Player Matchup

Arachne
Arachne
Biggiez251
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,598 Elo+
Party 1
Hera
Hera
HYPERPREDATOR
Hera
Level 59
God Stats
2W - 4L
1,687 SR
Queue Stats
20W - 34L
1,400 Elo+
Party 1
Freya
Freya
Kingsloth0
Freya
Level 16
God Stats
2W - 10L
1,311 SR
Queue Stats
139W - 183L
1,292 Elo+
Party 2
Jormungandr
Jormungandr
Type100kb
Jormungandr
Level 5
God Stats
17W - 20L
1,500 SR
Queue Stats
191W - 228L
1,500 Elo+
Party 2
Thor
Thor
rob_png
Thor
Level 5
God Stats
13W - 21L
1,325 SR
Queue Stats
151W - 192L
1,313 Elo+
Party 2
Team Averages
Level 18
1,465 SR
1,421 Elo+

VS

Team Averages
Level 16
1,397 SR
1,375 Elo+
Chaac
Chaac
Lulu_Lulu0_
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Solo
Thoth
Thoth
MisterGreeen
Thoth
Level 19
God Stats
3W - 8L
1,246 SR
Queue Stats
27W - 34L
1,456 Elo+
Solo
Artemis
Artemis
SquareMedal1982
Artemis
Level 22
God Stats
2W - 2L
1,583 SR
Queue Stats
143W - 108L
1,508 Elo+
Solo
Horus
Horus
seaforth72
Horus
Level 29
God Stats
23W - 26L
1,541 SR
Queue Stats
168W - 191L
1,466 Elo+
Solo
Arachne
Arachne
solarskull0716
Arachne
Level 5
God Stats
1W - 2L
1,116 SR
Queue Stats
1W - 3L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Biggiez251
Arachne
13
2 / 15 / 3
8,707
415
5,868
20,018
6,818
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 3 / 3
9,325
444
14,473
13,140
4,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
18
9 / 3 / 2
12,150
579
12,908
18,772
7,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Type100kb
Jormungandr
11
0 / 12 / 2
8,056
384
2,637
16,086
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
rob_png
Thor
10
1 / 7 / 0
7,601
362
1,813
12,583
3,643
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
8,325
396
3,407
6,135
3,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 7 / 3
9,224
439
2,875
10,168
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
7 / 3 / 6
10,687
509
11,894
12,956
5,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
17
16 / 2 / 12
11,844
564
15,460
16,502
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 5 / 12
10,945
521
15,491
16,278
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
15
Kills
34
40
Deaths
19
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
Biggiez251
Arachne
2
15
3
0.23
L
3
3
3
1.5
L
Freya
9
3
2
3.33
W
3
2
3
2.25
W
0
7
3
0.21
W
7
3
6
3.33
L
Jormungandr
Type100kb
Jormungandr
0
12
2
0.08
L
Thor
rob_png
Thor
1
7
0
0.14
W
Horus
16
2
12
11
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
49,127
80,599
Taken
62,039
32,591
Mitigated
27,635
17,547
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Biggiez251
Arachne
5,868
4,854
0
2,943
20,018
6,818
1,337
228
19,570
0
29,570
L
14,473
5,027
263
4,356
13,140
4,123
1,179
523
12,446
57,392
0
L
Freya
12,908
4,443
0
9,496
18,772
7,033
1,978
689
17,894
60,098
0
W
3,407
1,159
0
1,588
6,135
3,921
0
4,026
2,109
0
15,437
W
2,875
70
39
977
10,168
3,225
2,138
2,845
7,323
45,890
0
W
11,894
5,633
0
3,562
12,956
5,418
1,735
5,434
7,522
0
65,905
L
Jormungandr
Type100kb
Jormungandr
2,637
633
0
264
16,086
10,974
530
155
15,765
22,295
0
L
Thor
rob_png
Thor
1,813
500
0
225
12,583
3,643
698
1,052
11,275
0
20,054
W
Horus
15,460
9,795
667
5,093
16,502
8,944
1,736
8,411
8,091
114
49,713
W
15,491
10,942
0
5,352
16,278
6,127
133
9,302
6,976
0
61,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,839
Gold Earned
51,025
316
Minions Killed
381
0
Camps Cleared
0
1,744,140
Distance Traveled
1,709,842
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,707
415
50
2
0
334,437
2
L
Hera
9,325
444
75
4
0
365,364
2
L
Freya
12,150
579
98
5
0
391,730
0
W
Chaac
8,325
396
22
1
0
221,350
0
W
Thoth
9,224
439
80
4
0
307,311
0
W
Artemis
10,687
509
103
5
0
341,568
0
L
Jormungandr
8,056
384
41
2
0
323,998
3
L
Thor
7,601
362
52
2
0
328,611
0
W
Horus
11,844
564
60
3
0
422,284
2
W
Arachne
10,945
521
116
6
0
417,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role