Player Matchup

Zeus
Zeus
AdultDiapers
Zeus
Level 159
God Stats
7W - 3L
1,500 SR
Queue Stats
289W - 149L
1,732 Elo+
Party 2
Da Ji
Da Ji
Booll5
Da Ji
Level 157
God Stats
10W - 3L
1,568 SR
Queue Stats
379W - 173L
1,807 Elo+
Party 2
Cabrakan
Cabrakan
NumeratorBaron
Cabrakan
Level 160
God Stats
26W - 5L
1,742 SR
Queue Stats
601W - 292L
1,817 Elo+
Party 2
Izanami
Izanami
Rebornfire57
Izanami
Level 109
God Stats
5W - 2L
1,451 SR
Queue Stats
120W - 88L
1,555 Elo+
Party 2
Nike
Nike
Seaplusss
Nike
Level 159
God Stats
2W - 0L
1,785 SR
Queue Stats
527W - 251L
1,743 Elo+
Party 2
Team Averages
Level 149
1,609 SR
1,731 Elo+

VS

Team Averages
Level 144
1,682 SR
1,753 Elo+
King Arthur
King Arthur
ClumsyDuck
King Arthur
Level 148
God Stats
1W - 2L
1,724 SR
Queue Stats
176W - 133L
1,711 Elo+
Solo
Bacchus
Bacchus
Godsεnd
Bacchus
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
444W - 257L
1,772 Elo+
Party 1
Cernunnos
Cernunnos
JoliJolteon
Cernunnos
Level 148
God Stats
5W - 1L
1,939 SR
Queue Stats
56W - 34L
1,824 Elo+
Party 1
Sol
Sol
Little Munchie
Sol
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 71L
1,567 Elo+
Party 1
Loki
Loki
xConno
Loki
Level 105
God Stats
3W - 2L
1,745 SR
Queue Stats
436W - 243L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
11,002
478
7,162
13,225
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Booll5
Da Ji
20
9 / 1 / 10
13,796
600
17,182
16,627
10,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
20
7 / 0 / 6
13,595
591
15,939
13,805
10,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Rebornfire57
Izanami
20
6 / 4 / 5
13,707
596
12,676
13,992
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
17
3 / 2 / 13
11,848
515
13,293
17,758
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClumsyDuck
King Arthur
18
2 / 5 / 2
11,085
482
8,951
23,493
15,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Godsεnd
Bacchus
12
2 / 9 / 4
8,813
383
8,568
19,119
19,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
JoliJolteon
Cernunnos
20
1 / 2 / 4
12,625
549
9,229
13,802
5,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 6 / 2
10,935
475
7,350
16,231
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
xConno
Loki
19
8 / 4 / 2
12,429
540
13,562
16,534
11,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
26
Kills
13
13
Deaths
26
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
6
6
0.67
W
Da Ji
Booll5
Da Ji
9
1
10
14
L
King Arthur
ClumsyDuck
King Arthur
2
5
2
0.6
L
Bacchus
Godsεnd
Bacchus
2
9
4
0.44
L
Cernunnos
JoliJolteon
Cernunnos
1
2
4
1.5
L
0
6
2
0.17
W
Cabrakan
7
0
6
10
W
Izanami
Rebornfire57
Izanami
6
4
5
2.13
W
Nike
3
2
13
4.75
L
Loki
xConno
Loki
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,252
Damage
47,660
75,407
Taken
89,179
45,260
Mitigated
56,900
26,739
Healing
18,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,162
343
0
1,913
13,225
5,006
315
3,158
10,067
81,122
0
W
Da Ji
Booll5
Da Ji
17,182
7,512
0
7,716
16,627
10,330
929
4,874
11,753
0
101,920
L
King Arthur
ClumsyDuck
King Arthur
8,951
748
0
7,007
23,493
15,188
0
11,463
12,030
0
71,432
L
Bacchus
Godsεnd
Bacchus
8,568
1,396
0
1,855
19,119
19,002
0
4,104
15,015
20,106
0
L
Cernunnos
JoliJolteon
Cernunnos
9,229
3,469
0
5,550
13,802
5,765
0
1,560
12,242
0
118,783
L
7,350
2,163
0
3,109
16,231
5,275
0
2,042
14,189
89,420
0
W
Cabrakan
15,939
2,440
0
7,948
13,805
10,327
570
920
12,885
95,134
0
W
Izanami
Rebornfire57
Izanami
12,676
8,181
0
6,701
13,992
5,609
4,163
1,512
12,480
0
109,268
W
Nike
13,293
2,827
0
2,461
17,758
13,988
362
5,454
12,040
0
38,614
L
Loki
xConno
Loki
13,562
3,485
0
500
16,534
11,670
0
3,932
12,602
0
109,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,948
Gold Earned
55,887
692
Minions Killed
706
0
Camps Cleared
0
2,238,202
Distance Traveled
2,096,537
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,002
478
138
6
0
417,077
7
W
Da Ji
13,796
600
135
6
0
480,898
7
L
King Arthur
11,085
482
140
6
0
434,180
2
L
Bacchus
8,813
383
18
1
0
387,046
8
L
Cernunnos
12,625
549
210
9
0
433,306
3
L
Sol
10,935
475
173
8
0
390,520
7
W
Cabrakan
13,595
591
179
8
0
415,678
2
W
Izanami
13,707
596
189
8
0
430,819
8
W
Nike
11,848
515
51
2
0
493,730
8
L
Loki
12,429
540
165
7
0
451,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role