Player Matchup

Izanami
Izanami
AgentMonkeyGames
Izanami
Level 16
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1
Jing Wei
Jing Wei
OrigamiIsland
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,326 Elo+
Party 1
Hera
Hera
frankiller27
Hera
Level 69
God Stats
3W - 2L
1,285 SR
Queue Stats
64W - 89L
1,494 Elo+
Solo
Team Averages
Level 36
1,351 SR
1,382 Elo+

VS

Team Averages
Level 27
1,384 SR
1,340 Elo+
Izanami
Izanami
BillyLen
Izanami
Level 14
God Stats
4W - 7L
1,344 SR
Queue Stats
6W - 13L
1,185 Elo+
Party 2
Khepri
Khepri
CaptianAmazing
Khepri
Level 14
God Stats
4W - 10L
1,090 SR
Queue Stats
6W - 13L
1,185 Elo+
Party 2
Baron Samedi
Baron Samedi
JunCTion937
Baron Samedi
Level 52
God Stats
2W - 2L
1,719 SR
Queue Stats
68W - 53L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,180
718
6,134
8,919
2,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
OrigamiIsland
Jing Wei
10
1 / 4 / 2
6,954
695
5,674
7,937
2,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
2 / 3 / 1
7,269
727
9,921
5,774
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BillyLen
Izanami
9
2 / 1 / 7
7,451
745
3,759
8,126
2,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 8
7,498
750
1,138
9,089
6,601
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
JunCTion937
Baron Samedi
13
11 / 3 / 2
9,153
915
11,659
9,581
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
13
13
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Izanami
BillyLen
Izanami
2
1
7
5.5
W
0
0
8
4
W
Baron Samedi
JunCTion937
Baron Samedi
11
3
2
4
L
Jing Wei
OrigamiIsland
Jing Wei
1
4
2
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,729
Damage
16,556
22,630
Taken
26,796
7,186
Mitigated
14,219
1,872
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,134
5,121
0
820
8,919
2,774
80
5,449
3,252
0
26,945
W
Izanami
BillyLen
Izanami
3,759
2,395
0
339
8,126
2,799
926
2,903
4,988
0
23,162
W
1,138
140
0
2,713
9,089
6,601
202
2,787
6,012
10,358
0
W
Baron Samedi
JunCTion937
Baron Samedi
11,659
1,778
825
2,431
9,581
4,819
386
3,474
5,847
31,263
0
L
Jing Wei
OrigamiIsland
Jing Wei
5,674
2,765
0
520
7,937
2,667
299
4,197
3,524
0
12,649
L
9,921
1,823
0
532
5,774
1,745
105
2,603
3,013
38,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,403
Gold Earned
24,102
124
Minions Killed
120
0
Camps Cleared
0
523,255
Distance Traveled
559,805
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,180
718
52
5
0
144,486
0
W
Izanami
7,451
745
57
6
0
187,900
1
W
Khepri
7,498
750
19
2
0
190,639
0
W
Baron Samedi
9,153
915
44
4
0
181,266
1
L
Jing Wei
6,954
695
11
1
0
208,499
1
L
Hera
7,269
727
61
6
0
170,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role