Player Matchup

Serqet
Serqet
CrustyΡotato
Serqet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,635 Elo+
Party 1
Ganesha
Ganesha
Czevex
Ganesha
Level 18
God Stats
6W - 0L
1,835 SR
Queue Stats
20W - 2L
1,576 Elo+
Party 1
Chronos
Chronos
Leννy
Chronos
Level 135
God Stats
1W - 0L
1,718 SR
Queue Stats
27W - 4L
1,654 Elo+
Party 1
Sun Wukong
Sun Wukong
bhoms
Sun Wukong
Level 106
God Stats
2W - 2L
1,804 SR
Queue Stats
23W - 5L
1,504 Elo+
Party 1
Team Averages
Level 97
1,714 SR
1,592 Elo+

VS

Team Averages
Level 97
1,581 SR
1,500 Elo+
Neith
Neith
Cubeta Malvada
Neith
Level 106
God Stats
0W - 1L
1,825 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
OMG SantiRex911
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
OMGPonchiRex19
Bacchus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
OmgSantiRex
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
9,964
906
8,100
7,668
3,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Czevex
Ganesha
14
0 / 1 / 14
9,342
849
4,275
8,240
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Leννy
Chronos
16
5 / 2 / 6
9,882
898
16,049
9,702
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
bhoms
Sun Wukong
16
6 / 0 / 5
10,041
913
10,500
8,876
8,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,996
727
5,422
8,472
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 1
8,482
771
4,957
15,099
9,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 3
8,605
782
3,813
14,159
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 1
7,404
673
2,418
7,217
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
6
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
1
6
2
0.33
W
Ganesha
Czevex
Ganesha
0
1
14
7
W
Chronos
Leννy
Chronos
5
2
6
4
L
2
3
1
0.83
L
2
4
3
0.88
L
0
6
1
0.08
W
Sun Wukong
bhoms
Sun Wukong
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,924
Damage
16,610
34,486
Taken
44,947
23,133
Mitigated
27,993
5,958
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,100
2,467
0
0
7,668
3,317
1,043
1,341
6,287
0
19,862
L
5,422
1,490
0
905
8,472
3,876
1,109
4,167
4,142
0
21,100
W
Ganesha
Czevex
Ganesha
4,275
706
0
847
8,240
7,246
826
1,158
7,042
14,171
0
W
Chronos
Leννy
Chronos
16,049
6,473
0
3,822
9,702
4,198
1,569
2,381
7,251
40,807
0
L
4,957
650
0
5,956
15,099
9,364
0
9,775
5,054
0
27,515
L
3,813
440
0
571
14,159
12,290
0
5,403
8,213
17,157
0
L
2,418
196
714
221
7,217
2,463
0
1,592
5,625
13,776
0
W
Sun Wukong
bhoms
Sun Wukong
10,500
3,461
0
1,289
8,876
8,372
597
1,674
7,078
0
43,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
32,487
191
Minions Killed
141
13
Camps Cleared
6
925,458
Distance Traveled
737,257
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,964
906
36
3
2
262,469
0
L
Neith
7,996
727
39
4
1
174,676
2
W
Ganesha
9,342
849
3
0
0
212,451
1
W
Chronos
9,882
898
68
6
4
212,866
0
L
Tyr
8,482
771
44
4
1
214,296
3
L
Bacchus
8,605
782
23
2
1
182,173
2
L
Ra
7,404
673
35
3
3
166,112
0
W
Sun Wukong
10,041
913
84
8
7
237,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role