Player Matchup

Merlin
Merlin
Gold III
MatinMatin
Merlin
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Gold V
Stebenz
Chiron
Gold V
Level 101
God Stats
4W - 2L
1,910 SR
Queue Stats
15W - 16L
1,626 MMR
Solo
He Bo
He Bo
Silver I
klaşsic
He Bo
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,588 MMR
Party 2
Bellona
Bellona
Gold IV
klvssic
Bellona
Gold IV
Level 160
God Stats
1W - 1L
1,477 SR
Queue Stats
45W - 43L
1,693 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
xCultist
Tsukuyomi
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,577 SR
1,581 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,721 SR
1,644 MMR
Fenrir
Fenrir
Gold V
D4rkGh0ul
Fenrir
Gold V
Level 155
God Stats
28W - 19L
1,713 SR
Queue Stats
193W - 192L
1,635 MMR
Solo
Janus
Janus
Gold III
MentalMurderer
Janus
Gold III
Level 124
God Stats
2W - 2L
1,737 SR
Queue Stats
40W - 47L
1,650 MMR
Party 1
Hachiman
Hachiman
Gold IV
RedSlayer84
Hachiman
Gold IV
Level 124
God Stats
5W - 8L
1,526 SR
Queue Stats
97W - 95L
1,640 MMR
Solo
Yemoja
Yemoja
Gold V
Wraxu7
Yemoja
Gold V
Level 108
God Stats
3W - 2L
1,874 SR
Queue Stats
52W - 42L
1,624 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
iTzKracKerjacK
Cu Chulainn
Gold III
Level 142
God Stats
11W - 8L
1,758 SR
Queue Stats
67W - 64L
1,670 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MatinMatin
Merlin
11
3 / 0 / 3
5,897
590
3,299
3,069
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Stebenz
Chiron
11
1 / 0 / 1
5,889
589
1,954
3,164
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
klaşsic
He Bo
10
3 / 0 / 6
5,687
569
6,718
4,415
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
klvssic
Bellona
12
4 / 0 / 0
7,113
711
6,775
6,680
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
xCultist
Tsukuyomi
9
1 / 2 / 3
5,511
551
4,068
6,094
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
NemesisErlang ShenSetScyllaDanzaburou

VS

Bans
HeimdallrNu WaGebDiscordiaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D4rkGh0ul
Fenrir
9
2 / 1 / 0
5,398
540
2,007
8,449
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 1
5,024
502
2,075
4,248
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
RedSlayer84
Hachiman
8
0 / 2 / 0
4,892
489
3,177
5,404
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Wraxu7
Yemoja
7
0 / 3 / 2
4,573
457
1,035
6,438
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
iTzKracKerjacK
Cu Chulainn
10
0 / 3 / 0
5,349
535
2,524
7,104
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D4rkGh0ul
Fenrir
2
1
0
2
W
Merlin
MatinMatin
Merlin
3
0
3
4.5
L
0
3
1
0.17
L
Hachiman
RedSlayer84
Hachiman
0
2
0
0
W
Chiron
Stebenz
Chiron
1
0
1
1.5
L
Yemoja
Wraxu7
Yemoja
0
3
2
0.33
L
Cu Chulainn
iTzKracKerjacK
Cu Chulainn
0
3
0
0
W
He Bo
klaşsic
He Bo
3
0
6
6
W
Bellona
klvssic
Bellona
4
0
0
4
W
Tsukuyomi
xCultist
Tsukuyomi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,814
Damage
10,818
23,422
Taken
31,643
10,549
Mitigated
11,747
10,817
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D4rkGh0ul
Fenrir
2,007
572
0
3,165
8,449
2,835
0
1,899
6,390
0
28,681
W
Merlin
MatinMatin
Merlin
3,299
278
0
880
3,069
908
0
704
2,343
27,339
0
L
2,075
508
0
818
4,248
1,099
0
1,401
2,755
22,371
0
L
Hachiman
RedSlayer84
Hachiman
3,177
1,886
0
1,644
5,404
1,552
0
2,698
2,500
0
22,487
W
Chiron
Stebenz
Chiron
1,954
842
195
2,510
3,164
722
1,016
276
2,888
0
32,223
L
Yemoja
Wraxu7
Yemoja
1,035
358
853
1,412
6,438
2,395
0
3,206
2,960
10,597
0
L
Cu Chulainn
iTzKracKerjacK
Cu Chulainn
2,524
316
0
2,157
7,104
3,866
0
43
7,021
0
29,734
W
He Bo
klaşsic
He Bo
6,718
357
0
1,194
4,415
1,022
0
911
3,430
24,677
0
W
Bellona
klvssic
Bellona
6,775
2,974
0
3,457
6,680
5,998
580
0
6,394
0
44,058
W
Tsukuyomi
xCultist
Tsukuyomi
4,068
1,015
0
2,581
6,094
1,899
0
1,035
4,971
0
26,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
25,236
321
Minions Killed
247
0
Camps Cleared
0
1,003,797
Distance Traveled
957,970
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,398
540
62
6
0
222,902
2
W
Merlin
5,897
590
72
7
0
219,595
4
L
Janus
5,024
502
59
6
0
193,305
3
L
Hachiman
4,892
489
45
5
0
173,554
2
W
Chiron
5,889
589
64
6
0
167,603
1
L
Yemoja
4,573
457
12
1
0
177,520
2
L
Cu Chulainn
5,349
535
69
7
0
190,689
1
W
He Bo
5,687
569
28
3
0
192,349
3
W
Bellona
7,113
711
92
9
0
220,540
4
W
Tsukuyomi
5,511
551
65
7
0
203,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role