Player Matchup

Nu Wa
Nu Wa
DollyMaligno
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MightyGarchomp
Ullr
Level 89
God Stats
3W - 4L
1,619 SR
Queue Stats
136W - 135L
1,439 Elo+
Party 2
Bellona
Bellona
PandaQuiLiche
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
QMoonie
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 125L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Raycramon
Cthulhu
Level 27
God Stats
7W - 4L
1,629 SR
Queue Stats
92W - 97L
1,375 Elo+
Solo
Team Averages
Level 30
1,550 SR
1,463 Elo+

VS

Team Averages
Level 21
1,481 SR
1,363 Elo+
Baron Samedi
Baron Samedi
BelovedGamer
Baron Samedi
Level 73
God Stats
4W - 8L
1,500 SR
Queue Stats
724W - 676L
1,500 Elo+
Party 1
Neith
Neith
BrianCancer
Neith
Level 17
God Stats
2W - 2L
1,523 SR
Queue Stats
45W - 39L
1,446 Elo+
Solo
Yemoja
Yemoja
DryerSheetaDude
Yemoja
Level 7
God Stats
0W - 2L
1,384 SR
Queue Stats
11W - 15L
1,285 Elo+
Solo
Thor
Thor
Fawkzzzzzz
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
sfwmurdock722
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
7 / 1 / 0
5,232
872
4,347
2,969
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 1 / 2
3,938
656
1,478
2,338
549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
5
0 / 0 / 0
3,420
570
0
1,351
723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
QMoonie
Nemesis
6
1 / 0 / 1
4,049
675
1,103
3,449
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Raycramon
Cthulhu
6
1 / 0 / 1
4,049
675
1,289
2,988
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BelovedGamer
Baron Samedi
6
0 / 1 / 0
3,863
644
1,197
1,714
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 0
3,734
622
1,501
3,609
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 4 / 0
3,784
631
1,493
4,938
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
3,456
576
550
3,217
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
2
0 / 2 / 1
3,046
508
1,342
1,890
1,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
10
Kills
2
2
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BelovedGamer
Baron Samedi
0
1
0
0
L
1
1
0
1
W
7
1
0
7
L
1
4
0
0.25
L
0
2
0
0
W
1
1
2
2
W
Bellona
0
0
0
0
W
Nemesis
QMoonie
Nemesis
1
0
1
1.5
W
Cthulhu
Raycramon
Cthulhu
1
0
1
1.5
L
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,217
Damage
6,083
13,095
Taken
15,368
4,487
Mitigated
5,113
4,870
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BelovedGamer
Baron Samedi
1,197
214
0
217
1,714
576
100
661
1,053
9,653
0
L
1,501
418
0
1,912
3,609
939
0
919
2,690
0
13,613
W
4,347
1,384
0
834
2,969
832
633
1,640
1,329
15,175
0
L
1,493
749
67
146
4,938
1,754
0
2,794
2,144
7,766
0
L
550
135
0
602
3,217
799
66
591
2,626
0
7,475
W
1,478
784
0
708
2,338
549
224
64
2,224
0
17,739
W
Bellona
0
0
0
0
1,351
723
0
972
379
0
3,921
W
Nemesis
QMoonie
Nemesis
1,103
667
0
1,586
3,449
759
0
78
3,371
0
15,564
W
Cthulhu
Raycramon
Cthulhu
1,289
244
0
1,742
2,988
1,624
0
34
2,854
5,360
0
L
Bellona
1,342
422
0
125
1,890
1,045
0
671
1,219
118
3,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,688
Gold Earned
17,883
110
Minions Killed
65
0
Camps Cleared
0
569,870
Distance Traveled
486,660
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,863
644
18
3
0
105,790
0
L
Neith
3,734
622
20
3
0
98,285
0
W
Nu Wa
5,232
872
20
3
0
108,055
5
L
Yemoja
3,784
631
4
1
0
114,698
0
L
Thor
3,456
576
20
3
0
104,275
0
W
Ullr
3,938
656
27
5
0
107,142
0
W
Bellona
3,420
570
13
2
0
91,316
1
W
Nemesis
4,049
675
42
7
0
137,522
0
W
Cthulhu
4,049
675
8
1
0
125,835
2
L
Bellona
3,046
508
3
1
0
63,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role