Player Matchup

Baron Samedi
Baron Samedi
KNOCKS11
Baron Samedi
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 165L
1,484 Elo+
Party 2
Anubis
Anubis
Lone Zombie 981
Anubis
Level 7
God Stats
8W - 6L
1,505 SR
Queue Stats
8W - 7L
1,436 Elo+
Party 2
Chaac
Chaac
Overlord629
Chaac
Level 103
God Stats
4W - 0L
1,617 SR
Queue Stats
103W - 86L
1,568 Elo+
Party 2
Team Averages
Level 60
1,541 SR
1,496 Elo+

VS

Team Averages
Level 46
1,629 SR
1,466 Elo+
Scylla
Scylla
DinosEatMeat
Scylla
Level 65
God Stats
1W - 1L
1,854 SR
Queue Stats
114W - 114L
1,460 Elo+
Party 1
Ullr
Ullr
TheBigmac_Abuser
Ullr
Level 55
God Stats
10W - 7L
1,616 SR
Queue Stats
34W - 27L
1,514 Elo+
Party 1
Fafnir
Fafnir
ZeusOlympianKing
Fafnir
Level 18
God Stats
0W - 3L
1,417 SR
Queue Stats
29W - 18L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KNOCKS11
Baron Samedi
14
5 / 3 / 8
10,604
757
13,113
10,245
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 5
8,500
607
2,377
9,272
3,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
10 / 0 / 5
11,499
821
20,303
17,452
14,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 5 / 5
9,288
663
11,727
10,471
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 6 / 3
9,138
653
7,990
16,166
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 7
9,148
653
3,892
15,345
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
9
9
Deaths
15
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
5
5
1.3
W
Baron Samedi
KNOCKS11
Baron Samedi
5
3
8
3
W
0
6
5
0.42
W
10
0
5
12.5
L
5
6
3
1.08
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
23,609
36,969
Taken
41,982
23,050
Mitigated
24,191
17,732
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,727
249
0
1,300
10,471
3,652
0
3,264
7,207
40,865
0
W
Baron Samedi
KNOCKS11
Baron Samedi
13,113
863
2,349
5,023
10,245
4,218
858
4,191
5,775
46,544
0
W
2,377
582
0
2,339
9,272
3,882
303
5,047
3,955
17,010
0
W
20,303
1,999
0
8,021
17,452
14,950
1,231
5,611
11,580
0
46,836
L
7,990
3,688
0
1,869
16,166
5,577
0
6,382
9,784
0
29,267
L
3,892
1,145
0
4,659
15,345
14,962
0
5,896
9,449
15,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
27,574
144
Minions Killed
131
0
Camps Cleared
0
727,850
Distance Traveled
733,484
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,288
663
64
5
0
237,861
1
W
Baron Samedi
10,604
757
65
5
0
239,134
1
W
Anubis
8,500
607
26
2
0
176,928
0
W
Chaac
11,499
821
53
4
0
311,788
2
L
Ullr
9,138
653
50
4
0
238,196
1
L
Fafnir
9,148
653
17
1
0
257,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role