Player Matchup

Kuzenbo
Kuzenbo
DontBeToxic2738
Kuzenbo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 32L
1,500 Elo+
Party 1
Hades
Hades
Dr Vergani
Hades
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
FlacBax
Medusa
Level 18
God Stats
51W - 31L
1,220 SR
Queue Stats
169W - 119L
1,262 Elo+
Party 1
Persephone
Persephone
ImaSlave4You
Persephone
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 41L
2,152 Elo+
Solo
Danzaburou
Danzaburou
SHOOT THE M00S3
Danzaburou
Level 24
God Stats
19W - 12L
1,607 SR
Queue Stats
98W - 73L
1,706 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,624 Elo+

VS

Team Averages
Level 17
1,592 SR
1,637 Elo+
Baron Samedi
Baron Samedi
BoboBanobo
Baron Samedi
Level 28
God Stats
2W - 2L
1,654 SR
Queue Stats
459W - 449L
1,609 Elo+
Solo
Pele
Pele
Chef-Deezy-41
Pele
Level 26
God Stats
2W - 3L
1,466 SR
Queue Stats
55W - 47L
1,623 Elo+
Solo
Ares
Ares
LiakSkliier
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,626 Elo+
Solo
Neith
Neith
Qitooe
Neith
Level 4
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 3L
1,670 Elo+
Solo
Merlin
Merlin
thetruelassie
Merlin
Level 22
God Stats
5W - 8L
1,632 SR
Queue Stats
18W - 23L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 2
5,379
489
2,816
5,123
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
13
4 / 0 / 1
7,400
673
4,556
4,363
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
FlacBax
Medusa
8
0 / 2 / 1
5,185
471
1,266
5,941
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ImaSlave4You
Persephone
11
1 / 1 / 2
6,539
594
4,343
4,874
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SHOOT THE M00S3
Danzaburou
11
3 / 2 / 1
6,798
618
2,937
6,321
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoboBanobo
Baron Samedi
9
0 / 3 / 2
5,426
493
3,021
6,290
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 3
6,233
567
5,260
7,630
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

4
0 / 4 / 0
4,141
376
414
7,434
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Qitooe
Neith
10
4 / 1 / 1
6,418
583
4,303
4,167
1,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,766
433
1,738
3,497
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
6
6
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BoboBanobo
Baron Samedi
0
3
2
0.33
L
2
1
3
3.5
W
2
1
2
3
W
Hades
4
0
1
4.5
W
Medusa
FlacBax
Medusa
0
2
1
0.25
W
Persephone
ImaSlave4You
Persephone
1
1
2
2
L
0
4
0
0
L
Neith
Qitooe
Neith
4
1
1
4.5
W
Danzaburou
SHOOT THE M00S3
Danzaburou
3
2
1
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
14,736
26,622
Taken
29,018
10,943
Mitigated
10,423
9,678
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BoboBanobo
Baron Samedi
3,021
410
92
2,554
6,290
2,741
0
2,938
3,347
25,586
0
L
5,260
1,062
0
1,994
7,630
2,454
160
3,074
4,457
0
43,974
W
2,816
1,627
350
1,277
5,123
3,415
0
1,093
4,030
12,136
0
W
Hades
4,556
599
27
3,846
4,363
2,702
1,242
1,516
2,847
40,854
0
W
Medusa
FlacBax
Medusa
1,266
360
0
865
5,941
1,383
80
138
5,803
0
17,234
W
Persephone
ImaSlave4You
Persephone
4,343
532
0
916
4,874
1,573
614
1,890
2,983
38,181
0
L
414
339
0
36
7,434
2,753
0
2,406
5,024
7,286
0
L
Neith
Qitooe
Neith
4,303
1,964
0
1,022
4,167
1,271
748
610
3,557
0
29,957
W
Danzaburou
SHOOT THE M00S3
Danzaburou
2,937
636
0
2,397
6,321
1,870
0
536
5,785
0
38,551
L
1,738
267
0
922
3,497
1,204
0
2,333
918
19,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
26,984
300
Minions Killed
239
0
Camps Cleared
0
1,011,359
Distance Traveled
810,734
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,426
493
51
5
0
165,415
0
L
Pele
6,233
567
91
8
0
202,347
0
W
Kuzenbo
5,379
489
25
2
0
229,637
4
W
Hades
7,400
673
104
9
0
181,559
1
W
Medusa
5,185
471
38
3
0
204,370
0
W
Persephone
6,539
594
78
7
0
190,801
2
L
Ares
4,141
376
12
1
0
156,121
1
L
Neith
6,418
583
57
5
0
173,077
1
W
Danzaburou
6,798
618
55
5
0
204,992
0
L
Merlin
4,766
433
28
3
0
113,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role