Player Matchup

Cthulhu
Cthulhu
Pablo Oliveiira
Cthulhu
Level 125
God Stats
24W - 34L
1,472 SR
Queue Stats
319W - 429L
1,432 Elo+
Party 1
Scylla
Scylla
Pipizinh0
Scylla
Level 29
God Stats
7W - 14L
1,434 SR
Queue Stats
119W - 128L
1,450 Elo+
Party 1
Hades
Hades
atenox189
Hades
Level 13
God Stats
4W - 6L
1,781 SR
Queue Stats
15W - 19L
1,630 Elo+
Solo
Team Averages
Level 56
1,562 SR
1,504 Elo+

VS

Team Averages
Level 93
1,500 SR
1,338 Elo+
Sun Wukong
Sun Wukong
KingFolkett
Sun Wukong
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,380 Elo+
Party 2
Medusa
Medusa
PhantomNuvi
Medusa
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,206 Elo+
Party 2
Ra
Ra
XacideGrilo
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 8
11,763
784
15,251
20,855
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Pipizinh0
Scylla
14
6 / 6 / 6
10,891
726
12,557
12,151
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
atenox189
Hades
10
2 / 8 / 5
9,419
628
4,877
11,027
4,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingFolkett
Sun Wukong
15
12 / 5 / 5
12,485
832
16,451
15,013
17,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
13
3 / 2 / 9
10,372
691
9,796
13,435
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 10
11,998
800
9,214
11,956
5,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
20
20
Deaths
12
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
KingFolkett
Sun Wukong
12
5
5
2.9
L
4
6
8
1.33
W
Medusa
3
2
9
3.75
L
Scylla
Pipizinh0
Scylla
6
6
6
1.5
W
5
5
10
2
L
Hades
atenox189
Hades
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,685
Damage
35,461
44,033
Taken
40,404
25,964
Mitigated
27,109
7,386
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
KingFolkett
Sun Wukong
16,451
3,310
0
2,016
15,013
17,183
149
10,979
3,715
0
57,428
L
15,251
1,793
461
4,410
20,855
17,035
533
5,283
15,572
52,765
0
W
Medusa
9,796
5,055
0
3,473
13,435
4,296
1,231
11,480
1,681
0
37,441
L
Scylla
Pipizinh0
Scylla
12,557
1,787
0
1,082
12,151
4,245
516
2,151
10,000
35,584
0
W
9,214
1,613
2,252
5,414
11,956
5,630
753
9,469
2,269
56,241
0
L
Hades
atenox189
Hades
4,877
225
127
1,306
11,027
4,684
44
1,814
9,213
17,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
34,855
144
Minions Killed
200
0
Camps Cleared
0
648,591
Distance Traveled
841,297
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,485
832
59
4
0
278,326
2
L
Cthulhu
11,763
784
60
4
0
259,394
3
W
Medusa
10,372
691
34
2
0
306,233
3
L
Scylla
10,891
726
57
4
0
231,440
3
W
Ra
11,998
800
107
7
0
256,738
4
L
Hades
9,419
628
27
2
0
157,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role