Player Matchup

Olorun
Olorun
HOLLOWMAN785
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Solo
Ravana
Ravana
Jouula
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Set
Set
THE_WLRD
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,756 Elo+
Solo
King Arthur
King Arthur
moonless_bwitch9
King Arthur
Level 23
God Stats
14W - 23L
1,425 SR
Queue Stats
165W - 160L
1,434 Elo+
Party 2
Nemesis
Nemesis
princedayday420
Nemesis
Level 12
God Stats
0W - 1L
1,271 SR
Queue Stats
51W - 62L
1,346 Elo+
Party 2
Team Averages
Level 12
1,439 SR
1,507 Elo+

VS

Team Averages
Level 16
1,545 SR
1,509 Elo+
Olorun
Olorun
BackUpTerry2663
Olorun
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 7L
1,324 Elo+
Solo
Guan Yu
Guan Yu
ChronicYTkeysean
Guan Yu
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 26L
1,549 Elo+
Party 1
Nike
Nike
atombest360
Nike
Level 6
God Stats
7W - 3L
1,536 SR
Queue Stats
43W - 48L
1,437 Elo+
Solo
Heimdallr
Heimdallr
topkillerrrrr10
Heimdallr
Level 25
God Stats
20W - 13L
1,500 SR
Queue Stats
178W - 107L
1,645 Elo+
Party 1
Odin
Odin
xxnouxx13
Odin
Level 20
God Stats
10W - 6L
1,689 SR
Queue Stats
52W - 36L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 7 / 1
8,777
798
5,446
13,491
8,205
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Jouula
Ravana
14
0 / 10 / 1
8,830
803
10,258
20,952
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 11 / 0
9,839
894
13,769
21,436
10,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
moonless_bwitch9
King Arthur
15
0 / 7 / 3
9,144
831
7,777
20,296
28,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 14 / 1
9,063
824
8,278
23,401
8,178
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

6

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 27
10,722
975
15,409
12,225
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
14 / 0 / 24
12,122
1,102
16,068
12,410
17,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 1 / 28
11,373
1,034
15,256
12,776
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
topkillerrrrr10
Heimdallr
19
15 / 1 / 29
12,516
1,138
22,032
6,211
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
19
11 / 0 / 31
12,035
1,094
21,129
11,555
15,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
188
3
Kills
49
49
Deaths
3
6
Assists
139
Player
Kills
Deaths
Assists
KDA
W
4
1
27
17.5
W
14
0
24
26
L
Olorun
0
7
1
0.07
L
Ravana
Jouula
Ravana
0
10
1
0.05
L
3
11
0
0.27
W
5
1
28
19
L
King Arthur
moonless_bwitch9
King Arthur
0
7
3
0.21
L
0
14
1
0.04
W
Heimdallr
topkillerrrrr10
Heimdallr
15
1
29
29.5
W
Odin
11
0
31
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,528
Damage
89,894
99,576
Taken
55,177
62,798
Mitigated
53,638
9,719
Healing
17,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,409
8,971
826
5,797
12,225
5,920
0
1,003
11,222
30,744
0
W
16,068
4,584
3,296
3,485
12,410
17,200
0
2,402
10,008
0
23,451
L
Olorun
5,446
3,354
549
2,258
13,491
8,205
0
2,779
10,389
11,268
0
L
Ravana
Jouula
Ravana
10,258
3,935
0
1,704
20,952
7,083
0
3,069
17,491
0
22,206
L
13,769
6,685
0
1,786
21,436
10,731
0
2,499
18,362
522
28,621
W
15,256
2,980
0
726
12,776
11,419
0
1,336
11,440
0
34,004
L
King Arthur
moonless_bwitch9
King Arthur
7,777
792
0
976
20,296
28,601
0
4,295
15,395
0
23,488
L
8,278
4,146
147
2,299
23,401
8,178
0
2,795
20,056
0
28,354
W
Heimdallr
topkillerrrrr10
Heimdallr
22,032
14,358
0
2,693
6,211
3,144
0
468
5,743
0
33,341
W
Odin
21,129
3,259
0
773
11,555
15,955
0
749
10,806
28
29,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,653
Gold Earned
58,768
138
Minions Killed
133
3
Camps Cleared
4
883,657
Distance Traveled
1,073,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,722
975
28
3
2
174,351
0
W
Guan Yu
12,122
1,102
12
1
1
244,312
0
L
Olorun
8,777
798
18
2
0
83,084
0
L
Ravana
8,830
803
18
2
2
217,982
0
L
Set
9,839
894
31
3
1
192,293
1
W
Nike
11,373
1,034
55
5
0
218,524
0
L
King Arthur
9,144
831
28
3
0
197,985
1
L
Nemesis
9,063
824
43
4
0
192,313
0
W
Heimdallr
12,516
1,138
18
2
1
215,884
0
W
Odin
12,035
1,094
20
2
0
219,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role