Player Matchup

Merlin
Merlin
DangerousJew
Merlin
Level 15
God Stats
6W - 2L
1,267 SR
Queue Stats
19W - 14L
1,482 Elo+
Solo
Jing Wei
Jing Wei
HeavyWeevil
Jing Wei
Level 5
God Stats
9W - 5L
1,500 SR
Queue Stats
29W - 35L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
N3RDL1F3
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,312 Elo+
Solo
Sylvanus
Sylvanus
SerenityRose16
Sylvanus
Level 21
God Stats
4W - 1L
1,679 SR
Queue Stats
168W - 167L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
YaBoiYon
Cthulhu
Level 7
God Stats
2W - 0L
1,111 SR
Queue Stats
8W - 10L
1,309 Elo+
Solo
Team Averages
Level 13
1,411 SR
1,353 Elo+

VS

Team Averages
Level 20
1,492 SR
1,324 Elo+
Da Ji
Da Ji
EmmeGhuleh
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,447 Elo+
Solo
Ares
Ares
Jemcion
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,121 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kolyss
Tsukuyomi
Level 13
God Stats
1W - 3L
1,712 SR
Queue Stats
18W - 26L
1,412 Elo+
Party 2
Loki
Loki
LordAdam12
Loki
Level 15
God Stats
8W - 17L
1,014 SR
Queue Stats
222W - 204L
1,276 Elo+
Solo
Scylla
Scylla
lilbree19
Scylla
Level 45
God Stats
0W - 1L
1,733 SR
Queue Stats
46W - 47L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 2 / 15
13,038
1,087
18,067
9,512
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
HeavyWeevil
Jing Wei
19
15 / 3 / 13
14,675
1,223
19,128
17,186
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
N3RDL1F3
Tsukuyomi
19
8 / 7 / 11
12,895
1,075
17,158
17,005
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
18
0 / 3 / 17
11,861
988
4,545
14,630
18,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
YaBoiYon
Cthulhu
20
7 / 5 / 18
13,234
1,103
21,921
19,209
20,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
1 / 11 / 10
10,811
901
4,458
21,462
11,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Jemcion
Ares
18
4 / 7 / 8
12,702
1,059
9,054
23,859
29,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Kolyss
Tsukuyomi
18
4 / 9 / 11
12,331
1,028
22,135
21,760
9,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 2 / 8
14,106
1,176
16,899
9,728
5,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
lilbree19
Scylla
17
4 / 9 / 8
11,942
995
16,296
15,147
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
65
38
Kills
20
20
Deaths
38
74
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
2
15
7.75
L
Da Ji
1
11
10
0.55
W
Jing Wei
HeavyWeevil
Jing Wei
15
3
13
7.17
L
Ares
Jemcion
Ares
4
7
8
1.14
L
Tsukuyomi
Kolyss
Tsukuyomi
4
9
11
1.06
L
7
2
8
5.5
W
Tsukuyomi
N3RDL1F3
Tsukuyomi
8
7
11
1.93
W
Sylvanus
0
3
17
2.83
W
Cthulhu
YaBoiYon
Cthulhu
7
5
18
3.2
L
Scylla
lilbree19
Scylla
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,819
Damage
68,842
77,542
Taken
91,956
58,601
Mitigated
62,078
11,989
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,067
1,022
0
484
9,512
3,992
0
2,146
7,254
47,011
0
L
Da Ji
4,458
1,030
0
502
21,462
11,466
0
12,273
8,994
0
17,829
W
Jing Wei
HeavyWeevil
Jing Wei
19,128
15,363
0
2,722
17,186
7,436
0
5,964
11,014
0
30,022
L
Ares
Jemcion
Ares
9,054
3,154
0
1,167
23,859
29,603
0
10,081
13,628
15,826
0
L
Tsukuyomi
Kolyss
Tsukuyomi
22,135
8,597
0
4,385
21,760
9,609
0
11,814
9,746
0
35,091
L
16,899
4,240
0
0
9,728
5,502
0
3,291
6,388
0
51,519
W
Tsukuyomi
N3RDL1F3
Tsukuyomi
17,158
4,960
0
3,876
17,005
8,224
0
3,690
13,235
0
40,529
W
Sylvanus
4,545
1,046
1,483
2,792
14,630
18,082
0
4,806
9,620
6,813
0
W
Cthulhu
YaBoiYon
Cthulhu
21,921
1,463
88
544
19,209
20,867
0
7,793
11,069
33,809
0
L
Scylla
lilbree19
Scylla
16,296
2,597
0
407
15,147
5,898
0
6,280
8,667
22,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,703
Gold Earned
61,892
171
Minions Killed
179
2
Camps Cleared
8
991,217
Distance Traveled
1,133,516
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,038
1,087
59
5
1
195,537
0
L
Da Ji
10,811
901
26
2
0
206,169
0
W
Jing Wei
14,675
1,223
25
2
0
247,914
0
L
Ares
12,702
1,059
17
1
0
215,298
0
L
Tsukuyomi
12,331
1,028
19
2
0
242,680
0
L
Loki
14,106
1,176
83
7
6
254,776
1
W
Tsukuyomi
12,895
1,075
52
4
0
178,636
0
W
Sylvanus
11,861
988
8
1
0
136,956
0
W
Cthulhu
13,234
1,103
27
2
1
232,174
0
L
Scylla
11,942
995
34
3
2
214,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role