Player Matchup

Aphrodite
Aphrodite
BioToxxins
Aphrodite
Level 28
God Stats
9W - 6L
1,839 SR
Queue Stats
271W - 340L
1,541 Elo+
Party 2
Vulcan
Vulcan
Dawira008
Vulcan
Level 23
God Stats
20W - 19L
1,563 SR
Queue Stats
116W - 119L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
Destrutin
Erlang Shen
Level 22
God Stats
5W - 0L
1,551 SR
Queue Stats
70W - 93L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
Mario_Benguini
Hou Yi
Level 28
God Stats
4W - 4L
1,556 SR
Queue Stats
320W - 362L
1,515 Elo+
Party 2
Loki
Loki
SolidSickle
Loki
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 147L
1,503 Elo+
Party 2
Team Averages
Level 27
1,602 SR
1,541 Elo+

VS

Team Averages
Level 21
1,606 SR
1,606 Elo+
Ra
Ra
MattyHatter09
Ra
Level 8
God Stats
1W - 2L
1,519 SR
Queue Stats
8W - 11L
1,551 Elo+
Solo
Loki
Loki
OTM-_-Toesauce
Loki
Level 17
God Stats
17W - 11L
1,567 SR
Queue Stats
67W - 97L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
OTM-_-Turtletoes
Heimdallr
Level 29
God Stats
8W - 7L
1,942 SR
Queue Stats
64W - 100L
1,597 Elo+
Party 1
King Arthur
King Arthur
PajamaPastrami
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 123L
1,611 Elo+
Party 1
Olorun
Olorun
ProfessorXavier2
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BioToxxins
Aphrodite
14
1 / 3 / 11
9,837
492
9,406
15,752
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Dawira008
Vulcan
19
18 / 2 / 4
12,894
645
20,842
9,088
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Destrutin
Erlang Shen
19
1 / 0 / 1
11,107
555
5,283
11,785
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 2 / 9
8,571
429
9,348
13,193
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 4 / 6
11,556
578
13,680
14,605
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,380
519
3,453
10,181
4,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 5
8,238
412
6,997
11,585
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
11
3 / 7 / 4
7,978
399
12,516
16,474
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
PajamaPastrami
King Arthur
14
3 / 10 / 2
9,431
472
7,919
20,401
16,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 8 / 4
7,229
361
6,949
17,286
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
32
Kills
11
11
Deaths
32
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BioToxxins
Aphrodite
1
3
11
2.17
W
Vulcan
Dawira008
Vulcan
18
2
4
10
W
Erlang Shen
Destrutin
Erlang Shen
1
0
1
1.5
W
0
2
9
2.25
L
2
3
1
0.83
L
1
4
5
0.88
L
Heimdallr
3
7
4
0.71
L
King Arthur
PajamaPastrami
King Arthur
3
10
2
0.4
L
2
8
4
0.5
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,559
Damage
37,834
64,423
Taken
75,927
32,814
Mitigated
34,759
29,554
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BioToxxins
Aphrodite
9,406
784
5,706
10,151
15,752
9,787
1,789
2,614
13,138
40,520
0
W
Vulcan
Dawira008
Vulcan
20,842
9,729
0
1,712
9,088
4,573
346
1,501
7,587
81,458
0
W
Erlang Shen
Destrutin
Erlang Shen
5,283
1,642
0
5,843
11,785
8,345
5,188
1,839
9,946
0
67,596
W
9,348
4,725
0
2,087
13,193
4,995
2,744
2,231
10,962
0
38,792
L
3,453
681
326
1,806
10,181
4,099
1,139
1,815
8,041
66,601
0
L
6,997
1,326
0
2,776
11,585
3,713
0
3,240
8,320
0
41,734
L
Heimdallr
12,516
5,622
0
2,260
16,474
5,049
0
7,263
9,211
0
42,699
L
King Arthur
PajamaPastrami
King Arthur
7,919
1,687
0
983
20,401
16,718
0
10,774
9,529
0
35,686
L
6,949
2,945
488
4,703
17,286
5,180
0
7,156
10,130
28,081
0
W
13,680
5,732
0
4,055
14,605
5,114
491
2,217
12,388
0
63,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,965
Gold Earned
43,256
498
Minions Killed
365
0
Camps Cleared
0
1,939,495
Distance Traveled
1,695,979
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,837
492
74
4
0
386,391
0
W
Vulcan
12,894
645
125
6
0
400,563
5
W
Erlang Shen
11,107
555
143
7
0
376,184
0
W
Hou Yi
8,571
429
63
3
0
352,760
2
L
Ra
10,380
519
146
7
0
389,187
0
L
Loki
8,238
412
73
4
0
360,157
0
L
Heimdallr
7,978
399
61
3
0
318,459
0
L
King Arthur
9,431
472
51
3
0
306,430
3
L
Olorun
7,229
361
34
2
0
321,746
2
W
Loki
11,556
578
93
5
0
423,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role