Player Matchup

Ra
Ra
Ax0l0tl14
Ra
Level 14
God Stats
1W - 1L
1,335 SR
Queue Stats
17W - 30L
1,299 Elo+
Party 1
Chaac
Chaac
BIRDOBEGOD
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,291 Elo+
Party 3
Cerberus
Cerberus
WzxxPEDROxxzW
Cerberus
Level 8
God Stats
3W - 0L
1,734 SR
Queue Stats
11W - 10L
1,386 Elo+
Party 1
Thanatos
Thanatos
YungFucc
Thanatos
Level 14
God Stats
9W - 6L
1,550 SR
Queue Stats
19W - 24L
1,328 Elo+
Party 3
Jing Wei
Jing Wei
rafazin02
Jing Wei
Level 16
God Stats
2W - 2L
1,383 SR
Queue Stats
39W - 48L
1,389 Elo+
Party 1
Team Averages
Level 12
1,500 SR
1,339 Elo+

VS

Team Averages
Level 18
1,532 SR
1,395 Elo+
Thanatos
Thanatos
SainDangerouz
Thanatos
Level 9
God Stats
7W - 13L
1,552 SR
Queue Stats
20W - 40L
1,262 Elo+
Party 4
Ares
Ares
T0PMartin
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
TheMatiaxerMP
Fenrir
Level 43
God Stats
4W - 4L
1,594 SR
Queue Stats
9W - 7L
1,552 Elo+
Party 2
Yemoja
Yemoja
fuicioso
Yemoja
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,255 Elo+
Party 4
Neith
Neith
knuckles10
Neith
Level 27
God Stats
2W - 4L
1,513 SR
Queue Stats
24W - 34L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 20
12,266
944
9,021
13,243
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
19
7 / 7 / 13
13,196
1,015
17,076
19,040
27,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
WzxxPEDROxxzW
Cerberus
19
5 / 3 / 20
12,386
953
16,184
22,804
27,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
YungFucc
Thanatos
20
21 / 8 / 9
15,801
1,215
33,832
22,927
9,908
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
rafazin02
Jing Wei
20
4 / 6 / 22
12,838
988
20,250
17,458
7,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SainDangerouz
Thanatos
19
2 / 16 / 13
12,051
927
4,698
19,911
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
19
4 / 11 / 16
13,195
1,015
12,704
33,135
37,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
20 / 4 / 9
17,213
1,324
28,690
19,400
11,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
fuicioso
Yemoja
19
0 / 6 / 12
12,406
954
9,347
20,069
20,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
20
5 / 1 / 21
14,086
1,084
28,727
13,953
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
102
37
Kills
31
31
Deaths
38
84
Assists
71
Player
Kills
Deaths
Assists
KDA
W
0
7
20
1.43
W
Chaac
7
7
13
1.93
L
Thanatos
SainDangerouz
Thanatos
2
16
13
0.53
L
Ares
4
11
16
1.09
L
20
4
9
6.13
W
Cerberus
WzxxPEDROxxzW
Cerberus
5
3
20
5
W
Thanatos
YungFucc
Thanatos
21
8
9
3.19
L
Yemoja
fuicioso
Yemoja
0
6
12
1
L
Neith
5
1
21
15.5
W
Jing Wei
rafazin02
Jing Wei
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,363
Damage
84,166
95,472
Taken
106,468
77,895
Mitigated
83,032
31,249
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,021
2,479
1,622
1,549
13,243
5,971
0
3,830
9,413
36,713
0
W
Chaac
17,076
4,934
0
4,272
19,040
27,430
0
3,840
15,200
18
35,961
L
Thanatos
SainDangerouz
Thanatos
4,698
1,463
0
2,201
19,911
8,119
0
5,098
14,713
0
10,474
L
Ares
12,704
3,013
0
582
33,135
37,340
0
6,589
26,371
19,574
0
L
28,690
9,131
0
1,605
19,400
11,212
0
5,549
13,701
0
41,344
W
Cerberus
WzxxPEDROxxzW
Cerberus
16,184
1,754
517
4,013
22,804
27,336
0
5,783
17,021
29,737
0
W
Thanatos
YungFucc
Thanatos
33,832
12,303
219
15,688
22,927
9,908
0
5,104
17,823
0
49,926
L
Yemoja
fuicioso
Yemoja
9,347
3,249
1,888
1,018
20,069
20,561
0
4,445
15,474
32,772
0
L
Neith
28,727
15,000
0
5,729
13,953
5,800
0
3,542
10,286
0
63,499
W
Jing Wei
rafazin02
Jing Wei
20,250
17,673
0
3,369
17,458
7,250
0
3,494
13,964
0
40,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,487
Gold Earned
68,951
222
Minions Killed
190
7
Camps Cleared
3
993,383
Distance Traveled
1,057,475
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,266
944
54
4
1
161,328
1
W
Chaac
13,196
1,015
37
3
1
178,604
1
L
Thanatos
12,051
927
11
1
0
134,173
2
L
Ares
13,195
1,015
12
1
1
217,621
0
L
Fenrir
17,213
1,324
35
3
0
277,354
0
W
Cerberus
12,386
953
38
3
0
229,489
1
W
Thanatos
15,801
1,215
43
3
3
213,203
0
L
Yemoja
12,406
954
50
4
1
205,101
0
L
Neith
14,086
1,084
82
6
1
223,226
1
W
Jing Wei
12,838
988
50
4
2
210,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role