Player Matchup

Danzaburou
Danzaburou
JSR2203
Danzaburou
Level 17
God Stats
10W - 6L
1,473 SR
Queue Stats
14W - 13L
1,490 Elo+
Party 1
Bellona
Bellona
JWR1569
Bellona
Level 105
God Stats
4W - 3L
1,296 SR
Queue Stats
121W - 122L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Lukatomic
Baron Samedi
Level 121
God Stats
38W - 22L
1,599 SR
Queue Stats
72W - 73L
1,583 Elo+
Party 1
Merlin
Merlin
aiyhop8
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,539 Elo+
Party 1
Fenrir
Fenrir
bean187
Fenrir
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 136L
1,521 Elo+
Party 1
Team Averages
Level 88
1,474 SR
1,527 Elo+

VS

Team Averages
Level 75
1,468 SR
1,400 Elo+
Chiron
Chiron
DooP88
Chiron
Level 134
God Stats
21W - 14L
1,736 SR
Queue Stats
320W - 326L
1,456 Elo+
Party 3
Osiris
Osiris
EGOCLASH9210
Osiris
Level 60
God Stats
9W - 10L
1,426 SR
Queue Stats
250W - 284L
1,344 Elo+
Party 2
Sylvanus
Sylvanus
Evaporating_Fish
Sylvanus
Level 20
God Stats
5W - 11L
1,440 SR
Queue Stats
8W - 17L
1,332 Elo+
Party 3
Ao Kuang
Ao Kuang
Imabotatthis09
Ao Kuang
Level 13
God Stats
1W - 1L
1,222 SR
Queue Stats
26W - 30L
1,363 Elo+
Party 2
Anubis
Anubis
SuperKush911
Anubis
Level 149
God Stats
3W - 1L
1,514 SR
Queue Stats
213W - 200L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JSR2203
Danzaburou
20
1 / 4 / 9
15,036
456
5,053
20,573
7,228
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
JWR1569
Bellona
20
8 / 5 / 12
16,167
490
30,885
35,930
40,674
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Lukatomic
Baron Samedi
19
3 / 10 / 10
14,438
438
16,638
32,482
32,347
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
aiyhop8
Merlin
20
3 / 7 / 10
14,850
450
14,189
15,736
5,988
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
bean187
Fenrir
20
10 / 4 / 10
18,224
552
20,601
27,966
14,447
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DooP88
Chiron
20
14 / 4 / 11
19,183
581
42,769
28,840
14,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
20
2 / 4 / 9
16,545
501
10,490
20,476
24,158
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 6 / 15
14,528
440
8,951
23,891
25,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
20
6 / 5 / 5
16,880
512
12,912
21,529
9,192
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
20
7 / 6 / 9
17,760
538
22,800
27,077
16,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
79
25
Kills
30
30
Deaths
25
51
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chiron
DooP88
Chiron
14
4
11
4.88
W
Osiris
2
4
9
1.63
W
1
6
15
1.42
W
Ao Kuang
6
5
5
1.7
L
Danzaburou
JSR2203
Danzaburou
1
4
9
1.38
L
Bellona
JWR1569
Bellona
8
5
12
2.8
L
Baron Samedi
Lukatomic
Baron Samedi
3
10
10
0.8
W
Anubis
7
6
9
1.92
L
Merlin
aiyhop8
Merlin
3
7
10
1.14
L
Fenrir
bean187
Fenrir
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,366
Damage
97,922
132,687
Taken
121,813
100,684
Mitigated
89,279
33,279
Healing
55,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DooP88
Chiron
42,769
19,400
1,379
13,980
28,840
14,059
7,508
6,228
22,267
0
175,015
W
Osiris
10,490
2,631
1,566
4,271
20,476
24,158
384
6,209
12,295
0
56,650
W
8,951
837
4,167
8,333
23,891
25,478
825
9,323
13,306
24,883
0
W
Ao Kuang
12,912
2,653
0
8,335
21,529
9,192
3,117
5,506
15,835
82,406
0
L
Danzaburou
JSR2203
Danzaburou
5,053
1,941
0
4,945
20,573
7,228
0
4,544
16,029
0
90,757
L
Bellona
JWR1569
Bellona
30,885
9,043
0
8,518
35,930
40,674
40
10,703
24,947
7,269
99,941
L
Baron Samedi
Lukatomic
Baron Samedi
16,638
1,113
4,771
8,287
32,482
32,347
832
16,928
15,504
48,058
0
W
Anubis
22,800
209
0
12,998
27,077
16,392
3,112
6,131
20,244
166,363
0
L
Merlin
aiyhop8
Merlin
14,189
1,024
0
1,479
15,736
5,988
512
3,687
11,974
95,290
0
L
Fenrir
bean187
Fenrir
20,601
3,676
0
5,279
27,966
14,447
106
8,641
19,195
0
160,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,715
Gold Earned
84,896
689
Minions Killed
674
0
Camps Cleared
0
3,053,008
Distance Traveled
3,004,688
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
19,183
581
184
6
0
609,055
5
W
Osiris
16,545
501
107
3
0
573,983
7
W
Sylvanus
14,528
440
32
1
0
613,036
13
W
Ao Kuang
16,880
512
130
4
0
673,002
1
L
Danzaburou
15,036
456
153
5
0
608,231
0
L
Bellona
16,167
490
141
4
0
587,702
5
L
Baron Samedi
14,438
438
52
2
0
578,735
3
W
Anubis
17,760
538
221
7
0
535,612
4
L
Merlin
14,850
450
160
5
0
564,869
6
L
Fenrir
18,224
552
183
6
0
713,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role