Player Matchup

Kali
Kali
ApprenticeK
Kali
Level 63
God Stats
2W - 3L
1,307 SR
Queue Stats
25W - 23L
1,539 Elo+
Party 2
Ymir
Ymir
Prospeccto
Ymir
Level 24
God Stats
3W - 3L
1,365 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 2
Hades
Hades
WIZ710
Hades
Level 112
God Stats
4W - 1L
1,739 SR
Queue Stats
25W - 21L
1,565 Elo+
Party 2
Merlin
Merlin
gelell
Merlin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,372 Elo+
Party 2
Neith
Neith
harim10
Neith
Level 28
God Stats
3W - 2L
1,347 SR
Queue Stats
11W - 13L
1,525 Elo+
Party 2
Team Averages
Level 59
1,452 SR
1,500 Elo+

VS

Team Averages
Level 69
1,465 SR
1,394 Elo+
Artio
Artio
DivineRejection
Artio
Level 65
God Stats
8W - 13L
1,331 SR
Queue Stats
295W - 387L
1,347 Elo+
Party 1
Arachne
Arachne
Love_Puppet-1
Arachne
Level 85
God Stats
11W - 10L
1,713 SR
Queue Stats
735W - 769L
1,417 Elo+
Solo
Mulan
Mulan
MagnumMiracles
Mulan
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 292L
1,335 Elo+
Party 1
Anubis
Anubis
SubsonicFoil
Anubis
Level 43
God Stats
2W - 4L
1,281 SR
Queue Stats
121W - 184L
1,305 Elo+
Party 1
Baba Yaga
Baba Yaga
zombie_dude47
Baba Yaga
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 293L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
8,851
553
4,797
11,425
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 7
7,990
499
2,159
10,517
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
WIZ710
Hades
16
3 / 1 / 3
9,041
565
9,519
9,870
7,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
gelell
Merlin
14
5 / 4 / 3
8,515
532
9,102
9,201
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
harim10
Neith
13
5 / 2 / 5
8,122
508
7,280
5,858
1,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,017
439
1,497
12,858
8,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
14
5 / 5 / 4
8,603
538
8,545
12,982
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 0
8,145
509
3,523
10,606
10,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
2 / 1 / 0
7,171
448
6,401
6,032
2,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
zombie_dude47
Baba Yaga
14
2 / 4 / 3
8,637
540
8,775
8,902
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
12
13
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
0
3
2
0.33
L
Arachne
5
5
4
1.4
L
3
2
0
1.5
W
0
3
7
1.17
L
Anubis
2
1
0
2
W
Hades
WIZ710
Hades
3
1
3
4.5
W
Merlin
gelell
Merlin
5
4
3
1.63
W
Neith
harim10
Neith
5
2
5
3.75
L
Baba Yaga
zombie_dude47
Baba Yaga
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
28,741
46,871
Taken
51,380
24,983
Mitigated
32,743
15,178
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,797
2,551
132
3,009
11,425
6,817
0
3,142
8,252
0
61,486
L
1,497
205
235
3,761
12,858
8,948
605
2,896
9,962
20,902
0
L
Arachne
8,545
5,323
0
1,882
12,982
8,215
0
3,977
9,005
0
54,079
L
3,523
552
0
3,015
10,606
10,072
600
6,697
3,909
0
38,258
W
2,159
404
0
642
10,517
5,568
0
5,922
4,463
32,423
0
L
Anubis
6,401
83
0
2,037
6,032
2,609
575
2,477
3,555
45,097
0
W
Hades
WIZ710
Hades
9,519
1,556
296
6,326
9,870
7,730
956
331
9,517
58,061
0
W
Merlin
gelell
Merlin
9,102
475
1,044
2,799
9,201
3,239
282
4,407
4,484
46,376
0
W
Neith
harim10
Neith
7,280
2,874
0
930
5,858
1,629
764
2,332
3,482
0
32,579
L
Baba Yaga
zombie_dude47
Baba Yaga
8,775
0
0
1,435
8,902
2,899
432
4,733
4,169
46,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
39,573
449
Minions Killed
382
0
Camps Cleared
0
1,454,728
Distance Traveled
1,403,143
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,851
553
98
6
0
336,560
1
L
Artio
7,017
439
26
2
0
334,459
6
L
Arachne
8,603
538
86
5
0
267,722
2
L
Mulan
8,145
509
81
5
0
266,078
3
W
Ymir
7,990
499
78
5
0
303,662
1
L
Anubis
7,171
448
88
6
0
253,734
2
W
Hades
9,041
565
129
8
0
269,935
4
W
Merlin
8,515
532
88
6
0
278,438
5
W
Neith
8,122
508
56
4
0
266,133
4
L
Baba Yaga
8,637
540
101
6
0
281,150
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role