Player Matchup

Odin
Odin
Cinnamonrolls14
Odin
Level 44
God Stats
4W - 4L
1,519 SR
Queue Stats
9W - 17L
1,303 Elo+
Party 2
Danzaburou
Danzaburou
Hembrie
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Xarahx
Vulcan
Level 64
God Stats
0W - 1L
1,603 SR
Queue Stats
26W - 22L
1,500 Elo+
Party 3
Chiron
Chiron
gtech1823
Chiron
Level 88
God Stats
17W - 17L
1,429 SR
Queue Stats
26W - 37L
1,335 Elo+
Party 2
Merlin
Merlin
pandashanda
Merlin
Level 30
God Stats
0W - 1L
1,499 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Team Averages
Level 74
1,510 SR
1,428 Elo+

VS

Team Averages
Level 58
1,621 SR
1,577 Elo+
Rama
Rama
CJ_DREAMVILLE
Rama
Level 86
God Stats
6W - 2L
1,663 SR
Queue Stats
17W - 13L
1,676 Elo+
Party 1
Horus
Horus
Erebus1357
Horus
Level 64
God Stats
2W - 2L
1,652 SR
Queue Stats
30W - 33L
1,448 Elo+
Party 1
Anubis
Anubis
Gerer_16
Anubis
Level 46
God Stats
5W - 5L
1,627 SR
Queue Stats
63W - 54L
1,722 Elo+
Party 1
Yemoja
Yemoja
WellThatWasNeat
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Sylvanus
Sylvanus
oG_Sensei-E
Sylvanus
Level 80
God Stats
6W - 2L
1,664 SR
Queue Stats
10W - 11L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,226
556
6,845
7,781
3,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Hembrie
Danzaburou
16
1 / 7 / 3
9,319
717
10,043
14,207
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Xarahx
Vulcan
15
3 / 5 / 0
9,142
703
11,426
8,706
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
gtech1823
Chiron
13
0 / 3 / 3
8,003
616
7,544
11,549
3,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
14
1 / 3 / 1
7,912
609
16,987
8,925
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,034
772
4,885
8,880
4,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
14
0 / 1 / 14
9,634
741
8,697
16,997
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Gerer_16
Anubis
18
9 / 0 / 8
11,580
891
15,535
14,433
8,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
2 / 2 / 10
10,430
802
6,223
12,513
12,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
oG_Sensei-E
Sylvanus
17
5 / 1 / 10
10,255
789
10,584
14,846
17,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
20
20
Deaths
5
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
0
2
2
0.5
W
Horus
0
1
14
7
W
Anubis
Gerer_16
Anubis
9
0
8
13
L
Danzaburou
Hembrie
Danzaburou
1
7
3
0.36
W
2
2
10
3.5
L
Vulcan
Xarahx
Vulcan
3
5
0
0.6
L
Chiron
gtech1823
Chiron
0
3
3
0.5
W
Sylvanus
oG_Sensei-E
Sylvanus
5
1
10
10
L
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,845
Damage
45,924
51,168
Taken
67,669
17,555
Mitigated
54,284
6,390
Healing
37,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,885
2,872
0
806
8,880
4,017
1,587
3,639
5,093
0
29,053
L
6,845
512
0
830
7,781
3,899
0
4,786
2,995
0
9,905
W
Horus
8,697
4,431
7,076
7,921
16,997
11,843
759
5,883
11,004
0
15,093
W
Anubis
Gerer_16
Anubis
15,535
169
915
6,324
14,433
8,312
465
6,866
7,377
47,285
0
L
Danzaburou
Hembrie
Danzaburou
10,043
3,269
0
1,587
14,207
4,493
0
8,508
5,699
0
40,673
W
6,223
1,200
1,801
1,937
12,513
12,712
1,279
4,244
8,072
32,939
0
L
Vulcan
Xarahx
Vulcan
11,426
2,260
0
250
8,706
2,193
0
7,061
1,645
24,776
0
L
Chiron
gtech1823
Chiron
7,544
2,596
945
2,368
11,549
3,867
0
6,644
4,905
0
26,161
W
Sylvanus
oG_Sensei-E
Sylvanus
10,584
2,082
5,691
5,432
14,846
17,400
309
7,231
7,474
29,037
2,577
L
Merlin
16,987
458
0
410
8,925
3,103
0
5,392
3,533
32,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
51,933
218
Minions Killed
299
6
Camps Cleared
9
1,056,849
Distance Traveled
1,218,109
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,034
772
74
6
1
235,662
0
L
Odin
7,226
556
13
1
0
233,649
2
W
Horus
9,634
741
15
1
1
249,199
0
W
Anubis
11,580
891
81
6
3
254,698
3
L
Danzaburou
9,319
717
76
6
1
203,842
4
W
Yemoja
10,430
802
73
6
2
232,414
2
L
Vulcan
9,142
703
46
4
0
216,968
2
L
Chiron
8,003
616
49
4
5
181,473
0
W
Sylvanus
10,255
789
56
4
2
246,136
0
L
Merlin
7,912
609
34
3
0
220,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role