Player Matchup

Chiron
Chiron
Khxnsu
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 158L
1,535 Elo+
Solo
Merlin
Merlin
MILLIROCK
Merlin
Level 157
God Stats
0W - 1L
1,512 SR
Queue Stats
80W - 74L
1,574 Elo+
Solo
Hou Yi
Hou Yi
Perspective
Hou Yi
Level 155
God Stats
21W - 24L
1,662 SR
Queue Stats
1,777W - 1,339L
1,524 Elo+
Party 1
Vamana
Vamana
SafetyAlwaysOff
Vamana
Level 157
God Stats
19W - 12L
1,656 SR
Queue Stats
1,586W - 1,120L
1,518 Elo+
Party 1
Raijin
Raijin
asiantinman
Raijin
Level 145
God Stats
1W - 1L
1,670 SR
Queue Stats
32W - 32L
1,564 Elo+
Solo
Team Averages
Level 151
1,600 SR
1,543 Elo+

VS

Team Averages
Level 146
1,463 SR
1,572 Elo+
Athena
Athena
Chankeyed
Athena
Level 156
God Stats
8W - 12L
1,203 SR
Queue Stats
353W - 362L
1,641 Elo+
Solo
Anhur
Anhur
Charlypower45
Anhur
Level 157
God Stats
4W - 5L
1,700 SR
Queue Stats
205W - 195L
1,460 Elo+
Solo
Raijin
Raijin
DirtyNips
Raijin
Level 121
God Stats
3W - 7L
1,300 SR
Queue Stats
530W - 537L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rockonanimals
Ah Muzen Cab
Level 158
God Stats
29W - 16L
1,586 SR
Queue Stats
883W - 819L
1,672 Elo+
Solo
Xing Tian
Xing Tian
Selenties
Xing Tian
Level 139
God Stats
2W - 2L
1,526 SR
Queue Stats
335W - 278L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Khxnsu
Chiron
16
2 / 4 / 13
9,515
732
8,528
11,176
4,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MILLIROCK
Merlin
20
6 / 3 / 10
12,023
925
16,421
11,973
5,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
14
4 / 3 / 11
9,186
707
11,116
10,228
3,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 7
8,543
657
7,379
17,747
16,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
16
5 / 7 / 11
10,261
789
15,900
12,524
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chankeyed
Athena
15
2 / 3 / 13
10,237
787
4,359
17,352
18,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 7 / 8
10,392
799
15,086
14,310
7,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
DirtyNips
Raijin
17
7 / 4 / 8
11,052
850
14,964
11,903
6,732
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Rockonanimals
Ah Muzen Cab
19
3 / 4 / 13
11,275
867
19,203
13,478
7,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Selenties
Xing Tian
18
5 / 2 / 16
11,414
878
5,902
17,203
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
79
19
Kills
21
21
Deaths
20
52
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Athena
Chankeyed
Athena
2
3
13
2.83
W
4
7
8
1.14
W
Raijin
DirtyNips
Raijin
7
4
8
2.75
L
Chiron
Khxnsu
Chiron
2
4
13
2.13
L
Merlin
MILLIROCK
Merlin
6
3
10
3.67
L
Hou Yi
4
3
11
3.17
W
Ah Muzen Cab
Rockonanimals
Ah Muzen Cab
3
4
13
2.38
L
2
4
7
1.38
W
Xing Tian
Selenties
Xing Tian
5
2
16
6.5
L
Raijin
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,344
Damage
59,514
63,648
Taken
74,246
34,010
Mitigated
59,496
20,887
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chankeyed
Athena
4,359
950
1,094
4,627
17,352
18,136
169
7,978
9,236
7,219
0
W
15,086
6,817
544
2,607
14,310
7,495
3,227
5,942
8,340
0
30,614
W
Raijin
DirtyNips
Raijin
14,964
1,217
324
752
11,903
6,732
1,345
4,311
7,442
30,986
0
L
Chiron
Khxnsu
Chiron
8,528
4,182
2,091
2,954
11,176
4,139
716
4,107
6,875
0
16,368
L
Merlin
MILLIROCK
Merlin
16,421
977
437
1,375
11,973
5,544
384
3,940
7,897
46,792
0
L
Hou Yi
11,116
4,287
563
1,161
10,228
3,636
560
5,413
4,643
0
15,816
W
Ah Muzen Cab
Rockonanimals
Ah Muzen Cab
19,203
3,994
3,853
4,261
13,478
7,688
875
6,722
6,556
0
46,324
L
7,379
3,296
2,783
6,415
17,747
16,394
0
5,522
11,953
0
12,711
W
Xing Tian
Selenties
Xing Tian
5,902
408
481
2,448
17,203
19,445
299
6,738
10,351
14,476
0
L
Raijin
15,900
1,447
1,845
1,263
12,524
4,297
270
5,306
7,055
25,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
54,370
162
Minions Killed
151
0
Camps Cleared
0
1,104,494
Distance Traveled
1,158,127
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,237
787
3
0
0
254,238
1
W
Anhur
10,392
799
28
2
0
211,553
3
W
Raijin
11,052
850
48
4
0
195,021
2
L
Chiron
9,515
732
33
3
0
244,417
3
L
Merlin
12,023
925
67
5
0
246,532
4
L
Hou Yi
9,186
707
16
1
0
227,618
2
W
Ah Muzen Cab
11,275
867
58
4
0
241,416
1
L
Vamana
8,543
657
13
1
0
174,933
2
W
Xing Tian
11,414
878
14
1
0
255,899
0
L
Raijin
10,261
789
33
3
0
210,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role