Player Matchup

Xbalanque
Xbalanque
Gold III
ALEJANDRO117
Xbalanque
Gold III
Level 148
God Stats
1W - 4L
1,317 SR
Queue Stats
337W - 339L
1,561 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
GageBrody
Baron Samedi
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,561 MMR
Solo
King Arthur
King Arthur
Gold II
JuanxXxsama
King Arthur
Gold II
Level 157
God Stats
4W - 8L
1,861 SR
Queue Stats
211W - 203L
1,566 MMR
Solo
Chaac
Chaac
Silver III
KersyAT09
Chaac
Silver III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 118L
1,484 MMR
Party 2
Merlin
Merlin
Gold IV
SzKonig
Merlin
Gold IV
Level 149
God Stats
74W - 65L
2,020 SR
Queue Stats
286W - 285L
1,642 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,640 SR
1,563 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,661 SR
1,563 MMR
Bellona
Bellona
Bronze III
Collyboy
Bellona
Bronze III
Level 77
God Stats
1W - 0L
1,845 SR
Queue Stats
4W - 2L
1,533 MMR
Party 1
Cupid
Cupid
Silver I
ItsSox
Cupid
Silver I
Level 94
God Stats
5W - 5L
1,754 SR
Queue Stats
10W - 7L
1,588 MMR
Party 1
Geb
Geb
Gold V
Kathmandu
Geb
Gold V
Level 107
God Stats
15W - 7L
1,495 SR
Queue Stats
272W - 260L
1,562 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
MrSoSimple
Erlang Shen
Gold III
Level 158
God Stats
1W - 2L
1,489 SR
Queue Stats
50W - 43L
1,633 MMR
Party 3
Agni
Agni
Silver III
RagingMerlin
Agni
Silver III
Level 148
God Stats
1W - 0L
1,721 SR
Queue Stats
20W - 19L
1,497 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALEJANDRO117
Xbalanque
19
3 / 4 / 2
12,236
532
13,591
16,082
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
GageBrody
Baron Samedi
14
1 / 9 / 2
9,763
424
10,430
18,715
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JuanxXxsama
King Arthur
17
1 / 5 / 0
10,956
476
15,020
29,196
19,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
KersyAT09
Chaac
19
3 / 6 / 1
11,774
512
12,928
22,662
16,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
SzKonig
Merlin
17
1 / 11 / 1
10,304
448
9,704
17,899
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ApolloDanzaburouPersephoneTsukuyomiNu Wa

VS

Bans
Cu ChulainnSetKhepriFenrirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Collyboy
Bellona
19
3 / 3 / 8
12,760
555
19,906
28,848
24,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
ItsSox
Cupid
20
6 / 1 / 3
14,659
637
14,687
18,448
7,661
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 2 / 16
11,625
505
4,603
22,358
19,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
MrSoSimple
Erlang Shen
20
18 / 4 / 8
14,350
624
20,147
20,650
16,810
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 0 / 15
13,910
605
20,960
12,700
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
9
Kills
35
35
Deaths
10
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ALEJANDRO117
Xbalanque
3
4
2
1
W
Bellona
Collyboy
Bellona
3
3
8
2.33
L
Baron Samedi
GageBrody
Baron Samedi
1
9
2
0.22
W
Cupid
ItsSox
Cupid
6
1
3
7.5
L
King Arthur
JuanxXxsama
King Arthur
1
5
0
0.2
W
0
2
16
4
L
Chaac
KersyAT09
Chaac
3
6
1
0.58
W
Erlang Shen
MrSoSimple
Erlang Shen
18
4
8
5.5
W
8
0
15
15.5
L
Merlin
SzKonig
Merlin
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,673
Damage
80,303
104,554
Taken
103,004
58,923
Mitigated
73,725
28,163
Healing
43,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ALEJANDRO117
Xbalanque
13,591
7,916
0
6,596
16,082
6,387
4,185
1,153
14,869
0
95,685
W
Bellona
Collyboy
Bellona
19,906
10,129
0
16,867
28,848
24,204
2,793
2,870
25,878
0
91,436
L
Baron Samedi
GageBrody
Baron Samedi
10,430
2,478
225
2,875
18,715
9,879
0
4,815
13,706
43,268
0
W
Cupid
ItsSox
Cupid
14,687
11,058
757
10,590
18,448
7,661
6,325
2,608
15,648
0
134,198
L
King Arthur
JuanxXxsama
King Arthur
15,020
2,001
0
9,660
29,196
19,966
0
4,668
24,378
152
78,116
W
4,603
571
0
6,174
22,358
19,347
492
4,391
17,901
34,666
0
L
Chaac
KersyAT09
Chaac
12,928
3,076
0
6,201
22,662
16,642
0
7,203
15,285
0
91,522
W
Erlang Shen
MrSoSimple
Erlang Shen
20,147
12,113
0
4,520
20,650
16,810
315
5,453
14,860
0
96,274
W
20,960
1,284
299
4,109
12,700
5,703
1,369
4,341
7,965
107,719
0
L
Merlin
SzKonig
Merlin
9,704
263
0
2,606
17,899
6,049
0
6,658
10,753
62,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,033
Gold Earned
67,304
638
Minions Killed
713
0
Camps Cleared
0
2,006,113
Distance Traveled
2,261,760
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,236
532
173
8
0
393,164
7
W
Bellona
12,760
555
151
7
0
440,511
2
L
Baron Samedi
9,763
424
62
3
0
347,800
4
W
Cupid
14,659
637
215
9
0
405,706
4
L
King Arthur
10,956
476
148
6
0
428,656
1
W
Geb
11,625
505
44
2
0
476,768
10
L
Chaac
11,774
512
148
6
0
434,365
8
W
Erlang Shen
14,350
624
117
5
0
469,550
2
W
Agni
13,910
605
186
8
0
469,225
1
L
Merlin
10,304
448
107
5
0
402,128
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role