Player Matchup

Jormungandr
Jormungandr
G0AT 34
Jormungandr
Level 3
God Stats
12W - 16L
1,739 SR
Queue Stats
16W - 38L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
Inhalerplez
Cernunnos
Level 23
God Stats
39W - 48L
1,346 SR
Queue Stats
72W - 120L
1,270 Elo+
Party 2
Bellona
Bellona
JuiceC Sage
Bellona
Level 24
God Stats
11W - 9L
1,739 SR
Queue Stats
217W - 287L
1,304 Elo+
Party 2
Merlin
Merlin
Project Boat
Merlin
Level 19
God Stats
50W - 61L
1,379 SR
Queue Stats
113W - 166L
1,304 Elo+
Party 2
Set
Set
kmi11er08
Set
Level 15
God Stats
8W - 26L
1,253 SR
Queue Stats
37W - 64L
1,312 Elo+
Party 2
Team Averages
Level 17
1,491 SR
1,365 Elo+

VS

Team Averages
Level 16
1,426 SR
1,298 Elo+
Amaterasu
Amaterasu
Queen-Artoria
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 1
Hera
Hera
lIllGullyllIIlIl
Hera
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
46W - 66L
1,308 Elo+
Party 1
Fenrir
Fenrir
nightwingg_143
Fenrir
Level 25
God Stats
0W - 2L
1,270 SR
Queue Stats
59W - 73L
1,387 Elo+
Party 1
Neith
Neith
robin189829
Neith
Level 14
God Stats
15W - 19L
1,516 SR
Queue Stats
28W - 44L
1,293 Elo+
Party 1
King Arthur
King Arthur
sTaTIK_zombs
King Arthur
Level 10
God Stats
2W - 5L
1,146 SR
Queue Stats
8W - 28L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G0AT 34
Jormungandr
16
1 / 4 / 8
11,326
453
5,931
20,509
20,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Inhalerplez
Cernunnos
20
16 / 3 / 1
14,390
576
29,115
19,139
9,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
JuiceC Sage
Bellona
20
11 / 1 / 6
13,356
534
15,935
14,357
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
17
1 / 2 / 6
11,057
442
9,691
8,205
3,664
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 3 / 7
12,249
490
10,084
15,398
7,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Queen-Artoria
Amaterasu
15
2 / 8 / 4
10,598
424
11,733
22,811
13,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 4 / 3
11,037
441
12,871
14,516
7,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
3 / 7 / 3
11,324
453
11,438
22,234
10,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 6 / 2
11,582
463
9,023
22,644
8,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
sTaTIK_zombs
King Arthur
15
1 / 13 / 0
9,672
387
4,130
18,924
8,509
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
37
Kills
13
13
Deaths
38
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
G0AT 34
Jormungandr
1
4
8
1.25
W
Cernunnos
Inhalerplez
Cernunnos
16
3
1
5.5
W
Bellona
JuiceC Sage
Bellona
11
1
6
14
W
Merlin
1
2
6
2
L
Amaterasu
Queen-Artoria
Amaterasu
2
8
4
0.5
W
8
3
7
3.83
L
5
4
3
1.63
L
3
7
3
0.64
L
2
6
2
0.5
L
King Arthur
sTaTIK_zombs
King Arthur
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,756
Damage
49,195
77,608
Taken
101,129
54,985
Mitigated
48,553
11,384
Healing
20,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
G0AT 34
Jormungandr
5,931
2,370
0
1,011
20,509
20,656
115
4,175
16,334
41,841
0
W
Cernunnos
Inhalerplez
Cernunnos
29,115
19,474
0
5,750
19,139
9,003
6,585
5,352
13,787
0
105,284
W
Bellona
JuiceC Sage
Bellona
15,935
6,868
0
3,425
14,357
14,181
3,862
1,680
12,677
0
69,611
W
Merlin
9,691
1,216
0
0
8,205
3,664
2,844
834
7,371
59,078
0
L
Amaterasu
Queen-Artoria
Amaterasu
11,733
5,274
0
5,087
22,811
13,524
0
5,681
16,839
0
38,186
W
10,084
3,463
0
1,198
15,398
7,481
218
830
14,568
0
65,602
L
12,871
5,225
0
2,378
14,516
7,052
88
3,222
11,244
52,743
0
L
11,438
4,628
0
3,914
22,234
10,561
0
3,331
18,803
0
77,259
L
9,023
4,345
0
8,280
22,644
8,907
3,777
994
21,650
0
80,624
L
King Arthur
sTaTIK_zombs
King Arthur
4,130
1,577
0
855
18,924
8,509
236
2,394
16,282
0
33,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
54,213
533
Minions Killed
437
0
Camps Cleared
0
2,257,312
Distance Traveled
2,008,104
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,326
453
64
3
0
419,789
0
W
Cernunnos
14,390
576
138
6
0
418,065
1
W
Bellona
13,356
534
135
5
0
492,842
3
W
Merlin
11,057
442
102
4
0
405,939
1
L
Amaterasu
10,598
424
65
3
0
432,205
0
W
Set
12,249
490
94
4
0
520,677
0
L
Hera
11,037
441
73
3
0
409,968
1
L
Fenrir
11,324
453
119
5
0
429,616
1
L
Neith
11,582
463
134
5
0
412,533
0
L
King Arthur
9,672
387
46
2
0
323,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role