
0
30,911
W
Skadi
Daredae96
Skadi
9,296
5,365
0
460
18,903
8,316
594
8,982
9,725
0
17,744
L
Baron Samedi
JumpSlam
Baron Samedi
18,251
752
4,067
3,636
18,311
9,281
0
15,361
2,809
32,623
0
W
Discordia
LucentStar
Discordia
38,299
1,091
3,361
3,752
11,355
7,487
2,456
5,841
5,407
68,383
0
L
Cthulhu
NowatMolimo
Cthulhu
25,376
1,031
3,076
11,718
35,465
46,126
0
24,345
10,900
47,077
0
W
Scylla
WhoaNoWay
Scylla
29,190
753
3,421
3,106
19,856
9,632
1,151
8,673
10,927
50,634
0
W
Jormungandr
doingstuffmofo
Jormungandr
20,490
2,956
2,733
2,434
32,976
40,152
1,067
13,574
18,762
49,785
0
W
Yemoja
newbrad
Yemoja
4,979
1,211
13,680
4,066
21,556
23,041
606
9,732
11,546
10,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,909
Gold Earned
66,790
169
Minions Killed
189
0
Camps Cleared
0
1,489,241
Distance Traveled
1,590,162
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,829
570
30
2
0
296,445
0
L
Ullr
13,413
706
26
1
0
270,785
0
L
Camazotz
12,823
675
26
1
0
292,310
0
W
Skadi
10,627
559
23
1
0
281,725
0
L
Baron Samedi
12,086
636
38
2
0
270,660
0
W
Discordia
15,604
821
60
3
0
341,534
1
L
Cthulhu
12,758
671
49
3
0
359,041
0
W
Scylla
14,273
751
55
3
0
340,084
2
W
Jormungandr
14,241
750
42
2
0
292,149
0
W
Yemoja
12,045
634
9
0
0
334,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role