Player Matchup

Neith
Neith
Mr Wizard 02
Neith
Level 24
God Stats
4W - 3L
1,757 SR
Queue Stats
57W - 33L
1,719 Elo+
Party 2
Kali
Kali
Nikolas628
Kali
Level 29
God Stats
6W - 2L
1,687 SR
Queue Stats
72W - 47L
1,662 Elo+
Party 2
King Arthur
King Arthur
OBROTHESAMF
King Arthur
Level 9
God Stats
9W - 5L
1,750 SR
Queue Stats
52W - 37L
1,630 Elo+
Party 2
Aphrodite
Aphrodite
Stone_Condor
Aphrodite
Level 25
God Stats
7W - 6L
1,530 SR
Queue Stats
10W - 6L
1,602 Elo+
Solo
Ymir
Ymir
nDeuce
Ymir
Level 14
God Stats
55W - 25L
1,715 SR
Queue Stats
66W - 43L
1,633 Elo+
Party 2
Team Averages
Level 20
1,688 SR
1,649 Elo+

VS

Team Averages
Level 12
1,601 SR
1,670 Elo+
Neith
Neith
FloppyCaulk_417
Neith
Level 6
God Stats
1W - 2L
1,604 SR
Queue Stats
1W - 2L
1,840 Elo+
Solo
Fenrir
Fenrir
Foxicanun
Fenrir
Level 15
God Stats
51W - 30L
1,850 SR
Queue Stats
65W - 48L
1,830 Elo+
Solo
Agni
Agni
Redbeard-48
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 169L
1,542 Elo+
Party 1
Yemoja
Yemoja
marisal333
Yemoja
Level 3
God Stats
4W - 6L
1,550 SR
Queue Stats
6W - 11L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
theRAINman14_EX
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 16
11,324
1,029
16,785
8,400
3,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
14 / 7 / 14
13,629
1,239
21,369
18,657
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
OBROTHESAMF
King Arthur
18
7 / 2 / 18
11,666
1,061
15,021
19,600
17,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Stone_Condor
Aphrodite
19
8 / 0 / 21
12,308
1,119
14,515
8,357
4,552
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
nDeuce
Ymir
17
2 / 2 / 20
11,217
1,020
9,076
16,209
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,381
944
11,874
14,368
4,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Foxicanun
Fenrir
16
6 / 4 / 2
11,153
1,014
11,183
13,726
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 11 / 9
10,463
951
23,596
19,793
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
marisal333
Yemoja
16
0 / 3 / 6
10,192
927
3,734
12,809
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 10 / 5
9,932
903
8,659
23,927
21,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
37
35
Kills
11
11
Deaths
35
89
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Fenrir
Foxicanun
Fenrir
6
4
2
1.75
W
4
0
16
12
W
14
7
14
3
W
King Arthur
OBROTHESAMF
King Arthur
7
2
18
8
L
1
11
9
0.5
W
Aphrodite
Stone_Condor
Aphrodite
8
0
21
18.5
L
Yemoja
marisal333
Yemoja
0
3
6
1
W
Ymir
nDeuce
Ymir
2
2
20
6
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,766
Damage
59,046
71,223
Taken
84,623
49,135
Mitigated
49,155
30,883
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,874
5,744
0
519
14,368
4,904
0
2,557
11,656
0
24,943
L
Fenrir
Foxicanun
Fenrir
11,183
2,423
0
627
13,726
5,740
0
6,096
7,580
0
17,319
W
16,785
8,515
0
3,315
8,400
3,283
0
2,686
5,684
0
35,295
W
21,369
12,284
0
5,662
18,657
8,672
0
8,260
10,272
0
37,116
W
King Arthur
OBROTHESAMF
King Arthur
15,021
1,942
0
4,193
19,600
17,860
0
7,336
11,129
0
27,981
L
23,596
472
0
0
19,793
6,541
0
5,692
13,901
38,787
0
W
Aphrodite
Stone_Condor
Aphrodite
14,515
1,174
9,609
7,061
8,357
4,552
0
4,525
3,807
40,575
0
L
Yemoja
marisal333
Yemoja
3,734
1,218
3,437
774
12,809
10,799
0
1,582
9,822
16,737
0
W
Ymir
nDeuce
Ymir
9,076
1,625
0
1,043
16,209
14,768
0
4,523
9,898
17,253
0
L
8,659
1,604
620
2,123
23,927
21,171
0
7,664
15,963
0
17,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,144
Gold Earned
52,121
196
Minions Killed
136
4
Camps Cleared
3
1,020,204
Distance Traveled
913,038
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,381
944
28
3
0
209,460
1
L
Fenrir
11,153
1,014
15
1
0
169,770
0
W
Neith
11,324
1,029
50
5
1
181,095
1
W
Kali
13,629
1,239
26
2
0
190,387
0
W
King Arthur
11,666
1,061
33
3
2
226,474
0
L
Agni
10,463
951
37
3
2
189,679
0
W
Aphrodite
12,308
1,119
67
6
1
227,068
1
L
Yemoja
10,192
927
26
2
1
192,740
0
W
Ymir
11,217
1,020
20
2
0
195,180
0
L
Guan Yu
9,932
903
30
3
0
151,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role