Player Matchup

Pele
Pele
J_Wall_West
Pele
Level 26
God Stats
4W - 5L
1,711 SR
Queue Stats
130W - 108L
1,466 Elo+
Party 1
Chronos
Chronos
RONBLEM
Chronos
Level 15
God Stats
4W - 1L
1,697 SR
Queue Stats
128W - 107L
1,456 Elo+
Party 1
Mulan
Mulan
RoyalTart40
Mulan
Level 38
God Stats
1W - 3L
1,247 SR
Queue Stats
3W - 7L
1,276 Elo+
Party 2
Izanami
Izanami
Vigil 7DS
Izanami
Level 22
God Stats
1W - 1L
1,265 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
ZIatanforprez
Cthulhu
Level 12
God Stats
36W - 35L
1,416 SR
Queue Stats
71W - 67L
1,372 Elo+
Party 1
Team Averages
Level 23
1,467 SR
1,369 Elo+

VS

Team Averages
Level 16
1,486 SR
1,443 Elo+
Da Ji
Da Ji
MajinPickle
Da Ji
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 34L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Robtheghost1724
Baron Samedi
Level 20
God Stats
6W - 17L
1,491 SR
Queue Stats
15W - 27L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
micmar0
Tsukuyomi
Level 4
God Stats
20W - 32L
1,500 SR
Queue Stats
302W - 319L
1,645 Elo+
Party 3
Nike
Nike
theploopmeister
Nike
Level 28
God Stats
5W - 7L
1,440 SR
Queue Stats
104W - 106L
1,514 Elo+
Party 3
Hel
Hel
vsolar5874
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 6
12,677
667
13,898
11,449
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
RONBLEM
Chronos
14
8 / 2 / 17
10,101
532
18,776
16,588
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
13 / 5 / 8
10,210
537
12,011
18,103
8,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Vigil 7DS
Izanami
15
6 / 1 / 6
10,240
539
7,527
8,975
3,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
13
3 / 2 / 8
9,293
489
5,453
9,598
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
5,591
294
1,601
4,398
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Robtheghost1724
Baron Samedi
15
5 / 7 / 3
9,597
505
13,018
18,421
8,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
micmar0
Tsukuyomi
10
1 / 14 / 5
7,100
374
9,209
15,360
4,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 8 / 6
7,597
400
5,859
16,302
5,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 13 / 5
7,734
407
8,404
14,955
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
44
Kills
9
11
Deaths
44
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
1
6
17
L
0
2
1
0.25
W
Chronos
RONBLEM
Chronos
8
2
17
8.25
L
Baron Samedi
Robtheghost1724
Baron Samedi
5
7
3
0.93
W
13
5
8
3.4
W
Izanami
Vigil 7DS
Izanami
6
1
6
9
W
Cthulhu
3
2
8
3.5
L
Tsukuyomi
micmar0
Tsukuyomi
1
14
5
0.25
L
1
8
6
0.5
L
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,665
Damage
38,091
64,713
Taken
69,436
30,051
Mitigated
24,680
25,255
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,898
3,046
0
4,984
11,449
4,667
2,696
2,675
8,774
0
103,329
L
1,601
275
0
472
4,398
938
0
1,064
3,334
0
6,618
W
Chronos
RONBLEM
Chronos
18,776
8,063
0
8,046
16,588
6,271
964
7,351
9,237
52,793
0
L
Baron Samedi
Robtheghost1724
Baron Samedi
13,018
1,332
3,101
6,488
18,421
8,577
622
7,470
10,951
44,985
0
W
12,011
2,190
681
8,919
18,103
8,815
2,979
4,071
14,032
0
47,825
W
Izanami
Vigil 7DS
Izanami
7,527
5,868
0
1,874
8,975
3,332
7,175
3,203
5,772
0
54,948
W
Cthulhu
5,453
140
91
660
9,598
6,966
335
4,122
5,476
23,093
0
L
Tsukuyomi
micmar0
Tsukuyomi
9,209
2,990
0
687
15,360
4,891
354
5,499
9,861
0
29,322
L
5,859
1,518
0
1,079
16,302
5,601
246
4,982
11,320
0
25,094
L
8,404
2,865
2,185
2,302
14,955
4,673
160
5,214
9,741
21,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,521
Gold Earned
37,619
444
Minions Killed
190
0
Camps Cleared
0
1,713,993
Distance Traveled
1,287,297
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,677
667
176
9
0
395,286
0
L
Da Ji
5,591
294
13
1
0
125,127
0
W
Chronos
10,101
532
80
4
0
300,088
0
L
Baron Samedi
9,597
505
67
4
0
250,673
1
W
Mulan
10,210
537
64
3
0
329,806
1
W
Izanami
10,240
539
85
4
0
313,988
0
W
Cthulhu
9,293
489
39
2
0
374,825
2
L
Tsukuyomi
7,100
374
42
2
0
292,340
0
L
Nike
7,597
400
40
2
0
318,549
1
L
Hel
7,734
407
28
1
0
300,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role