Player Matchup

Tsukuyomi
Tsukuyomi
QntmTheory
Tsukuyomi
Level 23
God Stats
36W - 19L
1,655 SR
Queue Stats
100W - 98L
1,470 Elo+
Solo
Janus
Janus
SlizzleWizzle
Janus
Level 13
God Stats
3W - 3L
1,134 SR
Queue Stats
16W - 26L
1,271 Elo+
Party 2
Kukulkan
Kukulkan
dancemeboy
Kukulkan
Level 15
God Stats
246W - 245L
1,393 SR
Queue Stats
247W - 252L
1,312 Elo+
Solo
Loki
Loki
lLEECHANl
Loki
Level 14
God Stats
13W - 16L
1,308 SR
Queue Stats
16W - 24L
1,293 Elo+
Party 2
Skadi
Skadi
zsdk
Skadi
Level 15
God Stats
90W - 64L
1,544 SR
Queue Stats
116W - 98L
1,426 Elo+
Solo
Team Averages
Level 16
1,407 SR
1,355 Elo+

VS

Team Averages
Level 13
1,444 SR
1,240 Elo+
Awilix
Awilix
AlternateWeirdo
Awilix
Level 5
God Stats
1W - 1L
1,448 SR
Queue Stats
1W - 7L
1,129 Elo+
Party 1
He Bo
He Bo
Tuggsy81
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,290 Elo+
Solo
Medusa
Medusa
Zeniteaa
Medusa
Level 25
God Stats
16W - 7L
1,556 SR
Queue Stats
24W - 17L
1,388 Elo+
Solo
Thor
Thor
skidoo500
Thor
Level 15
God Stats
7W - 26L
1,215 SR
Queue Stats
63W - 83L
1,311 Elo+
Solo
Ymir
Ymir
v-_-supera
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
QntmTheory
Tsukuyomi
19
16 / 7 / 27
12,822
1,282
24,202
17,565
10,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 1 / 29
11,150
1,115
12,248
6,962
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
dancemeboy
Kukulkan
18
11 / 5 / 22
12,286
1,229
18,848
10,691
5,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
12 / 4 / 29
12,465
1,247
16,558
12,075
5,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
zsdk
Skadi
19
12 / 3 / 29
12,549
1,255
13,891
9,374
4,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 14
11,380
1,138
5,662
19,493
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Tuggsy81
He Bo
18
1 / 12 / 11
10,832
1,083
5,622
17,810
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Zeniteaa
Medusa
18
18 / 8 / 2
16,161
1,616
29,842
17,439
5,967
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
16
1 / 10 / 7
10,304
1,030
5,722
14,793
9,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
0 / 14 / 8
10,380
1,038
2,963
25,683
20,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
62
54
Kills
20
20
Deaths
54
136
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
10
14
0.7
W
Tsukuyomi
QntmTheory
Tsukuyomi
16
7
27
4.21
W
3
1
29
17.5
L
He Bo
Tuggsy81
He Bo
1
12
11
0.54
L
Medusa
Zeniteaa
Medusa
18
8
2
2.38
W
Kukulkan
dancemeboy
Kukulkan
11
5
22
4.4
W
Loki
12
4
29
6.63
L
Thor
1
10
7
0.45
L
0
14
8
0.29
W
Skadi
zsdk
Skadi
12
3
29
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,747
Damage
49,811
56,667
Taken
95,218
28,966
Mitigated
47,498
4,316
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,662
2,681
0
680
19,493
7,143
0
4,245
15,248
0
21,193
W
Tsukuyomi
QntmTheory
Tsukuyomi
24,202
8,307
0
2,732
17,565
10,495
0
2,914
14,651
0
40,366
W
12,248
1,219
0
0
6,962
3,144
0
748
6,214
21,621
0
L
He Bo
Tuggsy81
He Bo
5,622
1,011
0
950
17,810
5,276
0
5,346
12,464
29,261
0
L
Medusa
Zeniteaa
Medusa
29,842
21,173
0
195
17,439
5,967
0
5,356
12,083
0
63,374
W
Kukulkan
dancemeboy
Kukulkan
18,848
3,749
0
0
10,691
5,158
0
2,418
7,833
41,443
0
W
Loki
16,558
5,029
318
633
12,075
5,679
0
1,347
10,675
0
23,230
L
Thor
5,722
350
0
226
14,793
9,050
0
7,353
7,440
0
24,957
L
2,963
1,071
0
461
25,683
20,062
0
8,796
16,887
5,214
0
W
Skadi
zsdk
Skadi
13,891
6,058
0
633
9,374
4,490
0
1,158
8,216
0
29,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,272
Gold Earned
59,057
164
Minions Killed
188
5
Camps Cleared
8
938,197
Distance Traveled
829,672
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,380
1,138
36
4
1
198,806
1
W
Tsukuyomi
12,822
1,282
24
2
0
170,159
1
W
Janus
11,150
1,115
23
2
0
215,115
0
L
He Bo
10,832
1,083
44
4
1
149,456
0
L
Medusa
16,161
1,616
67
7
3
198,671
3
W
Kukulkan
12,286
1,229
72
7
3
166,229
0
W
Loki
12,465
1,247
10
1
1
195,596
0
L
Thor
10,304
1,030
33
3
3
133,346
2
L
Ymir
10,380
1,038
8
1
0
149,393
1
W
Skadi
12,549
1,255
35
4
1
191,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role