Player Matchup

Medusa
Medusa
Astralox
Medusa
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
Eighteenrex40
Bacchus
Level 83
God Stats
10W - 9L
1,752 SR
Queue Stats
574W - 496L
1,481 Elo+
Party 1
Ra
Ra
adaMbAER19
Ra
Level 88
God Stats
47W - 27L
1,235 SR
Queue Stats
563W - 435L
1,523 Elo+
Party 1
Team Averages
Level 59
1,496 SR
1,501 Elo+

VS

Team Averages
Level 50
1,478 SR
1,409 Elo+
Khepri
Khepri
HumpDayEveryDay
Khepri
Level 28
God Stats
4W - 6L
1,398 SR
Queue Stats
99W - 116L
1,457 Elo+
Party 2
Medusa
Medusa
Kawaii_Beetle_
Medusa
Level 15
God Stats
25W - 39L
1,536 SR
Queue Stats
148W - 219L
1,306 Elo+
Solo
Vulcan
Vulcan
theeShone
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 118L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Astralox
Medusa
13
2 / 8 / 11
10,574
622
8,877
12,925
5,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
15
1 / 0 / 18
11,154
656
10,549
15,938
20,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
16 / 1 / 3
13,641
802
28,251
12,066
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
10,753
633
5,419
22,163
26,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 8 / 3
9,871
581
8,076
18,120
8,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
theeShone
Vulcan
14
5 / 7 / 1
10,821
637
10,947
13,062
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
8
9
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Astralox
Medusa
2
8
11
0.94
W
Bacchus
1
0
18
10
L
1
4
5
0.88
L
2
8
3
0.44
W
16
1
3
17.5
L
Vulcan
theeShone
Vulcan
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,677
Damage
24,442
40,929
Taken
53,345
30,814
Mitigated
42,313
8,013
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Astralox
Medusa
8,877
4,828
0
1,010
12,925
5,359
448
4,336
8,445
0
32,317
W
Bacchus
10,549
1,709
0
0
15,938
20,517
679
5,176
10,567
23,098
0
L
5,419
294
0
1,495
22,163
26,896
88
15,445
6,718
20,922
0
L
8,076
3,772
0
890
18,120
8,915
533
13,816
4,304
0
33,205
W
28,251
4,084
3,009
3,994
12,066
4,938
1,384
6,386
5,462
94,739
0
L
Vulcan
theeShone
Vulcan
10,947
2,994
0
764
13,062
6,502
222
9,563
3,499
56,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
31,445
184
Minions Killed
135
0
Camps Cleared
0
886,356
Distance Traveled
849,992
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,574
622
19
1
0
270,186
0
W
Bacchus
11,154
656
20
1
0
314,284
1
L
Khepri
10,753
633
16
1
0
310,983
2
L
Medusa
9,871
581
32
2
0
261,549
0
W
Ra
13,641
802
145
9
0
301,886
0
L
Vulcan
10,821
637
87
5
0
277,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role