Player Matchup

Achilles
Achilles
Shellsh0cker
Achilles
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
dallasdeath
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 1
Ganesha
Ganesha
rustenhaven
Ganesha
Level 129
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 1
Team Averages
Level 134
1,564 SR
1,437 Elo+

VS

Team Averages
Level 67
1,511 SR
1,331 Elo+
Artemis
Artemis
Ciccoman1
Artemis
Level 119
God Stats
14W - 15L
1,533 SR
Queue Stats
318W - 360L
1,556 Elo+
Solo
Fafnir
Fafnir
KCN365
Fafnir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,282 Elo+
Party 2
Zeus
Zeus
ZAJN
Zeus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Shellsh0cker
Achilles
15
8 / 2 / 8
12,168
716
11,358
15,378
13,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
dallasdeath
Kukulkan
16
8 / 1 / 8
12,407
730
11,729
8,604
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
rustenhaven
Ganesha
14
0 / 4 / 16
11,603
683
5,257
14,146
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ciccoman1
Artemis
13
3 / 4 / 2
10,870
639
13,420
11,559
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
KCN365
Fafnir
13
1 / 8 / 4
10,018
589
5,078
14,049
14,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
ZAJN
Zeus
14
3 / 4 / 4
10,800
635
9,774
7,823
2,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
16
Kills
7
7
Deaths
16
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ciccoman1
Artemis
3
4
2
1
L
Fafnir
KCN365
Fafnir
1
8
4
0.38
W
Achilles
Shellsh0cker
Achilles
8
2
8
6
L
Zeus
ZAJN
Zeus
3
4
4
1.25
W
Kukulkan
dallasdeath
Kukulkan
8
1
8
12
W
Ganesha
rustenhaven
Ganesha
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
28,272
38,128
Taken
33,431
31,103
Mitigated
23,580
6,727
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ciccoman1
Artemis
13,420
6,444
0
2,551
11,559
5,836
0
3,960
7,145
0
54,108
L
Fafnir
KCN365
Fafnir
5,078
1,217
0
1,455
14,049
14,944
0
8,519
5,008
16,649
0
W
Achilles
Shellsh0cker
Achilles
11,358
2,845
0
2,589
15,378
13,696
813
5,239
10,139
0
46,849
L
Zeus
ZAJN
Zeus
9,774
1,269
0
0
7,823
2,800
0
3,914
3,734
32,954
0
W
Kukulkan
dallasdeath
Kukulkan
11,729
962
0
1,657
8,604
3,891
1,565
3,059
5,545
66,993
0
W
Ganesha
rustenhaven
Ganesha
5,257
190
0
2,481
14,146
13,516
400
7,452
6,694
20,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
31,688
186
Minions Killed
138
0
Camps Cleared
0
909,977
Distance Traveled
777,690
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,870
639
59
3
0
246,512
2
L
Fafnir
10,018
589
20
1
0
276,672
2
W
Achilles
12,168
716
56
3
0
341,439
3
L
Zeus
10,800
635
59
3
0
254,506
4
W
Kukulkan
12,407
730
129
8
0
269,397
4
W
Ganesha
11,603
683
1
0
0
299,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role