Player Matchup

King Arthur
King Arthur
ByGodd
King Arthur
Level 21
God Stats
1W - 2L
1,624 SR
Queue Stats
22W - 20L
1,586 Elo+
Party 1
Bellona
Bellona
Enymstr
Bellona
Level 29
God Stats
15W - 19L
1,446 SR
Queue Stats
114W - 136L
1,411 Elo+
Solo
Hel
Hel
RyuzamaRage
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
TwasDemon
Fafnir
Level 17
God Stats
0W - 1L
1,774 SR
Queue Stats
9W - 16L
1,228 Elo+
Party 1
Danzaburou
Danzaburou
YayoAviles
Danzaburou
Level 12
God Stats
2W - 4L
1,597 SR
Queue Stats
3W - 7L
1,264 Elo+
Party 1
Team Averages
Level 17
1,588 SR
1,398 Elo+

VS

Team Averages
Level 15
1,484 SR
1,414 Elo+
Achilles
Achilles
BBBurnone
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
KiritoSF2
Anubis
Level 2
God Stats
28W - 33L
1,500 SR
Queue Stats
83W - 95L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Tearsofthebrowni
Danzaburou
Level 15
God Stats
13W - 8L
1,418 SR
Queue Stats
72W - 63L
1,405 Elo+
Party 2
Yemoja
Yemoja
Zintair
Yemoja
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
31W - 34L
1,391 Elo+
Party 2
Bakasura
Bakasura
qNicole53
Bakasura
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 110L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByGodd
King Arthur
13
1 / 7 / 3
8,846
402
2,448
20,411
8,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Enymstr
Bellona
18
5 / 3 / 0
11,455
521
10,884
16,265
14,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 10 / 0
8,032
365
3,862
10,501
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
TwasDemon
Fafnir
12
1 / 4 / 1
8,874
403
3,604
14,113
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
YayoAviles
Danzaburou
16
4 / 3 / 1
10,852
493
12,658
9,652
3,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BBBurnone
Achilles
17
3 / 2 / 3
10,900
495
7,977
11,761
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
KiritoSF2
Anubis
19
7 / 3 / 3
12,640
575
8,105
11,943
5,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tearsofthebrowni
Danzaburou
17
6 / 2 / 4
11,689
531
9,145
12,815
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Zintair
Yemoja
15
1 / 1 / 11
10,744
488
4,953
7,721
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
qNicole53
Bakasura
19
9 / 5 / 5
12,810
582
15,672
21,106
10,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
11
Kills
26
27
Deaths
13
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
BBBurnone
Achilles
3
2
3
2.25
L
King Arthur
ByGodd
King Arthur
1
7
3
0.36
L
Bellona
Enymstr
Bellona
5
3
0
1.67
W
Anubis
KiritoSF2
Anubis
7
3
3
2.83
L
0
10
0
0
W
Danzaburou
Tearsofthebrowni
Danzaburou
6
2
4
4
L
Fafnir
TwasDemon
Fafnir
1
4
1
0.38
L
Danzaburou
YayoAviles
Danzaburou
4
3
1
1.5
W
Yemoja
Zintair
Yemoja
1
1
11
6.5
W
Bakasura
qNicole53
Bakasura
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,456
Damage
45,852
70,942
Taken
65,346
38,859
Mitigated
38,458
13,622
Healing
23,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BBBurnone
Achilles
7,977
2,709
0
741
11,761
12,490
1,014
819
10,942
0
42,780
L
King Arthur
ByGodd
King Arthur
2,448
520
0
2,447
20,411
8,680
0
2,971
16,754
0
38,153
L
Bellona
Enymstr
Bellona
10,884
5,858
0
4,120
16,265
14,442
754
1,776
13,284
0
69,305
W
Anubis
KiritoSF2
Anubis
8,105
585
0
6,666
11,943
5,700
1,490
2,157
9,786
83,284
0
L
3,862
746
1,677
1,307
10,501
2,590
768
2,689
7,722
34,340
0
W
Danzaburou
Tearsofthebrowni
Danzaburou
9,145
4,594
0
4,176
12,815
5,064
5,501
956
11,859
0
76,877
L
Fafnir
TwasDemon
Fafnir
3,604
876
0
2,065
14,113
10,111
506
2,671
10,720
16,015
0
L
Danzaburou
YayoAviles
Danzaburou
12,658
5,961
0
2,006
9,652
3,036
567
2,951
6,621
0
64,102
W
Yemoja
Zintair
Yemoja
4,953
1,578
3,968
2,220
7,721
4,782
1,055
1,080
6,641
24,183
0
W
Bakasura
qNicole53
Bakasura
15,672
12,504
0
5,803
21,106
10,422
138
2,783
18,323
0
99,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
58,783
423
Minions Killed
565
0
Camps Cleared
0
1,833,954
Distance Traveled
1,956,516
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,900
495
84
4
0
400,297
3
L
King Arthur
8,846
402
69
3
0
343,426
3
L
Bellona
11,455
521
156
7
0
352,386
6
W
Anubis
12,640
575
169
8
0
344,556
0
L
Hel
8,032
365
65
3
0
333,222
0
W
Danzaburou
11,689
531
120
5
0
378,012
6
L
Fafnir
8,874
403
22
1
0
378,082
2
L
Danzaburou
10,852
493
111
5
0
426,838
1
W
Yemoja
10,744
488
36
2
0
394,847
5
W
Bakasura
12,810
582
156
7
0
438,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role