Player Matchup

Hun Batz
Hun Batz
Hisoka_TheClown
Hun Batz
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Nike
Nike
jc_army11
Nike
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
pzycider21
Ymir
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 22L
1,358 Elo+
Solo
Kukulkan
Kukulkan
solan-fox
Kukulkan
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 28L
1,646 Elo+
Party 1
Set
Set
vijumanji
Set
Level 29
God Stats
7W - 4L
1,683 SR
Queue Stats
27W - 28L
1,646 Elo+
Party 1
Team Averages
Level 22
1,580 SR
1,530 Elo+

VS

Team Averages
Level 16
1,480 SR
1,317 Elo+
Nemesis
Nemesis
Francoo78_
Nemesis
Level 12
God Stats
7W - 7L
1,519 SR
Queue Stats
10W - 19L
1,321 Elo+
Solo
Kukulkan
Kukulkan
KitKnickKat
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Thicactionrandy
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,436 Elo+
Solo
Izanami
Izanami
itozen
Izanami
Level 29
God Stats
28W - 30L
1,380 SR
Queue Stats
70W - 122L
1,222 Elo+
Solo
Jormungandr
Jormungandr
keebwee
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
7 / 4 / 6
11,110
529
10,582
12,167
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
3 / 3 / 4
10,424
496
3,925
11,145
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 6
11,884
566
5,333
11,760
10,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
solan-fox
Kukulkan
19
5 / 2 / 6
12,255
584
11,419
9,561
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
12 / 1 / 6
12,229
582
16,220
14,570
7,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Francoo78_
Nemesis
2
0 / 1 / 0
5,792
276
0
2,272
0
Kukulkan
KitKnickKat
Kukulkan
12
0 / 5 / 1
8,055
384
2,895
7,556
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Thicactionrandy
Danzaburou
13
1 / 7 / 4
9,037
430
5,429
18,788
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
itozen
Izanami
17
8 / 15 / 0
11,767
560
15,101
19,915
6,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
keebwee
Jormungandr
14
2 / 5 / 1
8,732
416
4,489
12,965
7,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
32
Kills
11
13
Deaths
33
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Francoo78_
Nemesis
0
1
0
0
W
Hun Batz
7
4
6
2.5
L
Kukulkan
KitKnickKat
Kukulkan
0
5
1
0.1
L
Danzaburou
Thicactionrandy
Danzaburou
1
7
4
0.43
L
Izanami
itozen
Izanami
8
15
0
0.53
W
Nike
3
3
4
1.67
L
Jormungandr
keebwee
Jormungandr
2
5
1
0.5
W
5
3
6
2.67
W
Kukulkan
solan-fox
Kukulkan
5
2
6
4
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,479
Damage
27,914
59,203
Taken
61,496
32,227
Mitigated
21,430
7,361
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Francoo78_
Nemesis
0
0
0
0
2,272
0
0
0
2,272
0
0
W
Hun Batz
10,582
2,345
0
408
12,167
4,378
3,908
485
11,442
0
49,396
L
Kukulkan
KitKnickKat
Kukulkan
2,895
845
0
0
7,556
2,179
789
1,339
6,142
23,559
0
L
Danzaburou
Thicactionrandy
Danzaburou
5,429
2,281
0
5,528
18,788
4,776
437
3,004
15,784
0
40,198
L
Izanami
itozen
Izanami
15,101
12,961
0
1,309
19,915
6,725
3,646
9,136
10,729
0
73,090
W
Nike
3,925
1,627
0
1,883
11,145
6,317
970
4,178
6,967
0
37,195
L
Jormungandr
keebwee
Jormungandr
4,489
979
0
1,212
12,965
7,750
0
3,273
9,567
22,408
0
W
5,333
985
0
590
11,760
10,397
378
691
11,069
45,035
0
W
Kukulkan
solan-fox
Kukulkan
11,419
1,679
0
483
9,561
4,019
4,690
1,485
8,076
77,514
0
W
16,220
6,635
0
3,997
14,570
7,116
2,397
545
14,025
0
65,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
43,383
453
Minions Killed
282
0
Camps Cleared
0
1,953,937
Distance Traveled
1,221,272
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,792
276
0
0
0
6,099
0
W
Hun Batz
11,110
529
79
4
0
385,915
0
L
Kukulkan
8,055
384
49
2
0
290,173
0
L
Danzaburou
9,037
430
66
3
0
302,179
0
L
Izanami
11,767
560
140
7
0
286,632
0
W
Nike
10,424
496
80
4
0
431,833
0
L
Jormungandr
8,732
416
27
1
0
336,189
3
W
Ymir
11,884
566
56
3
0
307,040
1
W
Kukulkan
12,255
584
136
6
0
406,347
0
W
Set
12,229
582
102
5
0
422,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role