Player Matchup

Sun Wukong
Sun Wukong
DiarrheaSniff
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,025 Elo+
Party 3
Baron Samedi
Baron Samedi
DieGANGSTERBros
Baron Samedi
Level 13
God Stats
14W - 27L
1,271 SR
Queue Stats
18W - 39L
1,213 Elo+
Party 1
Nemesis
Nemesis
Jaxxattack89
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
MajorDeniz
Apollo
Level 11
God Stats
7W - 14L
1,310 SR
Queue Stats
11W - 23L
1,213 Elo+
Party 1
Scylla
Scylla
RuthlessLW803
Scylla
Level 17
God Stats
1W - 3L
1,347 SR
Queue Stats
16W - 13L
1,189 Elo+
Party 3
Team Averages
Level 10
1,386 SR
1,228 Elo+

VS

Team Averages
Level 20
1,510 SR
1,423 Elo+
Mulan
Mulan
Nova elixir
Mulan
Level 19
God Stats
6W - 11L
1,539 SR
Queue Stats
295W - 326L
1,380 Elo+
Solo
Ares
Ares
SeekerOfTruth15
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ghost22w
Cernunnos
Level 38
God Stats
12W - 14L
1,434 SR
Queue Stats
34W - 45L
1,325 Elo+
Party 2
Ao Kuang
Ao Kuang
men_gucci
Ao Kuang
Level 26
God Stats
4W - 4L
1,371 SR
Queue Stats
21W - 23L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
timhoff05
Erlang Shen
Level 17
God Stats
16W - 9L
1,705 SR
Queue Stats
92W - 79L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiarrheaSniff
Sun Wukong
11
1 / 7 / 1
6,480
463
2,925
9,850
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
DieGANGSTERBros
Baron Samedi
11
3 / 6 / 3
7,458
533
5,148
9,780
4,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Jaxxattack89
Nemesis
5
0 / 4 / 0
4,897
350
516
3,470
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
MajorDeniz
Apollo
14
5 / 2 / 2
8,557
611
5,843
10,317
3,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 4 / 0
6,555
468
6,770
5,568
1,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 2
7,758
554
6,173
8,248
5,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 2
6,159
440
1,193
8,345
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
ghost22w
Cernunnos
10
1 / 0 / 2
6,209
444
2,657
6,594
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
men_gucci
Ao Kuang
13
5 / 1 / 2
8,231
588
4,277
7,421
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
timhoff05
Erlang Shen
13
10 / 3 / 5
8,500
607
11,372
9,687
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
11
Kills
23
23
Deaths
12
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DiarrheaSniff
Sun Wukong
1
7
1
0.21
L
Baron Samedi
DieGANGSTERBros
Baron Samedi
3
6
3
0.75
L
Nemesis
Jaxxattack89
Nemesis
0
4
0
0
L
Apollo
MajorDeniz
Apollo
5
2
2
3
W
7
4
2
2
L
2
4
0
0.5
W
0
4
2
0.25
W
Cernunnos
ghost22w
Cernunnos
1
0
2
2
W
Ao Kuang
men_gucci
Ao Kuang
5
1
2
6
W
Erlang Shen
timhoff05
Erlang Shen
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
25,672
38,985
Taken
40,295
14,650
Mitigated
21,138
9,883
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DiarrheaSniff
Sun Wukong
2,925
1,856
0
1,606
9,850
5,131
1,300
915
8,796
0
25,167
L
Baron Samedi
DieGANGSTERBros
Baron Samedi
5,148
1,014
807
1,903
9,780
4,035
291
1,342
8,438
21,211
0
L
Nemesis
Jaxxattack89
Nemesis
516
337
0
328
3,470
748
252
924
2,546
0
5,417
L
Apollo
MajorDeniz
Apollo
5,843
4,395
0
4,899
10,317
3,357
420
1,074
9,193
0
47,068
W
6,173
2,272
0
409
8,248
5,265
772
1,812
6,286
0
28,132
L
6,770
1,189
0
340
5,568
1,379
1,438
1,215
4,353
26,678
0
W
1,193
114
0
585
8,345
4,978
196
2,625
5,720
9,313
0
W
Cernunnos
ghost22w
Cernunnos
2,657
709
370
2,372
6,594
1,988
836
2,320
4,274
0
22,435
W
Ao Kuang
men_gucci
Ao Kuang
4,277
425
0
1,999
7,421
2,505
2,870
2,106
5,290
34,072
0
W
Erlang Shen
timhoff05
Erlang Shen
11,372
7,008
0
966
9,687
6,402
0
3,055
6,591
0
33,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
36,857
237
Minions Killed
220
0
Camps Cleared
0
986,821
Distance Traveled
1,253,208
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,480
463
40
3
0
223,784
0
L
Baron Samedi
7,458
533
41
3
0
237,029
1
L
Nemesis
4,897
350
15
1
0
107,292
1
L
Apollo
8,557
611
92
7
0
203,002
0
W
Mulan
7,758
554
47
3
0
210,794
0
L
Scylla
6,555
468
49
4
0
215,714
0
W
Ares
6,159
440
14
1
0
229,921
0
W
Cernunnos
6,209
444
44
3
0
275,910
1
W
Ao Kuang
8,231
588
69
5
0
280,212
0
W
Erlang Shen
8,500
607
46
3
0
256,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role