Player Matchup

Nemesis
Nemesis
FRSTB4
Nemesis
Level 13
God Stats
3W - 1L
1,567 SR
Queue Stats
28W - 25L
1,523 Elo+
Solo
Khepri
Khepri
Troxario
Khepri
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 55L
1,621 Elo+
Solo
Tyr
Tyr
eltouro1
Tyr
Level 28
God Stats
28W - 14L
1,615 SR
Queue Stats
140W - 125L
1,592 Elo+
Solo
Chang'e
Chang'e
laekke
Chang'e
Level 8
God Stats
1W - 0L
1,211 SR
Queue Stats
12W - 26L
1,448 Elo+
Solo
Danzaburou
Danzaburou
mamacudoido
Danzaburou
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 37L
1,568 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,551 Elo+

VS

Team Averages
Level 19
1,654 SR
1,548 Elo+
Vulcan
Vulcan
Agustantu
Vulcan
Level 18
God Stats
2W - 3L
1,850 SR
Queue Stats
80W - 70L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
Enrryy
Erlang Shen
Level 17
God Stats
4W - 5L
1,759 SR
Queue Stats
39W - 35L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
Sesuumarus
Cernunnos
Level 17
God Stats
1W - 1L
1,726 SR
Queue Stats
11W - 4L
1,660 Elo+
Party 1
Sobek
Sobek
Shorianda
Sobek
Level 27
God Stats
4W - 2L
1,434 SR
Queue Stats
76W - 93L
1,394 Elo+
Solo
Loki
Loki
YonaToe
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 28L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FRSTB4
Nemesis
14
5 / 2 / 1
9,268
545
3,715
12,532
4,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Troxario
Khepri
13
4 / 1 / 10
9,411
554
6,819
12,398
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 7
10,134
596
8,271
20,760
10,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
laekke
Chang'e
12
0 / 5 / 4
7,454
438
2,669
7,737
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
mamacudoido
Danzaburou
17
9 / 0 / 7
11,222
660
14,301
5,241
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Agustantu
Vulcan
14
5 / 4 / 1
8,480
499
11,453
7,462
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Enrryy
Erlang Shen
15
3 / 3 / 2
8,816
519
8,808
10,748
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Sesuumarus
Cernunnos
11
0 / 5 / 1
6,796
400
4,998
9,258
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Shorianda
Sobek
11
1 / 6 / 1
7,346
432
4,152
17,163
14,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
YonaToe
Loki
12
1 / 5 / 4
7,458
439
4,530
13,410
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
23
Kills
10
10
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Agustantu
Vulcan
5
4
1
1.38
L
Erlang Shen
Enrryy
Erlang Shen
3
3
2
1.33
W
Nemesis
FRSTB4
Nemesis
5
2
1
2.75
L
Cernunnos
Sesuumarus
Cernunnos
0
5
1
0.1
L
Sobek
Shorianda
Sobek
1
6
1
0.25
W
Khepri
Troxario
Khepri
4
1
10
9
L
Loki
YonaToe
Loki
1
5
4
0.6
W
5
2
7
4.25
W
Chang'e
laekke
Chang'e
0
5
4
0.4
W
Danzaburou
mamacudoido
Danzaburou
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,775
Damage
33,941
58,668
Taken
58,041
32,362
Mitigated
31,870
23,776
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Agustantu
Vulcan
11,453
2,447
0
750
7,462
3,280
0
2,209
5,253
57,635
0
L
Erlang Shen
Enrryy
Erlang Shen
8,808
4,793
0
3,400
10,748
7,565
1,226
653
10,095
0
48,040
W
Nemesis
FRSTB4
Nemesis
3,715
1,520
0
5,036
12,532
4,707
804
1,207
11,234
0
56,423
L
Cernunnos
Sesuumarus
Cernunnos
4,998
3,210
0
1,700
9,258
2,802
583
1,999
7,259
0
32,938
L
Sobek
Shorianda
Sobek
4,152
635
735
4,965
17,163
14,369
31
2,793
14,370
21,366
0
W
Khepri
Troxario
Khepri
6,819
536
0
1,545
12,398
12,745
47
5,418
6,698
23,526
0
L
Loki
YonaToe
Loki
4,530
1,655
0
3,625
13,410
3,854
0
1,834
11,576
0
42,271
W
8,271
1,627
0
11,778
20,760
10,066
376
1,904
18,452
0
56,870
W
Chang'e
laekke
Chang'e
2,669
455
595
1,392
7,737
2,401
394
4,488
2,957
18,591
0
W
Danzaburou
mamacudoido
Danzaburou
14,301
8,497
0
3,430
5,241
2,443
3,341
1,846
3,347
0
74,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,489
Gold Earned
38,896
382
Minions Killed
376
0
Camps Cleared
0
1,524,466
Distance Traveled
1,493,644
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,480
499
107
6
0
303,127
3
L
Erlang Shen
8,816
519
102
6
0
319,925
0
W
Nemesis
9,268
545
85
5
0
299,405
0
L
Cernunnos
6,796
400
65
4
0
273,743
0
L
Sobek
7,346
432
25
1
0
316,050
2
W
Khepri
9,411
554
30
2
0
319,604
5
L
Loki
7,458
439
77
5
0
280,799
0
W
Tyr
10,134
596
101
6
0
324,900
2
W
Chang'e
7,454
438
30
2
0
273,861
0
W
Danzaburou
11,222
660
136
8
0
306,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role