Player Matchup

Hel
Hel
Infamous_Kidd11
Hel
Level 106
God Stats
6W - 3L
1,531 SR
Queue Stats
148W - 117L
1,566 Elo+
Party 2
Jormungandr
Jormungandr
Jonathan Rock55
Jormungandr
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
357W - 280L
1,552 Elo+
Party 3
Mercury
Mercury
Killer-She1019
Mercury
Level 140
God Stats
68W - 45L
1,631 SR
Queue Stats
513W - 451L
1,598 Elo+
Party 2
Chiron
Chiron
MrProblematic--
Chiron
Level 107
God Stats
56W - 33L
1,802 SR
Queue Stats
349W - 278L
1,607 Elo+
Party 2
Pele
Pele
Novebra
Pele
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,610 Elo+
Party 3
Team Averages
Level 106
1,593 SR
1,587 Elo+

VS

Team Averages
Level 144
1,619 SR
1,495 Elo+
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Gingabreadsnap
Eset
Level 149
God Stats
11W - 17L
1,491 SR
Queue Stats
138W - 150L
1,514 Elo+
Party 1
Vamana
Vamana
PL Paladin
Vamana
Level 138
God Stats
2W - 3L
1,506 SR
Queue Stats
102W - 113L
1,418 Elo+
Party 1
Chernobog
Chernobog
PLTechie
Chernobog
Level 139
God Stats
3W - 5L
1,750 SR
Queue Stats
135W - 138L
1,507 Elo+
Party 1
Set
Set
Tyson Ow
Set
Level 149
God Stats
8W - 5L
1,846 SR
Queue Stats
339W - 333L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
8,352
522
10,252
13,497
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Jonathan Rock55
Jormungandr
12
1 / 3 / 11
8,223
514
8,631
14,377
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
12 / 2 / 5
9,946
622
11,054
11,460
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 0 / 4
9,734
608
13,231
10,800
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Novebra
Pele
16
3 / 1 / 3
9,763
610
9,269
12,679
6,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 5 / 3
7,377
461
7,661
17,853
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 6 / 3
8,539
534
11,120
12,281
4,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
PL Paladin
Vamana
12
1 / 4 / 2
7,285
455
4,356
16,324
17,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
PLTechie
Chernobog
12
1 / 5 / 1
7,597
475
7,476
11,408
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 4
7,032
440
5,002
14,147
5,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
26
Kills
9
10
Deaths
26
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
3
0.7
L
5
6
3
1.08
W
1
4
9
1.38
W
Jormungandr
Jonathan Rock55
Jormungandr
1
3
11
2.17
W
12
2
5
7.25
W
9
0
4
11
W
Pele
Novebra
Pele
3
1
3
4.5
L
Vamana
PL Paladin
Vamana
1
4
2
0.5
L
Chernobog
PLTechie
Chernobog
1
5
1
0.3
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,437
Damage
35,615
62,813
Taken
72,013
30,234
Mitigated
42,923
33,008
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,661
175
0
4,324
17,853
10,522
0
6,105
11,664
19,987
0
L
11,120
1,357
740
2,763
12,281
4,268
0
3,921
8,084
46,750
0
W
10,252
191
4,358
7,754
13,497
5,503
758
6,159
6,922
43,872
0
W
Jormungandr
Jonathan Rock55
Jormungandr
8,631
1,583
0
1,914
14,377
9,780
502
5,122
9,160
26,929
0
W
11,054
5,679
0
3,426
11,460
4,213
0
2,116
9,216
0
52,994
W
13,231
6,017
1,074
6,843
10,800
4,033
3,069
3,485
7,285
0
63,300
W
Pele
Novebra
Pele
9,269
2,585
0
7,639
12,679
6,705
1,298
1,162
11,449
0
68,194
L
Vamana
PL Paladin
Vamana
4,356
1,317
0
3,667
16,324
17,974
0
2,573
13,685
0
34,116
L
Chernobog
PLTechie
Chernobog
7,476
4,059
0
500
11,408
4,192
0
2,438
8,919
0
50,828
L
5,002
1,708
0
794
14,147
5,967
0
3,245
10,778
0
44,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,018
Gold Earned
37,830
450
Minions Killed
343
0
Camps Cleared
0
1,672,806
Distance Traveled
1,428,780
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,377
461
14
1
0
306,033
5
L
Eset
8,539
534
79
5
0
264,720
6
W
Hel
8,352
522
87
5
0
325,412
1
W
Jormungandr
8,223
514
27
2
0
314,354
0
W
Mercury
9,946
622
86
5
0
373,019
1
W
Chiron
9,734
608
123
8
0
306,198
2
W
Pele
9,763
610
127
8
0
353,823
1
L
Vamana
7,285
455
70
4
0
288,049
3
L
Chernobog
7,597
475
106
7
0
270,990
2
L
Set
7,032
440
74
5
0
298,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role