Player Matchup

Thanatos
Thanatos
DokuTree
Thanatos
Level 48
God Stats
12W - 6L
1,515 SR
Queue Stats
30W - 47L
1,437 Elo+
Party 1
Janus
Janus
Domin01
Janus
Level 9
God Stats
6W - 8L
1,507 SR
Queue Stats
21W - 37L
1,302 Elo+
Party 1
Aphrodite
Aphrodite
DyFran
Aphrodite
Level 16
God Stats
50W - 63L
1,198 SR
Queue Stats
113W - 142L
1,181 Elo+
Solo
Chiron
Chiron
NeoKing22
Chiron
Level 24
God Stats
5W - 4L
1,817 SR
Queue Stats
9W - 21L
1,302 Elo+
Party 1
Hel
Hel
Psytrickstar
Hel
Level 26
God Stats
1W - 4L
1,229 SR
Queue Stats
10W - 14L
1,432 Elo+
Party 1
Team Averages
Level 25
1,453 SR
1,331 Elo+

VS

Team Averages
Level 13
1,432 SR
1,452 Elo+
Izanami
Izanami
Legend1200
Izanami
Level 24
God Stats
10W - 6L
1,568 SR
Queue Stats
123W - 123L
1,465 Elo+
Party 3
Nemesis
Nemesis
Matiuns
Nemesis
Level 13
God Stats
0W - 1L
1,357 SR
Queue Stats
36W - 26L
1,392 Elo+
Party 2
Chaac
Chaac
ThiccCrabbo
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Wileiner
Yemoja
Level 9
God Stats
2W - 4L
1,580 SR
Queue Stats
44W - 42L
1,590 Elo+
Party 2
Merlin
Merlin
YoungTaoist640
Merlin
Level 14
God Stats
2W - 6L
1,157 SR
Queue Stats
111W - 129L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DokuTree
Thanatos
12
5 / 1 / 1
7,405
617
2,740
9,078
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Domin01
Janus
12
2 / 0 / 3
7,200
600
4,894
2,906
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
DyFran
Aphrodite
9
0 / 1 / 7
6,256
521
4,334
8,983
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chiron
NeoKing22
Chiron
10
5 / 1 / 2
6,499
542
4,484
6,524
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 0
7,161
597
3,497
4,101
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Legend1200
Izanami
10
1 / 6 / 2
6,076
506
4,454
9,737
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Matiuns
Nemesis
11
1 / 1 / 1
6,484
540
2,383
6,250
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 0 / 0
4,287
357
391
2,469
1,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Wileiner
Yemoja
9
0 / 3 / 0
5,340
445
1,909
6,145
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 1
5,722
477
2,460
6,363
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
3
3
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DokuTree
Thanatos
5
1
1
5.5
W
Janus
Domin01
Janus
2
0
3
3.5
W
Aphrodite
DyFran
Aphrodite
0
1
7
3.5
L
Izanami
Legend1200
Izanami
1
6
2
0.33
L
Nemesis
Matiuns
Nemesis
1
1
1
1.5
W
Chiron
NeoKing22
Chiron
5
1
2
6
W
3
0
0
3
L
0
0
0
0
L
Yemoja
Wileiner
Yemoja
0
3
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
11,597
31,592
Taken
30,964
9,684
Mitigated
10,121
22,578
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DokuTree
Thanatos
2,740
840
0
8,747
9,078
2,868
0
96
8,982
0
39,798
W
Janus
Domin01
Janus
4,894
271
0
500
2,906
784
1,910
594
2,287
38,450
0
W
Aphrodite
DyFran
Aphrodite
4,334
268
946
5,506
8,983
3,132
139
1,580
7,403
18,084
0
L
Izanami
Legend1200
Izanami
4,454
3,242
0
2,493
9,737
2,477
0
1,856
7,879
0
30,626
L
Nemesis
Matiuns
Nemesis
2,383
574
0
2,005
6,250
1,992
0
1,937
4,313
0
26,010
W
Chiron
NeoKing22
Chiron
4,484
1,816
860
2,307
6,524
1,825
997
1,636
4,888
0
24,376
W
3,497
0
1,144
2,568
4,101
1,075
1,158
463
3,638
35,166
0
L
391
0
0
136
2,469
1,366
0
785
1,610
0
3,555
L
Yemoja
Wileiner
Yemoja
1,909
588
169
302
6,145
2,435
0
3,736
2,287
18,063
0
L
2,460
304
0
250
6,363
1,851
30
4,045
2,150
22,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
27,909
313
Minions Killed
198
0
Camps Cleared
0
1,105,857
Distance Traveled
971,916
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,405
617
78
7
0
209,189
0
W
Janus
7,200
600
85
7
0
223,238
4
W
Aphrodite
6,256
521
25
2
0
236,321
1
L
Izanami
6,076
506
64
5
0
216,276
0
L
Nemesis
6,484
540
67
6
0
253,847
0
W
Chiron
6,499
542
43
4
0
217,276
1
W
Hel
7,161
597
82
7
0
219,833
1
L
Chaac
4,287
357
9
1
0
111,378
1
L
Yemoja
5,340
445
28
2
0
195,409
2
L
Merlin
5,722
477
30
3
0
195,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role