Player Matchup

Nemesis
Nemesis
Hug me4553
Nemesis
Level 4
God Stats
2W - 1L
1,315 SR
Queue Stats
5W - 3L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
RotaryPython95
Cthulhu
Level 20
God Stats
79W - 87L
1,659 SR
Queue Stats
311W - 366L
1,502 Elo+
Solo
Nu Wa
Nu Wa
adripeazogordo
Nu Wa
Level 14
God Stats
10W - 8L
1,568 SR
Queue Stats
94W - 80L
1,409 Elo+
Party 2
Hades
Hades
andrebiku
Hades
Level 28
God Stats
3W - 1L
1,605 SR
Queue Stats
58W - 85L
1,404 Elo+
Solo
Neith
Neith
nocktaa
Neith
Level 26
God Stats
67W - 84L
1,413 SR
Queue Stats
76W - 89L
1,412 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,432 Elo+

VS

Team Averages
Level 14
1,491 SR
1,568 Elo+
Loki
Loki
Despots-D___
Loki
Level 26
God Stats
9W - 11L
1,465 SR
Queue Stats
157W - 131L
1,499 Elo+
Party 1
Sol
Sol
PierroX24
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 95L
1,638 Elo+
Solo
Neith
Neith
Reeyka
Neith
Level 15
God Stats
1W - 1L
1,653 SR
Queue Stats
5W - 2L
1,764 Elo+
Solo
Ymir
Ymir
TakTical_BLazzER
Ymir
Level 14
God Stats
0W - 2L
1,338 SR
Queue Stats
6W - 11L
1,369 Elo+
Solo
Chaac
Chaac
hervox100
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hug me4553
Nemesis
20
19 / 0 / 7
13,371
637
18,373
12,560
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 0 / 11
10,845
516
8,267
11,863
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 0 / 16
12,097
576
16,265
10,492
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
andrebiku
Hades
15
3 / 2 / 9
10,057
479
5,808
10,493
5,991
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
nocktaa
Neith
18
4 / 5 / 3
12,029
573
9,924
11,164
5,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 2
10,556
503
7,227
15,772
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 8 / 2
7,839
373
11,860
14,660
2,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Reeyka
Neith
12
0 / 10 / 1
7,576
361
8,117
15,342
4,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 10 / 0
8,478
404
3,145
22,528
14,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
hervox100
Chaac
16
1 / 5 / 1
8,985
428
860
11,916
6,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
36
Kills
7
7
Deaths
36
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Nemesis
Hug me4553
Nemesis
19
0
7
22.5
L
1
8
2
0.25
L
Neith
Reeyka
Neith
0
10
1
0.05
W
5
0
11
10.5
L
2
10
0
0.2
W
5
0
16
13
W
Hades
andrebiku
Hades
3
2
9
3.75
L
Chaac
hervox100
Chaac
1
5
1
0.3
W
Neith
nocktaa
Neith
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,637
Damage
31,209
56,572
Taken
80,218
35,237
Mitigated
33,162
16,892
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,227
2,928
0
5,114
15,772
5,219
0
3,709
11,797
0
93,273
W
Nemesis
Hug me4553
Nemesis
18,373
9,985
0
2,665
12,560
9,753
655
2,443
10,117
0
116,387
L
11,860
704
0
2,977
14,660
2,930
890
5,657
8,715
49,769
0
L
Neith
Reeyka
Neith
8,117
2,980
0
2,979
15,342
4,586
1,040
6,518
8,511
0
40,177
W
8,267
330
127
4,725
11,863
9,720
320
6,051
5,812
41,211
0
L
3,145
371
0
821
22,528
14,327
245
10,753
11,186
19,230
0
W
16,265
3,048
0
2,667
10,492
4,182
2,764
4,819
5,673
74,706
0
W
Hades
andrebiku
Hades
5,808
166
634
3,171
10,493
5,991
1,030
3,941
6,552
31,667
0
L
Chaac
hervox100
Chaac
860
315
0
1,870
11,916
6,100
1,149
2,128
9,669
0
27,349
W
Neith
nocktaa
Neith
9,924
5,882
0
2,903
11,164
5,591
8,763
823
10,341
0
64,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,399
Gold Earned
43,434
506
Minions Killed
393
0
Camps Cleared
0
2,039,838
Distance Traveled
1,749,273
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,556
503
157
7
0
383,632
0
W
Nemesis
13,371
637
136
6
0
477,782
2
L
Sol
7,839
373
78
4
0
343,784
2
L
Neith
7,576
361
63
3
0
342,027
2
W
Cthulhu
10,845
516
66
3
0
464,366
0
L
Ymir
8,478
404
27
1
0
358,582
2
W
Nu Wa
12,097
576
121
6
0
401,058
2
W
Hades
10,057
479
63
3
0
364,629
2
L
Chaac
8,985
428
68
3
0
321,248
2
W
Neith
12,029
573
120
6
0
332,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role