Player Matchup

Mercury
Mercury
Platinum IV
Blueavatar
Mercury
Platinum IV
Level 149
God Stats
11W - 14L
1,545 SR
Queue Stats
216W - 202L
1,689 MMR
Solo
Heimdallr
Heimdallr
Gold III
Krystix
Heimdallr
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,735 MMR
Party 4
Kukulkan
Kukulkan
Gold III
cadusters
Kukulkan
Gold III
Level 155
God Stats
11W - 9L
1,865 SR
Queue Stats
126W - 114L
1,735 MMR
Party 2
Cerberus
Cerberus
Gold II
niamaru
Cerberus
Gold II
Level 160
God Stats
38W - 35L
1,803 SR
Queue Stats
329W - 318L
1,642 MMR
Party 4
Zhong Kui
Zhong Kui
Gold V
ƶephyr
Zhong Kui
Gold V
Level 144
God Stats
4W - 1L
1,898 SR
Queue Stats
116W - 103L
1,644 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,722 SR
1,689 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,524 SR
1,569 MMR
Ymir
Ymir
Gold IV
AcousticSensor
Ymir
Gold IV
Level 102
God Stats
8W - 6L
1,557 SR
Queue Stats
61W - 60L
1,699 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Nocillα
Erlang Shen
Gold IV
Level 129
God Stats
3W - 6L
1,564 SR
Queue Stats
134W - 126L
1,646 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Nutellα
Cu Chulainn
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver I
SpookyAmbuush
Anhur
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Gold IV
ericssonjsp
Chang'e
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blueavatar
Mercury
20
10 / 3 / 6
13,169
627
16,800
14,991
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Krystix
Heimdallr
18
4 / 2 / 9
11,598
552
15,077
14,593
7,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
cadusters
Kukulkan
19
7 / 3 / 5
11,967
570
13,537
6,562
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
niamaru
Cerberus
15
0 / 0 / 13
9,994
476
13,726
16,918
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ƶephyr
Zhong Kui
20
3 / 3 / 7
13,500
643
12,238
14,345
14,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
The MorriganTsukuyomiGuan YuSetNu Wa

VS

Bans
CthulhuPeleDanzaburouCamazotzApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
9,142
435
8,591
17,906
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Nocillα
Erlang Shen
17
5 / 5 / 4
11,328
539
10,204
22,234
12,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Nutellα
Cu Chulainn
16
1 / 2 / 4
10,032
478
11,456
17,558
16,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 7 / 0
9,512
453
8,357
21,937
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ericssonjsp
Chang'e
15
3 / 6 / 2
9,830
468
7,629
16,988
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
24
Kills
11
11
Deaths
24
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Mercury
Blueavatar
Mercury
10
3
6
4.33
W
Heimdallr
Krystix
Heimdallr
4
2
9
4.25
L
Erlang Shen
Nocillα
Erlang Shen
5
5
4
1.4
L
Cu Chulainn
Nutellα
Cu Chulainn
1
2
4
1.5
L
0
7
0
0
W
Kukulkan
cadusters
Kukulkan
7
3
5
3.17
L
Chang'e
ericssonjsp
Chang'e
3
6
2
0.67
W
Cerberus
niamaru
Cerberus
0
0
13
6.5
W
Zhong Kui
ƶephyr
Zhong Kui
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,378
Damage
46,237
67,409
Taken
96,623
43,038
Mitigated
55,148
20,450
Healing
24,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,591
1,492
0
1,590
17,906
13,488
0
8,259
9,647
31,208
0
W
Mercury
Blueavatar
Mercury
16,800
9,893
0
5,079
14,991
6,249
1,710
2,432
12,279
0
113,092
W
Heimdallr
Krystix
Heimdallr
15,077
8,850
0
2,246
14,593
7,130
4,699
4,216
10,243
0
87,750
L
Erlang Shen
Nocillα
Erlang Shen
10,204
6,055
0
2,803
22,234
12,831
0
8,333
13,587
0
93,995
L
Cu Chulainn
Nutellα
Cu Chulainn
11,456
2,066
0
5,562
17,558
16,149
0
7,869
9,689
973
54,164
L
8,357
4,347
0
5,504
21,937
6,532
0
8,402
13,535
0
70,183
W
Kukulkan
cadusters
Kukulkan
13,537
1,046
0
476
6,562
2,774
429
2,350
4,063
81,073
0
L
Chang'e
ericssonjsp
Chang'e
7,629
371
3,384
5,259
16,988
6,148
0
6,351
10,637
54,262
0
W
Cerberus
niamaru
Cerberus
13,726
929
0
6,902
16,918
12,596
148
6,005
10,629
41,171
0
W
Zhong Kui
ƶephyr
Zhong Kui
12,238
2,564
0
5,747
14,345
14,289
1,346
1,220
12,460
72,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,228
Gold Earned
49,844
621
Minions Killed
523
0
Camps Cleared
0
2,114,127
Distance Traveled
2,048,263
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,142
435
43
2
0
412,388
9
W
Mercury
13,169
627
151
7
0
493,625
0
W
Heimdallr
11,598
552
141
7
0
393,126
1
L
Erlang Shen
11,328
539
139
7
0
446,620
4
L
Cu Chulainn
10,032
478
103
5
0
407,023
5
L
Anhur
9,512
453
132
6
0
368,387
7
W
Kukulkan
11,967
570
149
7
0
428,790
6
L
Chang'e
9,830
468
106
5
0
413,845
2
W
Cerberus
9,994
476
46
2
0
434,358
8
W
Zhong Kui
13,500
643
134
6
0
364,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role