Player Matchup

Bakasura
Bakasura
ClutchTheSpy
Bakasura
Level 28
God Stats
28W - 12L
1,597 SR
Queue Stats
97W - 61L
1,495 Elo+
Party 1
King Arthur
King Arthur
Reaper16148
King Arthur
Level 101
God Stats
209W - 176L
1,637 SR
Queue Stats
252W - 216L
1,608 Elo+
Party 1
Yemoja
Yemoja
ReeldHickory18
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,520 Elo+
Party 1
Anubis
Anubis
SlimJim1086
Anubis
Level 15
God Stats
12W - 8L
1,515 SR
Queue Stats
38W - 25L
1,570 Elo+
Party 1
Medusa
Medusa
njwg
Medusa
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 9L
1,197 Elo+
Party 1
Team Averages
Level 33
1,550 SR
1,478 Elo+

VS

Team Averages
Level 25
1,428 SR
1,435 Elo+
Xbalanque
Xbalanque
GutturalSlam710
Xbalanque
Level 29
God Stats
83W - 110L
1,454 SR
Queue Stats
412W - 535L
1,458 Elo+
Party 2
Pele
Pele
HMBAG
Pele
Level 27
God Stats
22W - 36L
1,420 SR
Queue Stats
645W - 808L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
WhiteboyDrummer
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Solo
Cerberus
Cerberus
Yerths
Cerberus
Level 22
God Stats
21W - 16L
1,423 SR
Queue Stats
99W - 147L
1,518 Elo+
Party 2
Persephone
Persephone
captaindoody77
Persephone
Level 41
God Stats
5W - 14L
1,344 SR
Queue Stats
290W - 420L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ClutchTheSpy
Bakasura
13
5 / 1 / 3
7,885
563
5,265
7,651
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Reaper16148
King Arthur
15
11 / 1 / 1
9,122
652
11,024
10,462
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 1 / 1
6,583
470
1,995
6,778
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
12
3 / 3 / 4
7,279
520
3,452
7,401
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Medusa
njwg
Medusa
7
0 / 1 / 1
5,307
379
853
2,243
481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GutturalSlam710
Xbalanque
11
0 / 3 / 2
6,358
454
2,871
8,236
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
HMBAG
Pele
12
3 / 3 / 0
7,102
507
3,805
8,877
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
9
0 / 6 / 3
5,804
415
2,519
5,875
1,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Yerths
Cerberus
12
3 / 1 / 1
7,626
545
5,253
6,664
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
captaindoody77
Persephone
10
1 / 7 / 2
6,584
470
5,100
7,161
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
19
Kills
7
7
Deaths
20
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ClutchTheSpy
Bakasura
5
1
3
6.5
L
Xbalanque
GutturalSlam710
Xbalanque
0
3
2
0.33
L
Pele
HMBAG
Pele
3
3
0
1
W
King Arthur
Reaper16148
King Arthur
11
1
1
11.5
W
0
1
1
0.5
W
Anubis
3
3
4
1.67
L
Kukulkan
0
6
3
0.25
L
Cerberus
Yerths
Cerberus
3
1
1
3.5
L
Persephone
captaindoody77
Persephone
1
7
2
0.29
W
Medusa
njwg
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
19,548
34,535
Taken
36,813
18,889
Mitigated
10,975
13,747
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ClutchTheSpy
Bakasura
5,265
3,719
0
2,921
7,651
4,411
0
1,352
6,299
0
43,343
L
Xbalanque
GutturalSlam710
Xbalanque
2,871
1,564
0
3,112
8,236
2,299
922
1,159
6,592
0
31,636
L
Pele
HMBAG
Pele
3,805
1,310
0
2,263
8,877
2,760
600
646
8,131
0
36,351
W
King Arthur
Reaper16148
King Arthur
11,024
2,074
0
5,916
10,462
7,780
90
2,943
7,519
0
53,249
W
1,995
661
544
906
6,778
2,829
0
4,165
2,613
19,827
0
W
Anubis
3,452
312
0
3,278
7,401
3,388
510
3,044
4,357
31,993
0
L
Kukulkan
2,519
436
0
0
5,875
1,641
0
888
4,747
21,495
0
L
Cerberus
Yerths
Cerberus
5,253
362
0
1,748
6,664
2,610
137
1,423
4,866
31,274
0
L
Persephone
captaindoody77
Persephone
5,100
938
0
745
7,161
1,665
600
1,330
5,547
29,097
0
W
Medusa
njwg
Medusa
853
648
0
182
2,243
481
0
1,368
875
0
9,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
33,474
286
Minions Killed
315
0
Camps Cleared
0
1,145,735
Distance Traveled
1,284,704
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,885
563
100
7
0
308,067
2
L
Xbalanque
6,358
454
63
5
0
247,183
1
L
Pele
7,102
507
68
5
0
273,599
1
W
King Arthur
9,122
652
83
6
0
240,721
0
W
Yemoja
6,583
470
34
2
0
190,774
0
W
Anubis
7,279
520
56
4
0
223,282
0
L
Kukulkan
5,804
415
42
3
0
219,852
0
L
Cerberus
7,626
545
85
6
0
300,992
3
L
Persephone
6,584
470
57
4
0
243,078
0
W
Medusa
5,307
379
13
1
0
182,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role