Player Matchup

Discordia
Discordia
Cubanmcgavin
Discordia
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,267 Elo+
Party 2
Loki
Loki
Eridori
Loki
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 60L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
Lettucerage
Danzaburou
Level 89
God Stats
28W - 13L
1,540 SR
Queue Stats
159W - 100L
1,697 Elo+
Party 2
Chaac
Chaac
PineappleThumbs
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,267 Elo+
Party 2
Terra
Terra
WeebLordAlekar
Terra
Level 107
God Stats
8W - 7L
1,787 SR
Queue Stats
76W - 49L
1,693 Elo+
Party 2
Team Averages
Level 69
1,565 SR
1,508 Elo+

VS

Team Averages
Level 50
1,738 SR
1,639 Elo+
Heimdallr
Heimdallr
BigMeatyBone
Heimdallr
Level 29
God Stats
10W - 6L
1,675 SR
Queue Stats
43W - 47L
1,562 Elo+
Party 1
Merlin
Merlin
Jolty
Merlin
Level 87
God Stats
1W - 4L
1,543 SR
Queue Stats
31W - 25L
1,780 Elo+
Party 1
Ra
Ra
Mxyx17
Ra
Level 84
God Stats
13W - 4L
1,970 SR
Queue Stats
85W - 72L
1,606 Elo+
Party 1
Yemoja
Yemoja
Saltymike2015
Yemoja
Level 29
God Stats
7W - 6L
1,822 SR
Queue Stats
142W - 156L
1,600 Elo+
Party 1
Achilles
Achilles
redbot98
Achilles
Level 23
God Stats
13W - 9L
1,678 SR
Queue Stats
58W - 46L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cubanmcgavin
Discordia
15
4 / 2 / 10
9,926
764
11,413
6,996
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Eridori
Loki
18
9 / 2 / 12
12,382
952
13,991
10,250
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Lettucerage
Danzaburou
19
12 / 1 / 10
13,142
1,011
21,567
14,763
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 18
10,476
806
16,284
17,705
14,113
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 16
9,400
723
6,152
15,567
10,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigMeatyBone
Heimdallr
16
2 / 6 / 3
9,028
694
6,162
15,277
7,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jolty
Merlin
14
1 / 7 / 4
8,399
646
12,312
12,434
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
15
2 / 4 / 5
8,707
670
13,681
10,137
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 4 / 9
8,765
674
5,459
17,347
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
redbot98
Achilles
14
5 / 7 / 4
9,508
731
13,523
20,973
21,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
28
Kills
11
11
Deaths
28
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigMeatyBone
Heimdallr
2
6
3
0.58
W
Discordia
Cubanmcgavin
Discordia
4
2
10
4.5
W
Loki
Eridori
Loki
9
2
12
7.5
L
Merlin
Jolty
Merlin
1
7
4
0.43
W
Danzaburou
Lettucerage
Danzaburou
12
1
10
17
L
Ra
2
4
5
1.13
W
2
2
18
5.5
L
1
4
9
1.38
W
1
4
16
2.25
L
Achilles
redbot98
Achilles
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,407
Damage
51,137
65,281
Taken
76,168
39,289
Mitigated
53,303
21,750
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigMeatyBone
Heimdallr
6,162
2,888
0
3,554
15,277
7,611
0
2,454
12,823
0
28,549
W
Discordia
Cubanmcgavin
Discordia
11,413
788
0
1,204
6,996
2,644
735
3,399
3,290
21,217
0
W
Loki
Eridori
Loki
13,991
2,188
0
2,367
10,250
4,154
1,375
4,760
5,072
0
40,115
L
Merlin
Jolty
Merlin
12,312
928
0
817
12,434
5,291
0
2,668
9,766
31,566
0
W
Danzaburou
Lettucerage
Danzaburou
21,567
14,115
0
5,132
14,763
7,433
3,990
7,388
6,632
0
69,141
L
Ra
13,681
1,165
797
1,195
10,137
4,413
1
1,978
8,159
41,429
0
W
16,284
3,582
0
6,618
17,705
14,113
822
8,029
8,855
0
41,074
L
5,459
1,876
4,345
4,235
17,347
14,455
1
4,762
12,585
11,620
0
W
6,152
708
3,061
3,368
15,567
10,945
126
5,908
9,012
16,036
0
L
Achilles
redbot98
Achilles
13,523
4,588
0
4,350
20,973
21,533
0
5,703
15,270
0
26,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,326
Gold Earned
44,407
289
Minions Killed
261
9
Camps Cleared
2
1,359,839
Distance Traveled
1,134,632
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,028
694
62
5
0
208,723
0
W
Discordia
9,926
764
27
2
0
243,020
3
W
Loki
12,382
952
54
4
5
320,881
4
L
Merlin
8,399
646
62
5
0
193,456
0
W
Danzaburou
13,142
1,011
122
9
4
263,878
2
L
Ra
8,707
670
86
7
2
270,302
0
W
Chaac
10,476
806
71
5
0
272,706
5
L
Yemoja
8,765
674
16
1
0
234,898
0
W
Terra
9,400
723
15
1
0
259,354
2
L
Achilles
9,508
731
35
3
0
227,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role