Player Matchup

Pele
Pele
BillNyeOnLSD
Pele
Level 46
God Stats
0W - 1L
1,444 SR
Queue Stats
51W - 55L
1,462 Elo+
Party 1
Chaac
Chaac
KUNNTON
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
NavyGravy
Sylvanus
Level 125
God Stats
2W - 2L
1,769 SR
Queue Stats
78W - 51L
1,287 Elo+
Party 1
Team Averages
Level 60
1,571 SR
1,417 Elo+

VS

Team Averages
Level 69
1,485 SR
1,525 Elo+
Cupid
Cupid
Pedxng
Cupid
Level 87
God Stats
10W - 8L
1,299 SR
Queue Stats
160W - 155L
1,531 Elo+
Party 2
Bacchus
Bacchus
Shroomunist
Bacchus
Level 20
God Stats
6W - 6L
1,558 SR
Queue Stats
29W - 25L
1,611 Elo+
Party 2
Scylla
Scylla
βlαck
Scylla
Level 99
God Stats
8W - 2L
1,599 SR
Queue Stats
70W - 54L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
11,864
624
13,575
17,458
6,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
KUNNTON
Chaac
15
1 / 6 / 4
10,951
576
6,505
20,452
14,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
NavyGravy
Sylvanus
15
3 / 6 / 4
11,316
596
12,650
19,149
17,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Pedxng
Cupid
15
5 / 5 / 13
12,919
680
16,699
16,240
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Shroomunist
Bacchus
16
2 / 1 / 16
12,965
682
9,466
13,872
18,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
βlαck
Scylla
18
12 / 2 / 6
13,940
734
21,064
10,701
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
19
19
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
Chaac
KUNNTON
Chaac
1
6
4
0.5
L
Sylvanus
NavyGravy
Sylvanus
3
6
4
0.83
W
Cupid
Pedxng
Cupid
5
5
13
2.3
W
Bacchus
Shroomunist
Bacchus
2
1
16
10
W
Scylla
βlαck
Scylla
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
47,229
57,059
Taken
40,813
37,949
Mitigated
26,692
20,527
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,575
2,851
1,028
4,438
17,458
6,592
0
9,514
7,944
0
66,325
L
Chaac
KUNNTON
Chaac
6,505
681
0
4,425
20,452
14,279
493
11,883
8,569
0
38,916
L
Sylvanus
NavyGravy
Sylvanus
12,650
1,051
4,054
6,582
19,149
17,078
812
9,825
9,324
42,632
8,356
W
Cupid
Pedxng
Cupid
16,699
6,975
1,961
5,255
16,240
5,243
2,131
5,230
11,010
0
64,974
W
Bacchus
Shroomunist
Bacchus
9,466
1,190
1,468
5,297
13,872
18,076
624
4,334
9,538
24,971
0
W
Scylla
βlαck
Scylla
21,064
1,021
0
1,202
10,701
3,373
725
2,974
7,727
63,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
39,824
195
Minions Killed
199
0
Camps Cleared
0
937,690
Distance Traveled
1,066,565
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,864
624
61
3
0
354,585
1
L
Chaac
10,951
576
60
3
0
310,799
1
L
Sylvanus
11,316
596
74
4
0
272,306
1
W
Cupid
12,919
680
86
5
0
323,042
6
W
Bacchus
12,965
682
35
2
0
378,760
1
W
Scylla
13,940
734
78
4
0
364,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role