Player Matchup

Mercury
Mercury
BootyGoonBub
Mercury
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BootyGoonJeb
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Pele
Pele
Man0125
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,260 Elo+
Solo
Anubis
Anubis
SpareKuchiMaam
Anubis
Level 26
God Stats
7W - 6L
1,191 SR
Queue Stats
7W - 6L
1,135 Elo+
Party 2
Neith
Neith
xCOrouGe1080x
Neith
Level 17
God Stats
4W - 2L
1,598 SR
Queue Stats
17W - 12L
1,353 Elo+
Party 2
Team Averages
Level 12
1,458 SR
1,349 Elo+

VS

Team Averages
Level 25
1,447 SR
1,393 Elo+
Olorun
Olorun
Captain_Yami5
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 342L
1,388 Elo+
Party 1
Thor
Thor
Dreadpksparks
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 75L
1,431 Elo+
Solo
Neith
Neith
Heavenlyr0s311
Neith
Level 22
God Stats
2W - 8L
1,443 SR
Queue Stats
25W - 38L
1,432 Elo+
Solo
Heimdallr
Heimdallr
RotCrusader
Heimdallr
Level 17
God Stats
33W - 34L
1,628 SR
Queue Stats
174W - 251L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dirtysapper7293
Cu Chulainn
Level 28
God Stats
0W - 5L
1,164 SR
Queue Stats
67W - 72L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BootyGoonBub
Mercury
15
8 / 2 / 11
9,446
675
8,836
10,053
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
15
9 / 1 / 9
9,613
687
12,499
7,143
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Man0125
Pele
15
7 / 0 / 4
9,663
690
5,861
5,403
1,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
9 / 3 / 17
9,292
664
15,211
9,728
3,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
13 / 2 / 10
9,266
662
9,428
8,013
2,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
6,348
453
3,069
11,677
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 9 / 1
7,370
526
6,970
14,929
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 1
5,909
422
1,866
7,316
1,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
RotCrusader
Heimdallr
9
2 / 9 / 1
6,147
439
5,018
12,119
3,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
dirtysapper7293
Cu Chulainn
9
0 / 13 / 1
5,543
396
4,603
17,042
8,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
46
Kills
7
8
Deaths
46
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
BootyGoonBub
Mercury
8
2
11
6.75
W
Medusa
9
1
9
13.5
L
1
9
2
0.22
L
4
9
1
0.5
L
0
6
1
0.08
W
Pele
Man0125
Pele
7
0
4
9
L
Heimdallr
RotCrusader
Heimdallr
2
9
1
0.28
W
9
3
17
5.83
L
Cu Chulainn
dirtysapper7293
Cu Chulainn
0
13
1
0.04
W
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,835
Damage
21,526
40,340
Taken
63,083
15,741
Mitigated
21,788
14,373
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BootyGoonBub
Mercury
8,836
5,004
0
2,886
10,053
3,378
3,132
418
9,635
0
50,567
W
Medusa
12,499
5,889
0
3,193
7,143
4,180
3,090
977
6,166
0
56,634
L
3,069
655
76
1,645
11,677
3,393
87
1,946
9,731
22,035
0
L
6,970
1,716
0
1,513
14,929
4,631
0
3,145
11,784
0
31,253
L
1,866
452
0
493
7,316
1,968
0
359
6,957
0
24,426
W
Pele
Man0125
Pele
5,861
1,131
0
1,013
5,403
1,744
2,243
533
4,870
0
51,410
L
Heimdallr
RotCrusader
Heimdallr
5,018
1,942
0
1,120
12,119
3,717
139
2,508
9,611
0
21,552
W
15,211
1,964
0
5,540
9,728
3,655
1,308
295
9,433
42,279
0
L
Cu Chulainn
dirtysapper7293
Cu Chulainn
4,603
1,335
147
705
17,042
8,079
0
7,253
9,789
0
19,087
W
9,428
6,078
0
1,741
8,013
2,784
1,310
846
7,167
0
43,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
31,317
416
Minions Killed
198
0
Camps Cleared
0
1,287,995
Distance Traveled
1,118,953
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,446
675
93
7
0
276,859
0
W
Medusa
9,613
687
99
7
0
272,174
3
L
Olorun
6,348
453
20
1
0
250,729
0
L
Thor
7,370
526
62
4
0
242,801
0
L
Neith
5,909
422
44
3
0
217,843
3
W
Pele
9,663
690
92
7
0
304,498
1
L
Heimdallr
6,147
439
40
3
0
188,102
0
W
Anubis
9,292
664
61
4
0
209,609
0
L
Cu Chulainn
5,543
396
32
2
0
219,478
1
W
Neith
9,266
662
71
5
0
224,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role