Player Matchup

Medusa
Medusa
Acid-Kittyy
Medusa
Level 28
God Stats
65W - 66L
1,444 SR
Queue Stats
71W - 72L
1,353 Elo+
Solo
Guan Yu
Guan Yu
Chonchilla
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kings_barrage7
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 150L
1,333 Elo+
Solo
Susano
Susano
Lil_Smokk420
Susano
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 4L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
Steph kenny8888
Cthulhu
Level 17
God Stats
4W - 4L
1,373 SR
Queue Stats
4W - 4L
1,297 Elo+
Party 2
Team Averages
Level 16
1,506 SR
1,356 Elo+

VS

Team Averages
Level 26
1,410 SR
1,328 Elo+
Nemesis
Nemesis
BeefJerkyAsas1n
Nemesis
Level 57
God Stats
28W - 20L
1,616 SR
Queue Stats
183W - 162L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
Hiso-Chan
Jormungandr
Level 26
God Stats
13W - 14L
1,394 SR
Queue Stats
404W - 398L
1,272 Elo+
Solo
Cerberus
Cerberus
Panda Chan7826
Cerberus
Level 16
God Stats
3W - 4L
1,328 SR
Queue Stats
12W - 11L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
Recon Chan
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,459 Elo+
Party 1
Neith
Neith
Stormy666Fox
Neith
Level 4
God Stats
6W - 3L
1,211 SR
Queue Stats
7W - 5L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 9 / 1
10,074
403
16,136
15,348
5,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Chonchilla
Guan Yu
14
2 / 14 / 4
9,111
364
10,560
34,285
21,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Kings_barrage7
Danzaburou
15
2 / 13 / 8
10,069
403
10,608
20,544
15,116
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Susano
15
5 / 6 / 4
10,732
429
11,138
20,471
7,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 6
11,496
460
8,135
16,792
15,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 13
13,440
538
33,130
22,365
11,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Hiso-Chan
Jormungandr
17
12 / 2 / 14
12,334
493
15,892
16,260
20,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
19
8 / 5 / 17
12,683
507
10,822
28,626
26,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Recon Chan
Ne Zha
16
4 / 7 / 12
11,196
448
12,462
18,376
8,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 17
10,279
411
9,896
12,649
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
16
Kills
44
45
Deaths
19
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
9
1
0.5
W
18
1
13
24.5
L
Guan Yu
Chonchilla
Guan Yu
2
14
4
0.29
W
Jormungandr
Hiso-Chan
Jormungandr
12
2
14
9.5
L
Danzaburou
Kings_barrage7
Danzaburou
2
13
8
0.46
L
Susano
5
6
4
1.17
W
Cerberus
8
5
17
3.3
W
Ne Zha
Recon Chan
Ne Zha
4
7
12
1.43
L
3
3
6
2
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,577
Damage
82,202
107,440
Taken
98,276
66,002
Mitigated
71,659
15,099
Healing
30,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,136
7,807
341
2,029
15,348
5,290
2,225
5,150
10,198
0
56,214
W
33,130
22,386
1,236
12,256
22,365
11,220
2,453
3,185
19,055
0
88,272
L
Guan Yu
Chonchilla
Guan Yu
10,560
1,911
650
7,407
34,285
21,997
324
7,164
26,546
0
32,102
W
Jormungandr
Hiso-Chan
Jormungandr
15,892
2,827
0
2,897
16,260
20,090
848
2,112
13,898
59,043
0
L
Danzaburou
Kings_barrage7
Danzaburou
10,608
4,503
0
1,123
20,544
15,116
994
6,991
13,251
0
46,749
L
Susano
11,138
1,825
0
3,050
20,471
7,714
190
3,605
16,841
0
59,206
W
Cerberus
10,822
597
1,820
6,293
28,626
26,888
1,675
445
28,106
64,182
0
W
Ne Zha
Recon Chan
Ne Zha
12,462
6,527
1,314
2,103
18,376
8,918
532
2,038
16,313
0
47,247
L
8,135
1,082
0
499
16,792
15,885
1,127
2,777
13,890
32,415
0
W
9,896
4,874
0
3,035
12,649
4,543
1,260
355
12,044
0
38,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
59,932
339
Minions Killed
468
0
Camps Cleared
0
1,811,301
Distance Traveled
2,318,330
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,074
403
96
4
0
203,927
0
W
Nemesis
13,440
538
92
4
0
548,883
3
L
Guan Yu
9,111
364
35
1
0
445,930
0
W
Jormungandr
12,334
493
92
4
0
473,781
0
L
Danzaburou
10,069
403
68
3
0
319,808
3
L
Susano
10,732
429
88
4
0
369,021
5
W
Cerberus
12,683
507
174
7
0
436,611
4
W
Ne Zha
11,196
448
70
3
0
422,895
0
L
Cthulhu
11,496
460
52
2
0
472,615
2
W
Neith
10,279
411
40
2
0
436,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role