Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CasualWarlord
Hades
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
282W - 260L
1,462 Elo+
Solo
Chiron
Chiron
Kaiimito
Chiron
Level 89
God Stats
11W - 11L
1,769 SR
Queue Stats
99W - 101L
1,494 Elo+
Party 2
Cerberus
Cerberus
KingEddie116
Cerberus
Level 10
God Stats
5W - 7L
1,703 SR
Queue Stats
6W - 9L
1,381 Elo+
Party 2
Hercules
Hercules
ZedTheTank
Hercules
Level 28
God Stats
1W - 1L
1,566 SR
Queue Stats
122W - 105L
1,708 Elo+
Party 2
Team Averages
Level 59
1,608 SR
1,509 Elo+

VS

Team Averages
Level 57
1,546 SR
1,572 Elo+
Khepri
Khepri
Ghoul140
Khepri
Level 100
God Stats
12W - 6L
1,813 SR
Queue Stats
63W - 57L
1,623 Elo+
Party 1
Raijin
Raijin
MegladonPOG
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,539 Elo+
Party 3
Cthulhu
Cthulhu
StinkyArlo42
Cthulhu
Level 16
God Stats
6W - 6L
1,547 SR
Queue Stats
7W - 9L
1,585 Elo+
Party 3
Heimdallr
Heimdallr
WoolyTheWalrus
Heimdallr
Level 28
God Stats
9W - 14L
1,578 SR
Queue Stats
211W - 186L
1,603 Elo+
Party 1
Ratatoskr
Ratatoskr
bromshotew
Ratatoskr
Level 34
God Stats
6W - 6L
1,293 SR
Queue Stats
128W - 149L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
3 / 1 / 4
5,152
644
2,703
2,876
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 1
5,123
640
1,315
3,434
1,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Kaiimito
Chiron
7
1 / 0 / 4
4,355
544
3,633
3,595
1,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
KingEddie116
Cerberus
7
1 / 0 / 2
4,466
558
1,921
3,589
1,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
ZedTheTank
Hercules
8
4 / 1 / 2
4,959
620
2,781
4,160
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ghoul140
Khepri
6
0 / 2 / 0
4,026
503
1,043
5,179
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
4
0 / 1 / 2
3,677
460
984
1,324
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
StinkyArlo42
Cthulhu
7
0 / 1 / 0
4,202
525
1,022
2,332
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
WoolyTheWalrus
Heimdallr
6
0 / 3 / 0
3,766
471
2,837
5,873
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
bromshotew
Ratatoskr
6
2 / 3 / 0
4,388
549
1,870
5,319
1,348
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
1
4
5
W
1
0
1
1.5
L
Khepri
Ghoul140
Khepri
0
2
0
0
W
Chiron
Kaiimito
Chiron
1
0
4
3
W
Cerberus
KingEddie116
Cerberus
1
0
2
2
L
Raijin
0
1
2
1
L
Cthulhu
StinkyArlo42
Cthulhu
0
1
0
0
L
Heimdallr
WoolyTheWalrus
Heimdallr
0
3
0
0
W
Hercules
ZedTheTank
Hercules
4
1
2
5
L
Ratatoskr
bromshotew
Ratatoskr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
7,756
17,654
Taken
20,027
6,503
Mitigated
6,162
8,346
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,703
218
0
968
2,876
700
608
584
2,180
20,055
0
W
1,315
449
377
2,831
3,434
1,805
0
1,022
2,412
19,975
0
L
Khepri
Ghoul140
Khepri
1,043
0
0
1,605
5,179
2,118
0
1,570
3,609
10,548
0
W
Chiron
Kaiimito
Chiron
3,633
1,446
371
1,275
3,595
1,622
203
491
3,104
0
17,447
W
Cerberus
KingEddie116
Cerberus
1,921
65
0
615
3,589
1,155
47
552
3,037
8,797
0
L
Raijin
984
257
0
290
1,324
322
0
665
659
5,806
0
L
Cthulhu
StinkyArlo42
Cthulhu
1,022
324
0
113
2,332
962
0
990
1,342
14,336
0
L
Heimdallr
WoolyTheWalrus
Heimdallr
2,837
1,553
0
1,992
5,873
1,412
0
1,650
4,223
0
17,597
W
Hercules
ZedTheTank
Hercules
2,781
940
0
1,909
4,160
1,221
0
256
3,872
0
15,092
L
Ratatoskr
bromshotew
Ratatoskr
1,870
533
0
1,756
5,319
1,348
0
1,064
4,255
0
13,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
20,059
180
Minions Killed
121
0
Camps Cleared
0
797,303
Distance Traveled
630,440
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,152
644
42
5
0
154,837
2
W
Hades
5,123
640
68
9
0
127,771
2
L
Khepri
4,026
503
22
3
0
136,622
3
W
Chiron
4,355
544
27
3
0
197,438
2
W
Cerberus
4,466
558
15
2
0
145,994
0
L
Raijin
3,677
460
12
2
0
50,766
0
L
Cthulhu
4,202
525
23
3
0
169,002
0
L
Heimdallr
3,766
471
30
4
0
121,077
2
W
Hercules
4,959
620
28
4
0
171,263
1
L
Ratatoskr
4,388
549
34
4
0
152,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role